A wagon lays overturned on the forest road, bodies savaged by tooth and claw lay strewn about it, their weapons clean of blood, seemingly unused.
A lone man runs from an unseen threat, deeper into the forest, away from the grisly scene in the road. He stumbles, his foot having caught on a root. He lands hard, his lungs feel like lead. Panting, he comes to his knees. Two eyes of emerald light meet his, a low growl emanates from the beast, and his death is swift.
The best friend of pranksters, and informants.
oft eliciting nervous laughter, the Bikini Situation involves not bathing suit bottoms, but rather a problem that arose from the bottom of the Bikini atoll in the Pacific. It is a serious issue for the Pacific Rim Coalition.
Also known as the Splendid Forest Serpent, the Dragon of the Barrens, and the Keeper of the Mysteries of the Ssesha
In a world filled with unique chimera, some are more unique than others OR A chimera divided against itself must fall!
500 word, chimera challenge
In a world where all the good gods are dead, a bit of their power remains
A mighty Dragon that once spread it wings over the swamp moon of Dire
Far too often spells go wild and these are some of the results
A peculiar sort of horror, a mockery of terrestrial biology
A chilling wind whips through the hollow. Winter's bite grips your spine. The very air you breath stings. Snow swirls all around you, yet, the trees... the trees are motionless in the gale, unaffected by the cold, biting winds.
The limb that got away and became the symbol of a revolution.
Understanding that the planets in the universe are simply eggs, waiting to be torn apart by the creatures inside, gave birth to more questions than answers.
"Eight legged, human body, magical and damnation. That's what they are"
Log: Encounter 701,Syowa Antarctica
Classification: Keter, magnitude 5
Type: plasmic manifestation
The only true god of the Stolen World.
Sometimes names can be deceptive
In a world without almost any gods ,sometimes you have to take what you get. A tale of the Stolen World
All you need to stop a brain is a bullet.
Log: Encounter 45, London Arcoplex
Classification: Keter, magnitude 3
Type: Extradimensional Manifestation
"Alright where is the beast so that I can size it up?"
"That's the thing...you see that mountain range over there?"
"Yeah, the twin spires, what of it?"
"Well that's the beast"
This frightening creature has some rather cruel methods to torture its prey
When the characters approach a clearing in the forest, they will see 4 ogres who are guarding, and preventing from escape, 4 human males, and 3 human females. The ogres will see the party and leap to attack. The females will scream "OUR SAVIORS!!" and run screaming straight across the currently forming battlefield, in between ogres and party members, to hide behind the rearmost party members. They will be safe there. The males will try to skirt the battle to the north side to join the women.
To the south, giants will be hiding in the thick underbrush until the party has engaged the ogres and then attack the most opportune target EXCEPT the ones that the females are next to.
It should be noted that the female commoners are not female commoners at all, nor are the male commoners actually male commoners. The female commoners are the hags, who have polymorphed themselves as the commoners in their stewpot to escape detection. The males skirting the battle are actually MORE ogres, the hags were in the process of polymorphing ALL the ogres into regular humans for ambush purposes. The REAL commoners are already dead, having found their way into the coven's cauldron for dinner.
The hags (the women) will position themselves near to any spellcasters in the rear first, and then near anyone else in the back of the fight. The ogres (the men) will wait until the hags shift form, and then attack first the rear folks, then shift into the melee.
It is possible that the characters, as they approach the ogres, will notice the giants in the bush, and be able to warn the others of the ambush.
GAME NOTES: If you sell the screaming women correctly, they will not even be suspected until it is too late. Therein lay the problem. This encounter is ESPECIALLY deadly to the rear eschelon of the party. It is entirely possible that the hags will finish off half the party before they even realize they have been duped. Caution is required if the game master wishes to avoid a TPK(total party kill).