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axlerowes
January 5, 2015
Hits: 1076
Comments: 1
Ideas: 0
Votes: 1 / 4.000000
The War Field    NPCs  (Minor)   (Agricultural)

Nowadays there is no such animal as a non -combatant

German zeppelin corps commander Peter Strasser explaining that those who provide the materials of war are just as dangerous as those that fight the wars.

An army marches on its stomach.

Napolean Bonaparte

Forganthus
June 8, 2012
Hits: 2121
Comments: 12
Ideas: 1
Votes: 7 / 4.928571
The Lavei Family    NPCs  (Major)   (Agricultural)

A family of semi-retired doomsday cultists, just trying to live a quiet life while tending an apple orchard in the country.  Except with complications.

Kassil
May 25, 2009
Hits: 2648
Comments: 17
Ideas: 0
Votes: 7 / 4.357143
Daniel Andersson    NPCs  (Minor)   (Agricultural)

Driven by the need to keep his descendants fed, Daniel Andersson is one of the more peculiar undead - and gods - one might ever come across.

Cheka Man
March 18, 2009
Hits: 3004
Comments: 14
Ideas: 0
Votes: 10 / 4.100000
30 Farmers    NPCs  (Minor)   (Agricultural)

Thirty farmers, from the happy to the grumpy, the serf to the squire.

Scrasamax
December 9, 2008
Hits: 6271
Comments: 18
Ideas: 0
Votes: 14 / 4.000000
Blood Doll    NPCs  (Extras)   (Agricultural)

Look at that, pale as death and she’s got her neck covered, betcha fifty she’s a fang-banger

Bar patron

Scrasamax
July 23, 2008
Hits: 3710
Comments: 8
Ideas: 0
Votes: 6 / 4.333333
Moeder Moeras    NPCs  (Major)   (Agricultural)

Don’t you go foolin around in the fens buy. Moeder Moeras don’t care none if you mean no offence or just want to fill your wicker creel with fish. She’ll have your guts for fishnets and your bones for soup.

Paulis the Riverguide

MoonHunter
March 11, 2008
Hits: 8224
Comments: 26
Ideas: 22
Votes: 5 / 4.300000
White Rock - A fishing village    NPCs  (Extras)   (Agricultural)

White Rock is a fishing village just off the main coastal road, not too far from a town and a bit farther from a city. Named for the white boulders that are found around these parts, the village is built on a protected cove that has a small set of streams outletting into it. The weather is a bit cold in the winter, but the summers can be quite pleasant. The fishing is fairly good in these waters. It is on its way to becoming a tiny town.

Michael Jotne Slayer
February 18, 2008
Hits: 4604
Comments: 11
Ideas: 0
Votes: 5 / 4.400000
30 Peasants    NPCs  (Extras)   (Agricultural)

Come hither peasant!

Jarons20
February 19, 2007
Hits: 3467
Comments: 6
Ideas: 0
Votes: 5 / 3.400000
Cristo "Crowstalker" Givenns    NPCs  (Extras)   (Agricultural)

A farmer, handy with a bow, and if you’re a bird I would advise staying far from his fields

manfred
December 29, 2006
Hits: 17196
Comments: 30
Ideas: 31
Votes: 6 / 4.250000
Village People    NPCs  (Extras)   (Agricultural)

It is a small, peaceful village like so many others. Do you wonder who lives inside?

Scrasamax
February 6, 2006
Hits: 5976
Comments: 6
Ideas: 0
Votes: 6 / 3.583333
James Barley, the Drunk    NPCs  (Minor)   (Agricultural)

James Barley is a hard drinking, minimum-effort working hired hand…

Scrasamax
January 21, 2006
Hits: 5847
Comments: 5
Ideas: 0
Votes: 4 / 4.250000
Latrani Orc    NPCs  (Extras-Horde)   (Agricultural)

The Latrani are elusive as desert ghosts, dangerous as sand scorpions, and as rare as oases in the wastes.

Ancient Gamer
December 31, 2005
Hits: 5373
Comments: 6
Ideas: 0
Votes: 5 / 3.800000
Ardoscia    NPCs  (Extras)   (Agricultural)

An old, kind apothecary. She is sweet as honey and genuine too.

Scrasamax
December 3, 2005
Hits: 4663
Comments: 7
Ideas: 0
Votes: 6 / 4.416667
Hardnan - The Grange Mage    NPCs  (Minor)   (Agricultural)

Old man Hardnan had a farm E-I-E-I-O
And on this farm there was a dragon E-I-E-I-O

Bwah! What kinda farmer has dragons on his farm!

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Random Idea Seed View All Idea Seeds

       By: Monument

THE COVEN
When the characters approach a clearing in the forest, they will see 4 ogres who are guarding, and preventing from escape, 4 human males, and 3 human females. The ogres will see the party and leap to attack. The females will scream "OUR SAVIORS!!" and run screaming straight across the currently forming battlefield, in between ogres and party members, to hide behind the rearmost party members. They will be safe there. The males will try to skirt the battle to the north side to join the women.

To the south, giants will be hiding in the thick underbrush until the party has engaged the ogres and then attack the most opportune target EXCEPT the ones that the females are next to.

It should be noted that the female commoners are not female commoners at all, nor are the male commoners actually male commoners. The female commoners are the hags, who have polymorphed themselves as the commoners in their stewpot to escape detection. The males skirting the battle are actually MORE ogres, the hags were in the process of polymorphing ALL the ogres into regular humans for ambush purposes. The REAL commoners are already dead, having found their way into the coven's cauldron for dinner.

The hags (the women) will position themselves near to any spellcasters in the rear first, and then near anyone else in the back of the fight. The ogres (the men) will wait until the hags shift form, and then attack first the rear folks, then shift into the melee.

It is possible that the characters, as they approach the ogres, will notice the giants in the bush, and be able to warn the others of the ambush.

GAME NOTES: If you sell the screaming women correctly, they will not even be suspected until it is too late. Therein lay the problem. This encounter is ESPECIALLY deadly to the rear eschelon of the party. It is entirely possible that the hags will finish off half the party before they even realize they have been duped. Caution is required if the game master wishes to avoid a TPK(total party kill).

Encounter  ( Forest/ Jungle ) | July 14, 2005 | View | UpVote 2xp


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