Hall of Honour Featured

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Sentinel
October 29, 2005
Hits: 4437
Comments: 5
Ideas: 0
Votes: 4 / 3.000000
Guild of Anawaith    Society/ Organizations  (Natural)   (Regional)

An organization whos guild hall has been around more more then 1500 years. Here is where Rangers skills are tested to their limits…

MoonHunter
October 28, 2005
Hits: 5914
Comments: 5
Ideas: 0
Votes: 3 / 4.000000
The Hand (and the Silver Stars)    Society/ Organizations  (Criminal/Espionage)   (World Wide)

The Hand are assassins and spys of legend. Each member has super human abilities and skills. They have been known to breach the tighest security. They have been implicated in hundreds of deaths, though no proof of foul play has been found for many of them. However, things are not always what they seem… especially when an Orb is around.

MoonHunter
October 28, 2005
Hits: 6286
Comments: 9
Ideas: 0
Votes: 3 / 4.000000
Silver Stars (and The Hand)    Society/ Organizations  (Knowledge/Lore)   (World Wide)

The Silver Stars are the premiere healing organization in the Known World. They possess powerful healing magics and tangible medical skills. However, things are often not what they would seem, especially when a secret Orb of Corvus involved.

Shadoweagle
October 28, 2005
Hits: 3853
Comments: 4
Ideas: 0
Votes: 4 / 3.125000
Guild of the unblinking eye    Society/ Organizations  (Knowledge/Lore)   (World Wide)

An Order created in ancient times built upon the concept of “Knowledge is Power”. They are the ultimate power.

MoonHunter
October 28, 2005
Hits: 7573
Comments: 7
Ideas: 0
Votes: 2 / 3.000000
Order of the Wheel    Society/ Organizations  (Political)   (World Wide)

Life is nothing more than a turn of the gaming wheel. Since “Fortune Serves the Bold,” the world should serve the members of this organization.

MoonHunter
October 28, 2005
Hits: 5025
Comments: 7
Ideas: 0
Votes: 2 / 2.500000
Guilds of the Water    Society/ Organizations  (Travelers)   (Regional)

The Clan is the original unit of social organization for the people of The Known World. Humanti society is becoming more diverse. The Guild or professional organization is taking the fore in the Known World. Except on the Sea.

Mourngrymn
October 28, 2005
Hits: 4644
Comments: 4
Ideas: 0
Votes: 3 / 4.000000
Fajro Mang'i    Society/ Organizations  (Ethnic/Cultural)   (Regional)

Deep within the cold northern ranges live a reclusive tribe of Keirn with knowledge though long lost to the ages. The Fajro Mmang’i roam the frozen wastes with an ancient knowledge glinting in their eye.

MoonHunter
October 28, 2005
Hits: 3508
Comments: 4
Ideas: 0
Votes: 3 / 3.666667
Guilds of Antioch    Society/ Organizations  (Ethnic/Cultural)   (Regional)

The Guilds of Antioch are the most important social group in the region. The Guilds have replaced the Clan as the central social organization of society. Each Guild Head (or representative) meets with the Guild Council to determine laws and policy of Antioch.

CaptainPenguin
October 28, 2005
Hits: 133261
Comments: 8
Ideas: 11
Votes: 5 / 4.200000
Societies, Guilds, and Groups    Society/ Organizations  (Knowledge/Lore)   (Trans World)

A great listing of names and short descriptions as well as fleshed out groups/ societies/ and organizations.

MoonHunter
October 27, 2005
Hits: 5437
Comments: 4
Ideas: 1
Votes: 2 / 3.250000
Order of Eternal Flame    Society/ Organizations  (Combative)   (World Wide)

The Order of Eternal Flame was a great order of the past, dedicated to bringing law and justice to The Lands. The Dragon Knights brought a golden age to the Elder Times. Unfortunately, they were betrayed and that golden age has been lost.

MoonHunter
October 27, 2005
Hits: 8311
Comments: 11
Ideas: 0
Votes: 5 / 4.300000
The Greens of The Colors    Society/ Organizations  (Political)   (Country/ State)

The Greens are a group of balance between the Colors, the factions of Blue and Yellow.

MoonHunter
October 27, 2005
Hits: 7891
Comments: 9
Ideas: 0
Votes: 6 / 3.666667
Blues and Yellows of The Colors    Society/ Organizations  (Political)   (Country/ State)

There are always factions at Court. These “teams” are color coded for your convience. However, it is not always good to wear your affiliations on your sleeve.

MoonHunter
October 27, 2005
Hits: 5922
Comments: 5
Ideas: 0
Votes: 4 / 4.125000
Order of Iron Gauntlet    Society/ Organizations  (Combative)   (Country/ State)

The Order of the Iron Gauntlet is the oldest in the Kingdom. They are the order of the King’s Guardian Knights. Though they are Generals and Warriors of note, they act as the King’s bodyguards in battle and interesting situations.

MoonHunter
October 27, 2005
Hits: 6334
Comments: 6
Ideas: 0
Votes: 3 / 4.333333
The Order of the Magenta Rose    Society/ Organizations  (Combative)   (Country/ State)

This is a knightly order of the kingdom, which does not require its members to of noble line, just noble attitude. Each member must be knighted for duty to kingdom or be of knightly rank (or greater) by birth. The order was formed by the Queen of the Rose, Queen Isa, hence the name. The order’s primary duty is as The Queen’s Guard.

Strolen
May 10, 2002
Hits: 8595
Comments: 13
Ideas: 0
Votes: 9 / 4.166667
Death Gate    Society/ Organizations  (Religious)   (Regional)

Because of this the culture believes in a death walk for those that are getting near natural death, whether it be from oldness or some kind of terminal sickness. They are to leave the home and go through the Death Gate into the Sullen woods where they spend the last days of their life. Once they pass through Death Gate they are never allowed to return. But having a death gate in your own backyard may create more problems then it solves.

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Random Idea Seed View All Idea Seeds

Oh god, not the BEEZ!

       By: Fallen Angel

While walking through the mountains, emerging from several small crevasse near you and begin attacking the party member with the most exposed skin. The Beez are creatures the size of a fist, with minimal stats but high agility. There is ten or more beez. Their sting causes a immediate loss of hitpoints.

Encounter  ( Mountains ) | April 6, 2014 | View | UpVote 4xp


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