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Chaosmark
January 17, 2009
Hits: 5113
Comments: 10
Ideas: 4
Votes: 6 / 4.500000
Glacial Cairn    Dungeons  (Tundra/ Arctic)   (Rooms/ Halls)

"The wind-driven snow parts for the barest of seconds, revealing a glimpse of refuge from the deadly storm. It’s a massive sapphire pyramid. Yet you know of nothing like it in this area…"

Grey
September 12, 2008
Hits: 5733
Comments: 8
Ideas: 0
Votes: 6 / 3.750000
Hydra Keep    Dungeons  (Mountains)   (Rooms/ Halls)

Not named for an resident beast, but for the multitude of winding, mazelike passages fraught with danger.

Netlander
June 27, 2008
Hits: 9753
Comments: 9
Ideas: 0
Votes: 9 / 2.777778
The Pirates' Map    Dungeons  (Forest/ Jungle)   (Puzzles)

The party has obtained a treasure map, and it seems pretty straightforward… but digging in the indicated area for hours has revealed nothing…

Stephie
January 2, 2008
Hits: 9642
Comments: 9
Ideas: 0
Votes: 8 / 3.750000
Picnic Basket of Confinement    Dungeons  (Forest/ Jungle)   (Traps)

Beware of food that isn’t yours for the taking.

CaptainPenguin
December 7, 2007
Hits: 11661
Comments: 24
Ideas: 0
Votes: 17 / 4.558824
The Altar Of R'gu    Dungeons  (Forest/ Jungle)   (Rooms/ Halls)

The heroes storm the Temple of R’gu, the God From The Stars, to steal the Ruby of the Winged Master

Magus of the Citadel
October 10, 2007
Hits: 7036
Comments: 9
Ideas: 0
Votes: 9 / 3.722222
The Spider Wall Trap    Dungeons  (Underground)   (Traps)

Consider your grip and consider just how important the iron spikes and 10 foot pole are.

Dozus
October 2, 2007
Hits: 8662
Comments: 19
Ideas: 0
Votes: 10 / 4.300000
The Sanctuary of Sumuho    Dungeons  (Desert)   (Rooms/ Halls)

The powerful wizard Sumuho styled himself as a god and was worshipped far and wide. After his fall, his vast temple sank into the desert long ago. What secrets lie in the Sanctuary of Sumuho?

Wulfhere
September 26, 2007
Hits: 6225
Comments: 11
Ideas: 0
Votes: 8 / 4.375000
Spawn of the God-Egg    Dungeons  (Mountains)   (Style)

The Earth shifts, revealing a horror beyond time and reason…

Drackler
September 26, 2007
Hits: 5318
Comments: 8
Ideas: 0
Votes: 6 / 1.750000
Lord and Killer    Dungeons  (Other)   (Rooms/ Halls)

A five room dungeon with the appropriate clashes of steel, smooth talking, and betrayal.

manfred
September 26, 2007
Hits: 6366
Comments: 11
Ideas: 0
Votes: 6 / 4.083333
The Towers of Wisdom    Dungeons  (Any)   (Rooms/ Halls)

It is said wizards don’t work well with others of their kind. Once they have a tower, woe to anyone not recognizing their superiority, that is the rule. But to every rule is an exception. Once, there were three wizards, on friendly terms, that built their towers closer than anyone before. The towers are lost, the knowledge therein may be yet reclaimed.

Dragonlordmax
September 26, 2007
Hits: 5364
Comments: 8
Ideas: 0
Votes: 6 / 4.083333
The Sledge    Dungeons  (Any)   (Rooms/ Halls)

The TheoRgs are known for being amongst the biggest, toughest, and most generally unpleasant sentients in the galaxy. And this is their nightclub.

mrcelophane
September 26, 2007
Hits: 7540
Comments: 12
Ideas: 0
Votes: 8 / 3.375000
Drop of Blood in the Bucket    Dungeons  (Underground)   (Rooms/ Halls)

Can you think while scared out of your wits?  Lets hope your adventurers can…

Thewizard63
September 26, 2007
Hits: 3539
Comments: 5
Ideas: 0
Votes: 1 / 2.500000
St. Nathanial - Harbinger of Doom    Dungeons  (Swamp)   (Rooms/ Halls)

A sickness is destroying the crops. A town, wishing to avoid past horrors, seeks out daring folk to try and stop this trouble at its source. Can they find who’s to blame?

