Systems

clydedavis
Eyre Magick - Disciplines of Magick By: clydedavis

An overview of the Disciplines of Magick within the Eyre System.

Includes: Alteration (and Transfer-Alteration), Soul-Command, Ritual, Soul-Leech, and Abysmal-Craft.

by clydedavis
80xp
4 replies
4364 views
clydedavis
Eyre Magick - Introduction By: clydedavis

An introduction to the key ideas to the sources of Magick in the Eyre System. Includes an overview of Elemental-Mana and Soul-Mana, along with the various types within each.

by clydedavis
85xp
7 replies
3068 views
Forganthus
Non-Euclidean Architecture: Part 1 By: Forganthus

From Innsmouth to Cthulhutech, a common phrase is “non-Euclidean architecture”. But what is it, and how can it be included in your games in a way that is interesting and fun?

by Forganthus
480xp
21 replies
12061 views
4 HoHs
Dossta
Slys, Die of the Damned By: Dossta

When Vegma, Judge of the Dead, was called away to witness Mathom's trial, he left Slys in charge of the recently deceased. Intended as a simple placeholder, she has come to be something more.

by Dossta
245xp
12 replies
3576 views
1 HoH
Scrasamax
Neko Augmentation By: Scrasamax

Sometimes science and culture produce amazing things, sometimes they produce flipper babies

Dr. Assan Steiner

by Scrasamax
110xp
6 replies
9235 views
Dragonlordmax
The Festival of Prataan By: Dragonlordmax

That very special day when the people try to use up all of the most horrible deaths for the coming year.

by Dragonlordmax
260xp
15 replies
3636 views
1 HoH
Chaosmark
A Treatise on the Styles of Casting By: Chaosmark

Casting spells is a difficult, oftentimes dangerous task. Power can be attained in spades by those so inclined, but controlling it once unleashed is something else entirely. There are a number of different ways that the form of the spell, the spell matrix, can be encoded, each with their own advantages and disadvantages.

by Chaosmark
190xp
11 replies
3049 views
Scrasamax
Of Summons By: Scrasamax

Summons are a common theme in fantasy games, the following is a simplified summoning system

by Scrasamax
80xp
11 replies
3402 views
MysticMoon
30 Gods of Tirexia By: MysticMoon

A sampling of 30 gods, separated into pantheons.

by MysticMoon
185xp
11 replies
3033 views
1 HoH
hylandpad
Mid-Orbital Active-Defense Deployment Systems (MADDS) By: hylandpad

MADDS - the impregnable Planetary fortress system of the 25th Century

by hylandpad
85xp
15 replies
4183 views
hylandpad
The Biv By: hylandpad

A scholar and his student sat in the garden, drinking wine, breaking bread and pondering.

And so the student asked the scholar "O' great and wise Master please answer to me this; what word should describe the practice every man and every woman should do at all times?"

With no hesitance, the scholar replied "O' learned disciple, 'Reciprocity' is the word ye seek."

- The Biv, Tome of Life, The Ethical Collections (6), Parable 32

by hylandpad
95xp
5 replies
3419 views
hylandpad
Ether and Ethereal Magicks By: hylandpad

"Sorry?! There's nothing to be sorry about boy! That was a conflagration worthy of my applause, my commendation even. Now excuse me, I have to go don new robes. These are a bit...burnt."

-Circle Master Caius Aurelias, to his Apprentice Idimus

by hylandpad
205xp
11 replies
4514 views
3 HoHs
Dozus
Cartogramancy - The Magic of Maps By: Dozus

'Anyone can draw a map, boy - there's no more difficulty in that than laying brick. What makes maps useful is when they are so proper, so precise, that they are living images of the places they represent. Encompassing knowledge of the geography, and mastery of the very space itself - that, child, is cartogramancy.'

- Sage Pakpao Sasithorn, Chief Lecturer, the Ezagun-Darkbolt College of Cartogramancy

by Dozus
515xp
23 replies
5955 views
8 HoHs
Ted
Incarnate Ascension By: Ted

A fairly blunt, systemic look at The Shattering. For flowery prose, look elsewhere ;)

by Ted
50xp
6 replies
2986 views
Redgre
53 or More Cantrips By: Redgre

More cantrips for a wizard who likes options

by Redgre
285xp
19 replies
4713 views
2 HoHs
Mourngrymn
Constellation Myth By: Mourngrymn

Old cultures since the dawn of written time have seen pictures in the night sky and asked questions of them. Who they were, where did they come from, and why do they return? The earliest efforts to distinguish these nightly visitors and give them names and meanings dates back to before the Contention of Aborior. Those first observations were different than what is seen today but most still hold true to their original origins.

by Mourngrymn
435xp
48 replies
15448 views
4 HoHs
axlerowes
Magical Songs By: axlerowes

An annotated play list for Bards, Musical Mages, Sirens, and Supernatural Musicians regardless of time frame or setting.

by axlerowes
295xp
10 replies
4185 views
3 HoHs
axlerowes
30 Halfling Holidays By: axlerowes

Time is measured for most by the events that are both constant and special. "How many Christmas's ago was that?" It should be no different for Halflings.

by axlerowes
255xp
10 replies
8052 views
3 HoHs
Mourngrymn
Death And Resurrection By: Mourngrymn

Death and Resurrection
Life is commonly difficult, especially for those who choose a life of hardship and adventurous excitement. The cycle of life is never ending and continues its birth, life, death cycle for everyone. With divine aid and assistance, however, at times it can extend this cycle greatly, even halting it for a time. Death is different among nearly all game settings. Please read this with the understanding that it may not fit your particular game setting and style, but is an alternative.

by Mourngrymn
130xp
10 replies
4603 views
1 HoH
Scrasamax
30 More Limitations on Magic By: Scrasamax

30 more limitations to the practise of magic, aka Why Everyone Cant be a Magic User

by Scrasamax
210xp
37 replies
6324 views
2 HoHs