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Aramax
February 4, 2017
Hits: 286
Comments: 2
Ideas: 2
Votes: 2 / 4.500000
7(10) Warlord Abilities for Boss Monsters    Articles  (Rules and Advice)   (Gaming - Genre)

"Why are these Orcs SO coordinated? Keep Fighting!"

Aramax
January 30, 2017
Hits: 238
Comments: 1
Ideas: 2
Votes: 1 / 4.000000
101 Ways to Spice up Combat and Non-Combat Action Ideas    Articles  (Rules and Advice)   (Gaming - In General)

Lets get the Ideas flowing on this: Most of the systems we all use have Hit Points as a means of gauging life/death and "I roll!" I got a 16, did I hit?. What are ways around this and non combat action ideas, Spice Up your Action!


Scrasamax
December 10, 2016
Hits: 424
Comments: 6
Ideas: 1
Votes: 5 / 4.100000
7 Things About MacGuffins    Articles  (Rules and Advice)   (Gaming - Genre)

AKA 7 steps to creating a MacGuffin

Skull
November 5, 2016
Hits: 458
Comments: 6
Ideas: 0
Votes: 5 / 4.400000
Mind Control and You.... and Them...    Articles  (Rules and Advice)   (Game Mastering)

Mind control abilities have always been avoided or very poorly executed due to their extremely powerful/angering nature so here are some tips on how to use it properly to enhance your game.

Clemmensen
July 5, 2016
Hits: 652
Comments: 11
Ideas: 0
Votes: 9 / 4.166667
The 4 Sentence Tool    Articles  (Rules and Advice)   (Game Mastering)

The 4 Sentence Tool is a quick way to describe a NPCs personality in greater detail using the 4 sentences: Fascinated by, Seduced by, Offended by and Frightened by.

Knowing more about your NPC's personality and behavioral patterns as a GM, makes it easier for you to interact with the players and create memorable NPCs.

Morningstar
August 26, 2015
Hits: 644
Comments: 1
Ideas: 0
Votes: 1 / 3.500000
Voting    Articles  (Rules and Advice)   (Citadel Help)

Just in case, and because some others have put these up.

Mageek
July 19, 2015
Hits: 923
Comments: 5
Ideas: 0
Votes: 4 / 4.375000
Compatible Time Travel    Articles  (Rules and Advice)   (Players)

Time manipulation has a special place in the realm of the supernatural. It offers endless possibilities and limitless power, but because of this can easily become game-breaking, create onerous repetition, or cause excessive confusion. This post has taken special care to present chrono-themed special abilities that play well with others and mesh with the role-playing format, all while still presenting a new collection of choices and mechanics to explore.

fantomx11
June 28, 2015
Hits: 929
Comments: 8
Ideas: 2
Votes: 5 / 4.300000
Collaborative Storytelling Through Google Docs    Articles  (Rules and Advice)   (Gaming - In General)

Google Docs allows multiple people to edit a document simultaneously. How can this be used in gaming?

axlerowes
February 16, 2015
Hits: 1601
Comments: 1
Ideas: 0
Votes: 1 / 4.000000
TRANSFORMERS RPG: Part 2    Articles  (Rules and Advice)   (Gaming - Genre)

Transformers RPG: Rules for Driving and Flying, Rules for Skill checks and skill Descriptions

axlerowes
February 16, 2015
Hits: 3915
Comments: 20
Ideas: 0
Votes: 1 / 4.000000
TRANSFORMERS RPG: Part 1    Articles  (Rules and Advice)   (Gaming - Genre)

A TRANSFORMERS RPG TO TRY AND CAPTURE THE SPARK OF THE G1 CARTOON SERIES

Scrasamax
January 3, 2015
Hits: 1091
Comments: 6
Ideas: 0
Votes: 3 / 4.500000
30 Military Vehicle Flaws    Articles  (Rules and Advice)   (Gaming - Genre)

Extracted from the 30 Mecha Design Flaws submission. Edited and reconfigured as a setting neutral piece for use in military aspected settings and most if not all flaws can be used on any vehicle or large piece of hardware.