Thewizard63
September 26, 2007
Hits: 11484
Comments: 15
Ideas: 0
Votes: 9 / 3.888889
Wizard's Challenge    Dungeons  (Any)   (Puzzles)

A local Wizard, rumored to have lost his mind, like he has his hand, Has issued a Challenge and a prize for all. Simple-Enter his tower and find him to claim your prize.

Ancient Gamer
September 24, 2007
Hits: 7429
Comments: 15
Ideas: 0
Votes: 10 / 4.650000
The Mercenary Shrine    Dungeons  (Any)   (Rooms/ Halls)

In the ramshackle town of Spear Malice only a single building still stands. It has defied the Great War and its spears of light; nuclear blasts that devastated the entire state, and ever since then it has defied the onslaught of time.

Its halls have not yet been breached, and a wealth of technological treasure await, ripe for plunder! But there are others who crave this treasure; others that will do anything to claim it.

Cheka Man
September 23, 2007
Hits: 5629
Comments: 5
Ideas: 0
Votes: 4 / 3.375000
Revenge of the Urn Beast    Dungeons  (Other)   (Rooms/ Halls)

A rare form of Undead seeks the help of a band of PCs. Will they be up to the challange?

Stomphoof
September 20, 2007
Hits: 4148
Comments: 11
Ideas: 0
Votes: 8 / 2.750000
The Pirate Ship Deathwail    Dungeons  (Water)   (Rooms/ Halls)

Once a mighty pirate ship, Deathwail was captained by the dreaded pirate known as simply as Redeye.  A man prone to unspeakable acts of Violence, Redeye and his ship Deathwail were finally destroyed in a horrible battle.  However, Redeye was not to be counted out.  Prior to the battle, he had plundered an ancient tomb, and had found a relic which he had kept.  This item was cursed, and when he and his crew died, it brought them back in a horrible mockery of life.  Enslaved by this relic, the pirates scour the waters, looking for souls that can be fed to the evil relic

Thewizard63
September 20, 2007
Hits: 4649
Comments: 10
Ideas: 0
Votes: 6 / 3.416667
Foray into the Forest of the Frog King    Dungeons  (Forest/ Jungle)   (Rooms/ Halls)

Enter the Kingdom of Frog King in search of Treasure. What deal will you have to strike to get out alive?

Wulfhere
September 18, 2007
Hits: 6401
Comments: 12
Ideas: 0
Votes: 10 / 4.750000
Place of the Embalmers    Dungeons  (Any)   (Rooms/ Halls)

Before the honored dead are placed in their sarcophagi of alabaster, they come to the Villa of the Embalmers.

Stomphoof
September 17, 2007
Hits: 5184
Comments: 12
Ideas: 0
Votes: 8 / 3.375000
Cultist Cell    Dungeons  (Other)   (Rooms/ Halls)

A cell of cultists hidden in a city.  These people seek to bring a dark god of antiquity back into the world.  Can you stop them?  WILL you stop them?

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Rural Mystery

       By: Murometz

The PCs are making their way from village to village across a rural hinterland, when they spot a weird sign along a farmstead's fence, with an arrow pointing to the actual farmstead.

"CRAZY DANCING HOES!!"

If they investigate, a rather sedate local farmer, explains to them that for a mere two coppers, they can witness the show for themselves.

The show involves six ordinary, animated hoes "dancing" on a makeshift stage, as the farmer accompanies them by slapping his thighs to keep the beat, and playing on his flute.

If asked how the trick is accomplished the farmer demurs, not wanting to share his "secret".

"If you can get Old Man Purkiss to tell you how he gets his cows to spout poetry, I'll tell you how I make my hoes dance."

In reality, this minor encounter can lead to the PCs discovering that some localized, magical effect is active in the area. All kinds weird phenomena seem to occur in these parts.

Perhaps the PCs have finally found the ley-line of mana energy that they have been searching for! The party's wizard gets excited.

Encounter  ( Other ) | December 12, 2015 | View | UpVote 6xp


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