The House of the Forsaken replaced the failed Order of Ixion with the cyborg commandos of the Gendarme Maschina
A low end private security force, the Order of Ixium operated as the enforcers and henchmen of the House of the Forsaken
Here is the governing hierarchy of a standard western style modern military. These types of ranks could also serve as the ruling class of a Stratocratic Dictatorship or Military Junta.
Fugitives forever. Followed by the doom.
Also known as the Fortress of Beauty, Praesidium Qetesh is the seat of the Glamourian Council, and
Formerly known as Ceres Metals, a subsidiary of the Guandong Industrial Investment and Financial Group (GIIFG or GIFG), now an robot controlled and operated mining, logistics, and communications corporation
Doing my homework for spy ops, psy ops, and intel gathering
A very low key, almost completely unknown branch of the Atlantic Federation central government
A loose organization of those touched by the elemental plane of Smoke to combat the PCs
A treatise covering the major religions and role of religion in the Cosmic Era
Biogenics, arcanotechnology, and post-genderism in the Cosmic Era
The not quite secret factions within the Anunnaki
While not the largest, most profitable, or most cutting edge robotics corp, Trojan has the distinction of being one of the most influential.
The Floating World, the domain of the Hikikomori
Cult of EXTREMELY Done
"Machine is all
Machine is Mother
Machine is Father
Machine is God'
The Anunnaki are a secret society in the Cosmic Era
The legacies of a pre-human civilization in the Cosmic Era
The Glassenheim Foundation is a relict of the Petroleum Era, a technological hold out and a holder of terrible secrets.
A systemic power during the galactic war
The PCC is the second largest religion in the Atlantic Federation.
A nifty little encounter appropriate for any powerful sorcerer/magically adept monsters lair.
When the party have penetrated to an appropriatly impressive level/room they encounter The Door, this door is a vessel through which the Sorcerer/Monster can safely work against any intruders, the door is heavy duty iron bound studded oak wrought with craft skill and magic, set in the middle is a crystal orb, once the party get within a preset distance the orb flickers briefly as the door warns its "master" of the intruders, the master can then effectivly possess the door itself, this means that all movement the door is capable of (i.e. opening and closing) come under the control of the master, the master can also cast spells from the door as if he were there himself, all the while any damage that is inflicted in return merely damages the door, this will in effect ruin any of the parties chances of surprise, allow the master to assess the parties abilities while remaining safe and sound and finally will probably cause the party to waste some of their juicier items/spells on a chunk of wood and iron, and if the master happens to have a deadly spell or three it could also reduce the size of the party,
Of course if you wanted to be really nasty you could have the door open to admit one person and then slam shut on the second person (squish) whilst blasting away with every spell in the mastrs repetoir