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Scrasamax
August 17, 2019
Hits: 223
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Ideas: 0
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Plot Factory    Articles  (At Table)   (Game Mastering)

I wont lie, I write a lot of seemingly useless stuff, but then I stumbled across the Plot Factory idea from Johnn Fours ezine. i plan on using the model on some of the fluffier pieces I write

WAR10CK
February 12, 2018
Hits: 587
Comments: 3
Ideas: 0
Votes: 1 / 3.500000
A scientific explaination for possession and interaction with entities.    Articles  (At Table)   (Game Mastering)

How to describe possession by or interaction with an entity be it a demon or otherwise without having to use a ton of magical woo woo. CURRENTLY BEING REVISED

Aramax
February 16, 2017
Hits: 733
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Ideas: 0
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House rules for Crypts and Things(Stolen World)    Articles  (At Table)   (Players)

My Crypts and Things House rules stub for Stolen World Completenss

Dossta
November 30, 2015
Hits: 1364
Comments: 4
Ideas: 0
Votes: 4 / 3.875000
Managing Reputation    Articles  (At Table)   (Game Mastering)

A proposed system for managing a party's reputation with various NPCs

axlerowes
January 19, 2015
Hits: 1309
Comments: 0
Ideas: 0
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An Sample Character Sheet For Shadowrun 4 E    Articles  (At Table)   (Players)

another attempt.

axlerowes
January 19, 2015
Hits: 1667
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Ideas: 0
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Shadowrun Character Sheet    Articles  (At Table)   (Players)

An Editable Character Sheet for Shadow Run 4 Edition

valadaar
April 10, 2014
Hits: 1840
Comments: 5
Ideas: 1
Votes: 4 / 4.500000
Rage!    Articles  (At Table)   (Game Mastering)

"Thandrar was seeing red, the frustration was building as he traded blow after blow with his enemy. Their blade lashed out and drew blood, but instead of weakening Thandrar, he was energized - the last straw! His pent up rage and frustration peaked and he smote his foe with such force as to bisect the fool, bathing himself, his blade and the floor in blood and gore."

Ted
March 13, 2013
Hits: 1404
Comments: 3
Ideas: 0
Votes: 2 / 2.250000
The Kingmakers: Sessions 26, 27 and 28    Articles  (At Table)   (Game Mastering)

Extremely terse summary- I've had my hands full as of late, and I apologize for the lack of explanation.

Ted
February 25, 2013
Hits: 1409
Comments: 1
Ideas: 0
Votes: 1 / 3.000000
The Kingmakers, Session 23, 24 and 25    Articles  (At Table)   (Game Mastering)

Combat heavy sessions make for short summaries

Ted
February 11, 2013
Hits: 1196
Comments: 1
Ideas: 0
Votes: 1 / 3.500000
The Kingmakers, Session 22    Articles  (At Table)   (Game Mastering)

Sadly, the first night my Antagonistic Player is around to play, inter-player drama throws things off causing a slog of a session where almost nothing got accomplished.

Ted
February 9, 2013
Hits: 1197
Comments: 1
Ideas: 0
Votes: 1 / 3.500000
The Kingmakers, Session 21    Articles  (At Table)   (Game Mastering)

Woo boy. Where to even begin?

Ted
February 1, 2013
Hits: 1340
Comments: 2
Ideas: 0
Votes: 2 / 3.000000
The Kingmakers, Sessions 18, 19 and 20    Articles  (At Table)   (Game Mastering)

Multi-session summary a-go-go.

Ted
January 25, 2013
Hits: 1496
Comments: 3
Ideas: 0
Votes: 1 / 3.500000
The Kingmakers, Session 17    Articles  (At Table)   (Game Mastering)

Morano returns...

Ted
January 15, 2013
Hits: 1331
Comments: 2
Ideas: 0
Votes: 2 / 3.500000
The Kingmakers, Session 15    Articles  (At Table)   (Game Mastering)

A perfect example of my players thinking of something being better than my current plan happened tonight.

Ted
January 11, 2013
Hits: 1317
Comments: 1
Ideas: 0
Votes: 1 / 2.500000
The Kingmakers, Session 14    Articles  (At Table)   (Game Mastering)

The Group Arrives in Cranson. Intrigue follows.

Ted
December 8, 2012
Hits: 1221
Comments: 1
Ideas: 0
Votes: 1 / 3.000000
The Kingmakers, Session 11    Articles  (At Table)   (Game Mastering)

Session 10 won't get a summary due to lack of action. NOW WITH BONUS SESSION 12 ACTION!

Ted
November 22, 2012
Hits: 1244
Comments: 2
Ideas: 0
Votes: 2 / 2.750000
The Kingmakers, Session 9    Articles  (At Table)   (Game Mastering)

Stuff happened. Now I have plotting to do.

Ted
November 13, 2012
Hits: 1191
Comments: 1
Ideas: 0
Votes: 1 / 3.500000
The Kingmakers, Session 8    Articles  (At Table)   (Game Mastering)

My players continue to do things instead of infiltrating the party...

Ted
November 9, 2012
Hits: 1573
Comments: 3
Ideas: 0
Votes: 1 / 3.500000
The Kingmakers, Session 7    Articles  (At Table)   (Game Mastering)
Sylvie learns more than she thought she would...


Ted
November 7, 2012
Hits: 1286
Comments: 2
Ideas: 0
Votes: 2 / 3.750000
The Kingmakers, Session 6    Articles  (At Table)   (Game Mastering)

Things get seedy

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Random Idea Seed View All Idea Seeds

       By: Grendel

The Door

A nifty little encounter appropriate for any powerful sorcerer/magically adept monsters lair.

When the party have penetrated to an appropriatly impressive level/room they encounter The Door, this door is a vessel through which the Sorcerer/Monster can safely work against any intruders, the door is heavy duty iron bound studded oak wrought with craft skill and magic, set in the middle is a crystal orb, once the party get within a preset distance the orb flickers briefly as the door warns its "master" of the intruders, the master can then effectivly possess the door itself, this means that all movement the door is capable of (i.e. opening and closing) come under the control of the master, the master can also cast spells from the door as if he were there himself, all the while any damage that is inflicted in return merely damages the door, this will in effect ruin any of the parties chances of surprise, allow the master to assess the parties abilities while remaining safe and sound and finally will probably cause the party to waste some of their juicier items/spells on a chunk of wood and iron, and if the master happens to have a deadly spell or three it could also reduce the size of the party,

Of course if you wanted to be really nasty you could have the door open to admit one person and then slam shut on the second person (squish) whilst blasting away with every spell in the mastrs repetoir

Encounter  ( Cave/ Underground ) | August 20, 2004 | View | UpVote 2xp


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