A summoner who specializes in spiders
Keep your orphaned assassins, prophetic dragoons, and world cracking magi.
“A kill within every ten steps,
Not leaving traces within a thousand miles,
Dusting off one’s clothes and leaving after the deed,
Hiding one’s presence and name deep.”
~ Excerpt from Li Bai’s “The Verse of the Wandering Swordsman”
Lounging around in the Cantina, Kolburn kept a watchful, yet unassuming eye on those around him as he finished the last morsels of what passed for a meal in this joint. Brushing off the crumbs, he glanced round, careful not to make eye contact with any of the other patrons who might later remember him as he made his way unobserved to the entrance and out into the cold of the port. He would come back and pay off his mounting tab, when he next came across a few credits, or found another odd job. After all, he wasn’t completely without his honour, unlike some people.
Call me "Creature", lostling, half-dragon of the planes; ie Corporal John Hearthfeld, Esq. - Assassin/ Enforcer "Rat-snake" .
Starts with scene excerpts, followed by working notes, ends with actual used Character Sheet data.
What kind of man orders the death of the King?
A character sheet for one of the main characters in my 'modern' war story that I am writing. Contains statistics, history and motivation.
A charming but withdrawn noble who goes out and kills people in the name of The Locust at night.
Cranson's Captain of the Guard (Character Sheet)
An unfortunate man and his canine companion
A favored son of the Prussian nobility, and a Knight Errant of the Restored Order of the Temple
The eldest of six sisters and the heir apparent of the Argyle-Blakes, and an investigator for the Royal Theosophical Society
'If you see a Rage Mage and he's swearing like an army of pirates, then he is a novice and you might be safe. If you see a Rage Mage and he is not only civil towards you, but even pleasant, then run for your life and pray to whatever gods you hold dear, for he is a master of hatred who has conquered his emotions and can turn all of his negative energies directly at you."
- Unnamed mercenary working with a Rage Mage.
Note: not a PG entry.
20. Princess of Albatrosses
Also known as the lady of bad luck, this princess breaks mirrors, spills salt, crosses the paths of black cats and every other superstition known to man. She remains perfectly safe, but the bad luck falls around her like rain. Few are willing to be around her for too long, afraid that her bad luck will rub off on them.
(30 Flesh Peddlers) The Sexual "Ninja", An alluring beauty of foreign decent attracts the rich and powerful with deadly results…
A pirate prince’s son with a secret he still hasn’t figured out…
His day in the power center of the realm is long over. He now helps the down trodden and forgotten peasants the ruling class seem to overlook.
30 People in a Tavern Crowd (21 Run Away): Bethany, the runaway bride…
Trouble follows some people wherever they go. I follow that trouble and make sure those people don’t make anymore trouble. It ain’t easy, but someone’s got to do it.
The price was high - and it may be higher. But is all worth it for the magic…
Hu was an ambassador of the Seventh Emperor of the Reng Dynasty. Throughout his life he traveled across many miles and lands to entreaty with neighboring kingdoms and the semi-savages who dwelled amidst the Metal Mountains.
During one such diplomatic mission, Hu was gifted a small iron marble as a gesture, by a shaman of the Kiy-Kiy tribe. Little else is known of Hu, but that marble was lost and is now somewhere out there for someone to find.
A tiny, shiny sphere, the marble has several properties. First and foremost it is a strong magnet, considerably stronger than its size and density would indicate.
Secondly, if thrown or rolled upon the ground and the command word is spoken, the iron ball will magically enlarge to either the size of an ogres's head or to that of a great globe, twelve feet in diameter. The rolling ball of either size will continue to roll or fly at the same relative speed it was when launched as a marble, and can thus cause great damage to anything in its path. The magnetic power of the ball will also magnify when enlarged.
Legends claim that the ball has been tossed from besieged castles upon attacking foes and rolled at marching armies in ages past. At the end of such rolls, the larger size globe has been known to not only crush soldiers underfoot, but to also "collect" many dozens of metallic weapons and bits of armor unto itself, appearing as an armored sphere, with swords and spears sticking out from it in all directions.
Owning this powerful marble has its drawbacks. Anyone carrying it on their person, will experience the iron ball's insidious effects after some time. The owner feels no worse for wear, but after two month's time they will suddenly awaken one morning to find that their hair has fallen out completely, their teeth loosened like baby's teeth ready to drop, and their fingernails simply shriveled and sliding off the fingers and toes. Perhaps unbeknownst to the owner at first, the iron ball also renders an owner sterile or barren by this time.
Regular clerical healing will not reverse this horrible malady. Only finding and beseeching a shaman of the Kiy-Kiy tribe to heal the iron ball's effects with their particular brand of magic, will work.
Hu's Iron Ball should be handled carefully by players and gms.