D5 is a Landmaster squadron based out of the Southland Megalopolis in the Republic of California
Also known as the Camel Spider, or the turbo tank, a commonly available vehicle found in non-Federation Africa, the Middle East, and along the Silk Road
Also known as road trains, or land trains.
Corporate Research Vessel - 01 Zelanzy is a massive research catamaran owned and operated by the Aegis Investment Group, typically handling questionable or dangerous materials in international waters, outside of the jurisdiction of other nations.
Seven ships to sail the seven seas.
The Invader is a class of multi-role multi-environment general use armored vehicle deployed by the Anunnaki.
Another piece of retrotech favored by wastelander nomads, terrorists, and explorers.
Mag Rails rose in prominence across Eurasia after the Resource Wars ended, and remain popular vehicles on the Silk Road and in wasteland areas.
A unusual choice of wizard in place of a familiar is to chose to bond with an object instead. A more unusual choice is an animated object. When that animated object is a backpack that thinks it's a kangaroo, well, that's just weird.
Relying entirely on A-pods for flight, the Kaze class of aircraft is well known, and the Nipponese Fuijin is the best known Kaze type.
Carry-All's are the go to military transports in the Cosmic Era
The Ark Class ship formed part of the three-fold survival plan of the wealthy and powerful of the Petroleum Age. The other two legs of the plan were the arcologies, and space habitats.
The great magics of the past have become the great cars of the present.
Seven trains that the PCs might one day need to travel openly on, sneak onto, wreck or rob,
Breakdown of large civilian craft in the Cosmic Era
Aerospace Capitol Ships of the Atlantic Federation
Patrol Pods are aerial scouting vehicles that share similarities to helicopters and motorcycles.
There are a myriad of trains that run on the ley lines all through Vallermoore, delivering passengers and goods to their destinations, but they all have to give way by Law when the Royal War Train comes through.
A mail order tank, interstellar war, the engines of galactic commerce and nostalgia.
The ultra minimalism mech, for the common consumer
One day a a wind begins to blow out of the West. The next day it gets stronger. And stronger still the next few days. Eventually (and fortunately), the speed of the wind tops out at a steady fifty miles an hour, but continues to blow. Soon an entire kingdom is wondering why it's not abating. The weather mages deem it unnatural but can't seem to banish or control it. The priests of various faiths claim it's divine. The End-Of-Days crowd is having a field day with their predictions of doom. No one knows why the gale persists. When inquiring with neighboring kingdoms, it seems they too suffer from a persistent western mistral. Eventually the populace begins to adapt to living with a twenty four hour a day wind. Always from the West, and perpetual. What could be causing this? A raging Elemental king? a curse from the gods? an unearthed artifact? Or has Nature itself gone haywire?