Kassy
May 30, 2014
Hits: 930
Comments: 4
Ideas: 0
Votes: 3 / 3.333333
500 Word Submission    Articles  (Rules and Advice)   (Citadel Help)

And thirdly, the code is more what you'd call "guidelines" than actual rules. - Barbossa to Elizabeth, Pirates of the Caribbean.

valadaar
March 11, 2014
Hits: 1539
Comments: 20
Ideas: 1
Votes: 8 / 4.375000
Valadaars First Submission Advice    Articles  (Rules and Advice)   (Citadel Help)

The author's quips and comments on making the most of your first submission

Kassy
June 8, 2013
Hits: 1150
Comments: 15
Ideas: 2
Votes: 10 / 2.900000
My Voting Practices    Articles  (Rules and Advice)   (Citadel Help)

A guide for other users to better understand my voting criteria and what my votes mean.

Strolen
August 18, 2012
Hits: 2827
Comments: 12
Ideas: 0
Votes: 9 / 4.277778
New to Strolen's Citadel    Articles  (Rules and Advice)   (Citadel Help)

A quick walk through some of what makes Strolen's Citadel.

Strolen
August 18, 2012
Hits: 2005
Comments: 11
Ideas: 0
Votes: 10 / 3.400000
Your First Submission    Articles  (Rules and Advice)   (Citadel Help)

So you are here. You are brand new or have been browsing for years and you think you are ready to plunge in. DO IT!! Do it NOW!

Strolen
August 18, 2012
Hits: 1453
Comments: 4
Ideas: 0
Votes: 4 / 3.625000
Linking Submissions    Articles  (Rules and Advice)   (Citadel Help)

How to link submissions in Strolen's Citadel.

Strolen
August 18, 2012
Hits: 2340
Comments: 7
Ideas: 0
Votes: 5 / 3.700000
Not Sure What To Do?    Articles  (Rules and Advice)   (Citadel Help)

A few threads that are itching for additions or collaboration to get you started at Strolen's Citadel.

EmilioV
July 27, 2012
Hits: 1334
Comments: 10
Ideas: 0
Votes: 8 / 4.437500
Evoking Places in a Game    Articles  (Rules and Advice)   (Game Mastering)

A set of basic things to remember that will aid your description of the places your players are in.

Scrasamax
July 27, 2012
Hits: 1911
Comments: 12
Ideas: 1
Votes: 7 / 4.357143
7 Things about War and Magic    Articles  (Rules and Advice)   (Gaming - Genre)

Caeser193 recently posted an article about how magic has made war obsolete, below please find seven ways to keep magic and magic users from dominating warfare

 1 2 3 4 > 
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Random Idea Seed View All Idea Seeds

       By: Michael Jotne Slayer

The old clock tower stands tall, but the bulk of the uppermost storey is crumbling and unsafe, with gaping cracks in the walls. The metal struts and girders supporting the great bronze bells are still intact, though, and the bells survive. The grotesque gargoyles and arabesques which decorated the original design have either fallen into the street (once or twice a year more bricks fall from the tower, prompting calls for its demolition) or have been defaced, but the main doors to the clock tower are still intact and show signs of being kept in working order. This is the home of The Captains, clad in raggedy clothes, with sooty faces, and perpetually runny noses. But behind each set of eyes is the look of a survivor. They live to stick together and make it through each day. Older than their years in many ways, the friendship they share with each other and Wims ghost keeps the core of a childs innocence and hope alive in each. But they are still very suspicious of outsiders. They are a group of street children who live in the clock tower. Some are orphans, some runaways, and some nomads who occasionally return to their homes. But they’re all poor, dirty and perpetually hungry, as well as being wily, unscrupulous and mischievous in a fairly brutal way. Enough of them have suffered at the hands of adults for all of them to be wary of any grown-ups, particularly ones who ask too many questions, although with hard work and a lot of food it might be possible to win the confidence or even the trust of a few of them.

Ideas  ( Locations ) | February 15, 2011 | View | UpVote 4xp


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