'Where the hell did that come from"
Also known as a death snail or a skull slug
Intelligent cockroaches of frightening size
A vile an insidious pest
The Liathghorm salmon is prized not only for its flavor, but the unique psychic properties of its flesh.
The Hydra Anemone is a powerful ambush predator found off the hidden Isle of Manjoo. The sorcerous energies there undoubtedly spawning this submarine horror.
A common domestic animal in the Siogalish household, the buckfowl isn't much different from a chicken at first. Until you get a look at its head.
Fluorescent Alcoholic Fungus, also known as FAF, is a special kind of neural-sentient fungus, commonly found in non-hygienic taverns..
The good: You don't need light. They are very beautiful and provide a special ambience in the room.
The bad: The noise. The noise!
The Cervitaur was originally created out of a now extinct roe deer.
Seven Scuttling Scary Spiders for the arachnophobic adventurer to face.
Denizens of the frozen tundras and ghosts of the ice sheets, the zherebetz zimna are equally feared and sought after by the hyperborean races
A vulgar name for a very minor creature, granted, yet the whore-spider doesn't seem to mind its appellation.
A collection of legendary Chinese horses from actual history and folklore (no. 4 in my Chinse lore Codex)
Be wary of these beasts when traveling through wintry forests!
They appear to be very dark, overly large worms - perhaps a handspan in length and half as thick as a finger. That and their matt, dull skin marks them as something other than a typical earthworm.
Outtakes from the duo's many travels beyond the Polished Sea, cataloging some of the stranger creatures they encountered.
Mix and match to your player's horror,the apex predator in the Stolen World
A 100 word Sci-fi explanation as to why Dwarves can never shave and why the beard truly is a matter of life and death.
Some field notes on Trolls, courtesy of T.H.I.S.
The Forest of Throck:
Throck forest is divided into three parts: a region of twisted black magic, which is dark and hemmed in with the legions of sable pine. This is Spindel, and is occupied by the hideous Ettercaps and their spider-pets. The second area is the chaotic elfin-wood, where the druids work their wyrd magic amongst the oaks. The last part is Udnalor, the home of the gnomes. Finding themselves surrounded by these chaotic forces they dwell as quietly as possible beneath the surface. Their culture is a fascinating one to visit, and in the next few miscellaneous ideas, I shall examine the ways and customs of THE GNOMES OF UDNALOR, with a view to role-playing them.