background stub for Stolen World, The "demons' of the setting
For twenty seven years I lived a strange and unimaginable life, and one morning I woke up divorced from life. I was awake.
I wish I could go back to sleep
The summon spells of The Stolen World
The summoning system of The Stolen World
My Crypts and Things House rules stub for Stolen World Completenss
Which is the greater magic; that which can sink a castle into the earth or that which can make the world's greatest sandwhich?
Squishy tech for the Cosmic Era's behind closed doors
I have drawn a lot of inspiration from idle click and space exploration games, and some of these throw away phrases can very easily become revolutionary and cultural transformative things.
The flow of magic in the Stolen World and some of it's Direct Manefestions
Two related 100 word subs for double the fun
"Why are these Orcs SO coordinated? Keep Fighting!"
So the PCs need the help of the ruler/s do they? It makes a big difference depending on what kind of rulers they are appealing to. What works well in one case may not work well in another.
Lets get the Ideas flowing on this: Most of the systems we all use have Hit Points as a means of gauging life/death and "I roll!" I got a 16, did I hit?. What are ways around this and non combat action ideas, Spice Up your Action!
another unpublished story from ezine
....sometimes it's unpleasant to be a wizard......
an unpublished story from the second issue of the ezine
My take on the most epic of wizard duels. Like 12 pages.( Shocking , right 12 PAGES OUT OF ARAMAX< LOL)
For Scras (He gets the joke)
A very, very short fiction piece inspired by my beta read of a brilliant Scras piece that he will unvail later
The sword may be a famous and fearsome weapon, but even the best of them may have problems with it
Why is most magic used for evil? Well, because...
The great paradoxes of the Universe is that everything follows almost exactly the same course, yet in doing so, is somehow still unique and with importance and value.
7 Things about writing women in fiction.
The Macabre style of architecture is common in ancestor venerating societies, or societies that have been afflicted by a long term period of loss of life. The style is best noted for its use of a morbid and gruesome, skulls and bones, severed limbs and the like. It also alternately honors the spirits of the dead with stunning works of art, and mocks death through caricature and comedy. Macabre is the common architectural style in Ozea.