Sneak Suits are the covert ops extension of the encounter suit
Seven pairs of helpful gloves for the well dressed adventurer to wear and use.
Boots for the Black Mass Assassination Squad, but perfectly suitable for any sci-fi or cyberpunk equipment listing. No Arcanotech Boots here.
Every adventure starts with a good stout pair of boots. Thirty pairs of boots for your PCs to encounter and maybe wear.
"I once saw a raven fly over the Druidic wilderness, the lands claimed only by tooth, claw, tree and vine. The Raven landed in a clearing where many beasts stood in a large circle, landing in an empty space of the circle. It was there that I saw the beast lords return to their true forms, human, elf, half-elf and more. Each wearing a mantle of the beast they had been. The man that was a Raven wearing a cloak of feathers black as night."
- -Dynath Solobren, Elvish explorer
A cloak designed to magically conceal one's weapons from all but the wearer.
An item to aid those who seek to be hidden in the shadows...
“No! I didn’t steal those! It was the bleedin’ cloak I tell you!”
Because calling them armored suits is crass
Those fancy robes are not just for show.
Two rival wizards. You can guess what happens. Yes, one flays the other naturally, but is interrupted half-way through the skinning ritual...
A wonderfully ornate wood and silk dragon suit of the kind used in the Chinese Dragon dance. Flawlessly crafted, it is a wonder to see.
Freetext Friday, A Tale of Mysantia
- Stop ogling!
- I wasn't
- You can't take your eyes off her even now!
Only the good looking can't see it
Few know the secret behind the Flying Monks of Ka-zin is not entirely due to their remarkable skill at acrobatics, but also in the colorful belts they wore.
The sound was most troublesome. Long have I been prisoner to Kormack and his evil designs, and the torturous sounds my heart has been cursed to endure has left me cold inside. I endure and ignore. Cold to the pain and the suffering of poor souls around me. Their Fate forsworn as soon as they enter His lair. But this, this atrocity has pierced my now icebound heart and cracked deep into my very soul. The children... The mewling babes that know nothing of their future, nothing of the joys of life. Innocent of horrors of the world and the dread future it holds. How short that future is. I can not get the sound of the mewling infants from my mind, it is seared into memory as a brand on an animals flank forever to remain. Some have even laughed right up till the end and nothing is more damaging to ones sanity than a broken childs laugh.
Master Blacksmith Heaf Astes
A fine cloak that allows the wearer to see from a statue's eyes.
"I once went questin' for Alexander Sehtolc's five clothes. Each item has a magic power that the wearer can use, see. And when you get all seven, each power is amplified. 'Course, I never could find Alex's boots."
-Old Gerald, man in the pub.
You shall carry your sibling, be his support and guide.
He shall be your shelter, guardian, aegis firm.
United you stand, divided you fall.
Expansion from the Horse Brass item: Specific Armor charms.
Cooling Touch Charm: protects horse against extreme heat, and fire, magical and mundane
Jove's Favor: tin charm shaped by a lightning bolt that protects a horse primarily from natural lightning, but also potentially from lightning based attacks. In real life, lightning kills quite a few horses and cattle a year.
Hermes' Blessing: gold charm that grants the horse magic resistance, and perhaps immunity to cantrip level magics.
Vulcan's Steed: This large iron charm in epic fashion renders the steed invulnerable to iron weapons. Such things clatter off of the animal's hide like twigs.