This is Part One of an ongoing list of possible puzzles for an escape room dungeon.
The final test for Guild candidates is to complete the Escape Room.
A graph theory based puzzle for a Shadowrun Setting.
The virtual battlefields of the of the Cosmic Era
Wonder World LLC is the largest operator of virtual theme parks, amusement parks, and other non-sport, non-mmo virtual environments.
Stronghold made for the liche Haukagaron. He was betrayed at the last and Castle Kaukenn was pulled into the Abyssal realms.
Lost to the mysts of time and catastrophe, the fabled Zhao Zwehian Library has reappeared. Or at least, part of it has...
After waking up groggily in the middle of a floating wizard's tower, the players must find some way to escape before being slain by the beast that stalks them. Time is ticking and the cat is always watching . . .
"John. This is your final power. Precognition. Don't you see? The ability to know what is going to happen. And, if you know what is going to happen, then you can stop it."
Often considered only a vicious trap that preys on the fears of its victims, the Vattic Trap harbors an important secret.
A five room dungeon with the appropriate clashes of steel, smooth talking, and betrayal.
A rare form of Undead seeks the help of a band of PCs. Will they be up to the challange?
A cell of cultists hidden in a city. These people seek to bring a dark god of antiquity back into the world. Can you stop them? WILL you stop them?
When a young noblewoman goes missing the real cause may not at first be apparent.
When want and famine stalk the land, a strange tower of ashes appears in the village common, a tower holding the sacrifices of the unworthy. Those who have the courage may reclaim these treasures…
On a sprawling mound of steel and rust and hate sits a clockwork castle, the technological dread that is a machineÃ¢??s delusion.
The Grinder was instituted as a capital punishment for the worst murderers and criminals.
Glyph and Pylon units are a set of magical mechanism used to create complicated series of puzzling traps.
A wild species, vinus homophagus, more akin to sea-grape rather than the terrestrial variety, is not a monster despite its fanciful name. The grapes, a deep purple color when in bloom, and oozing dewdrops of perspiration, like the most prized and delectable of drinking wine grapes, do however deserve their moniker. Wine made from this fruit, is deadly to most humanoids, as is the raw berry, if plucked and eaten from the vine. It is the unnatural chemical concoction found within the fruit’s tart skin, which gives the man-eating grape its name. The chemical stew found inside each berry, functions as a necrotic agent, the same as found in some species of venomous snakes. The grapes literally eat the victim from the inside out, via cell death, dissolving organs and flesh in quick succession.
The tribes of Pra-Oohk Crater, from the jungles of Ghlush are known to sell the fermented “wine” of this grape to merchants of distant lands. Sadly, the taste of the concoction is divine when first quaffed, and even worse, the man-eating grape wine will never detect as poisonous via mundane means, its horrid natures somehow masking all attempts. Luckily the man-eating grapes are extremely rare, and endemic to humid jungles.