The RD-1 Roadrunner is an Atlantic Federation power armor transport mech
Some lunatic decided to crossbreed a shotgun and a mini-vulcan and created one of the most ludicrous ammo hungry conventional weapons of all time.
A somewhat comical stop-gap weapon for the Cosmic Era
Everyone expects the power armor trooper and his trusty combat rifle, assault rifle, storm-bolter, etc.
The sole product of Eaton, Pollack, and Sutton Engineering and Design (EPSED)
Not all weapons have to be swords.
D5 is a Landmaster squadron based out of the Southland Megalopolis in the Republic of California
Ludicrous gats and more!
A hyper-prototype war machine intended to replace mecha, aerospace craft, and armor vehicles.
Also known as a heat ray, death ray, and thermal laser
A Neo-Soviet answer to the increasing mecha gap
A land warship from Techno Ordnance Group, intended to replace aerial warships in defensive roles.
A secret project using new ship building technology and mecha design to create 'Capital Mecha'
30 more bullets for your PCs to use or face in combat.
Largely a progressive liberal non-violent nation, the LFS is not a push-over or a door mat. It also does not rely (entirely) on the Atlantic Federation Space Navy.
Adventurers often encounter giant spiders and their webs, but what is stuck in those webs and is it worth fighting for to obtain?
The original piece of hardware for controlling a mech
A sample of helmets
7 types of mecha backpacks
A variation of the Weaponoid Program
In the far reaches of a long-lost wilderness, there stands a forgotten town inhabited only by children. Though they appear normal enough, their eyes burn with madness, and they speak in a foreign, archaic tongue. Nearly a millenia ago, a powerful spell had gone awry, or maybe it had succeeded - in any case, it ended up blessing, or cursing, an entire generation of children with agelessness. However, as the centuries passed, the children's parents grew old and died, the buildings of the town crumbled to earth, and even the civilization itself faded into history, becoming lost to time. All that remained were the children, driven mad by the psychological toll of living for hundreds of years beyond their age. In time, most children died, killed off by fighting amongst themselves, while many others were driven to suicide. Only a small handful remain, and they are a strange people indeed.