Seven pairs of helpful gloves for the well dressed adventurer to wear and use.
Boots for the Black Mass Assassination Squad, but perfectly suitable for any sci-fi or cyberpunk equipment listing. No Arcanotech Boots here.
Every adventure starts with a good stout pair of boots. Thirty pairs of boots for your PCs to encounter and maybe wear.
"I once saw a raven fly over the Druidic wilderness, the lands claimed only by tooth, claw, tree and vine. The Raven landed in a clearing where many beasts stood in a large circle, landing in an empty space of the circle. It was there that I saw the beast lords return to their true forms, human, elf, half-elf and more. Each wearing a mantle of the beast they had been. The man that was a Raven wearing a cloak of feathers black as night."
- -Dynath Solobren, Elvish explorer
A cloak designed to magically conceal one's weapons from all but the wearer.
An item to aid those who seek to be hidden in the shadows...
“No! I didn’t steal those! It was the bleedin’ cloak I tell you!”
Because calling them armored suits is crass
Those fancy robes are not just for show.
Two rival wizards. You can guess what happens. Yes, one flays the other naturally, but is interrupted half-way through the skinning ritual...
A wonderfully ornate wood and silk dragon suit of the kind used in the Chinese Dragon dance. Flawlessly crafted, it is a wonder to see.
Freetext Friday, A Tale of Mysantia
- Stop ogling!
- I wasn't
- You can't take your eyes off her even now!
Only the good looking can't see it
Few know the secret behind the Flying Monks of Ka-zin is not entirely due to their remarkable skill at acrobatics, but also in the colorful belts they wore.
The sound was most troublesome. Long have I been prisoner to Kormack and his evil designs, and the torturous sounds my heart has been cursed to endure has left me cold inside. I endure and ignore. Cold to the pain and the suffering of poor souls around me. Their Fate forsworn as soon as they enter His lair. But this, this atrocity has pierced my now icebound heart and cracked deep into my very soul. The children... The mewling babes that know nothing of their future, nothing of the joys of life. Innocent of horrors of the world and the dread future it holds. How short that future is. I can not get the sound of the mewling infants from my mind, it is seared into memory as a brand on an animals flank forever to remain. Some have even laughed right up till the end and nothing is more damaging to ones sanity than a broken childs laugh.
Master Blacksmith Heaf Astes
A fine cloak that allows the wearer to see from a statue's eyes.
"I once went questin' for Alexander Sehtolc's five clothes. Each item has a magic power that the wearer can use, see. And when you get all seven, each power is amplified. 'Course, I never could find Alex's boots."
-Old Gerald, man in the pub.
You shall carry your sibling, be his support and guide.
He shall be your shelter, guardian, aegis firm.
United you stand, divided you fall.
Moon Water Jewel was a woman of breathtaking beauty, so no ordinary gift would do.
Sessiliths (name based on the word sessile) are gargoyle-type creatures which are stationary, attached to the stone of whichever foundation they are bound to. Though they can move their extremities and limbs they are unable to move away from their particular perch. In lieu of swooping down and attacking like their mobile cousins the gargoyles proper, sessiliths are equipped with their own brand of mischief. The creatures are all able to verbalize and thus usually hurl vile insults and curses upon passersby. The cumulative effects of dozens of sessiliths cursing, screaming, and speaking in tongues, can have an effect of temporary confusion (or even discord) in those forced to listen to the shrieking stone gremlins.
Additionally, most possess the ability to "spout" or spit forth various undesirable projections, such as tar, boiling water, or even acid. While they can usually be avoided easily enough or even destroyed (their "bodies" feature the same defenses as gargoyles), sessiliths are usually placed in such a way as to hinder all trespassers and interlopers, narrow corridors, claustrophobic tunnels and other related "gauntlets", where they cannot be easily avoided. Like gargoyles, sessiliths come in all sorts of grotesque shapes and sizes, though they tend to resemble tiny horned devils, demonic amphibians, or simply distorted faces and heads, more often than not.