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All Hall of Honour

Scrasamax
July 5, 2016
Hits: 1421
Comments: 2
Ideas: 0
Votes: 2 / 4.500000
The Outer Gods    Lifeforms  (Third Kingdom)   (Space)

There will come a day when mankind discovers the means to leave his solar system, to strike out into the galaxy and the myriad of stars and worlds beyond his own. There will come a great and terrible shock, because beyond that safe border, the galaxy is bright, and full of monsters

Clemmensen
July 5, 2016
Hits: 1145
Comments: 11
Ideas: 0
Votes: 9 / 4.166667
The 4 Sentence Tool    Articles  (Rules and Advice)   (Game Mastering)

The 4 Sentence Tool is a quick way to describe a NPCs personality in greater detail using the 4 sentences: Fascinated by, Seduced by, Offended by and Frightened by.

Knowing more about your NPC's personality and behavioral patterns as a GM, makes it easier for you to interact with the players and create memorable NPCs.

Scrasamax
June 30, 2016
Hits: 939
Comments: 7
Ideas: 1
Votes: 3 / 3.833333
Estuary Tower    Locations  (Fortification)   (Water)

A semi mobile fortress placed in the mouths of rivers, bays, and other bodies of water up to several miles off shore

Cheka Man
June 1, 2016
Hits: 1062
Comments: 5
Ideas: 2
Votes: 4 / 4.375000
30 Annoying Or Dangerous Flaws in Suits of Armour    Items  (Armor)   (Campaign Defining)

Not all armour works as it should do, and these thirty suits of armour all have something wrong with them. (Until I can get it fixed somehow, only the main page link to this submission is working.)

Cheka Man
May 31, 2016
Hits: 1349
Comments: 5
Ideas: 0
Votes: 4 / 4.875000
30 Books    Items  (Books and Scrolls)   (Campaign Defining)

Thirty books, some the kind you could pick up in your local library, others that are carefully hidden away from the general public for good reasons.

Mageek
May 30, 2016
Hits: 1620
Comments: 7
Ideas: 1
Votes: 7 / 4.000000
Secret Wizard Bases with Your Peace of Mind in Mind    Dungeons  (Underground)   (Rooms/ Halls)

You, a wizard, have a secret wizard base. Pesky adventurers and who knows what else would simply love to find it and loot all of your precious stuff. Here are some things to consider during construction.

Scrasamax
May 17, 2016
Hits: 902
Comments: 4
Ideas: 0
Votes: 4 / 4.125000
Caught in the Vortex    Articles  (Fiction)   (Gaming - Genre)

Hello? Is there anybody out there, can anybody hear me?

valadaar
May 4, 2016
Hits: 893
Comments: 8
Ideas: 0
Votes: 3 / 4.666667
Ildas's Guildmasters    NPCs  (Major)   (Criminal/Espionage)

Although you may understand my reluctance at providing these details, my friends, I understand also how important this information is to your vetting of my character.

I have the pleasure of working with a small cabal of motivated - partners.

Mageek
March 27, 2016
Hits: 8423
Comments: 10
Ideas: 0
Votes: 8 / 4.562500
Sanctum of Water    Dungeons  (Water)   (Puzzles)

An underwater dungeon whose lore is heavily inspired by Lovecraft's The Temple, and whose design is inspired by Ocarina of Time's water temple. Contains interconnected water-level puzzles and is an example of a dungeon which requires a profile-view map.

Scrasamax
March 10, 2016
Hits: 1023
Comments: 2
Ideas: 0
Votes: 2 / 4.750000
Places to go in the Cosmic Era Solar System    Locations  (TransWorld)   (Space)

Places to go in the Cosmic Era solar system

Cheka Man
January 7, 2016
Hits: 1536
Comments: 12
Ideas: 3
Votes: 6 / 3.416667
7 Spells for Pompous Nobility    Systems  (Mystical)   (General)

So often, magic is used for either raising Undead, hurting people in some way, or healing people. Nothing else. When there are so many other uses for magic in any magic-rich society. Uses like...

Scrasamax
December 30, 2015
Hits: 1488
Comments: 3
Ideas: 0
Votes: 2 / 5.000000
Ocaslan Planning    Articles  (Setting Building)   (Gaming - Genre)

Based on the system gaming research of Petroleum Era technologist Vincent Ocasla, Ocaslan planning maximizes the efficiency of everything from planned settlements to space habitats and arcology plans.

Murometz
December 12, 2015
Hits: 1535
Comments: 12
Ideas: 2
Votes: 7 / 3.928571
Whore-Spiders    Lifeforms  (Fauna)   (City/ Ruin)

A vulgar name for a very minor creature, granted, yet the whore-spider doesn't seem to mind its appellation.

Skull
November 28, 2015
Hits: 1324
Comments: 9
Ideas: 1
Votes: 7 / 4.142857
Ghost Wail Pass    Locations  (Area)   (Mountains)

The road ahead is of the dead
So travelers take heed
And lightly tread o'er those that bled
For lands and kings and greed.
The victor spared no man that dared
To try and take his throne.
So thus he paved a road that's made
Of vanquished soldiers' bones.
The road ahead is full of dread
So travelers beware
And tarry not lest you be caught
By the echoes of despair.
For the road beneath your wandering feet
Of dead men once so brave,
Will clutch and grab and wrench and drag
You to an early grave.

Mageek
November 4, 2015
Hits: 5773
Comments: 7
Ideas: 0
Votes: 5 / 4.700000
The Guest Star Portends    Dungeons  (Desert)   (Puzzles)

A desert-themed astrological puzzle inspired by a 2000 year-old analog computer, an ancient supernova, and the Ziggurat of Ur.

Scrasamax
September 27, 2015
Hits: 1499
Comments: 5
Ideas: 0
Votes: 4 / 4.625000
Looking Up, Life from the Geofront    Locations  (Neighborhoods)   (Underground)

When you live at the bottom, the only thing you have is to look up. If you're lucky you can see the lights of the great towers and the stars. If you're like most people, you just look at concrete. But the stars and lights are still up there.

valadaar
August 17, 2015
Hits: 1672
Comments: 15
Ideas: 2
Votes: 6 / 4.083333
The Celestial Dragon Suit    Items  (Clothes)   (Magical)

A wonderfully ornate wood and silk dragon suit of the kind used in the Chinese Dragon dance. Flawlessly crafted, it is a wonder to see.

Morningstar
August 12, 2015
Hits: 1400
Comments: 11
Ideas: 0
Votes: 6 / 4.583333
30 More Generals    NPCs  (Mythic/ Historical)   (Combative)

Cheka Man's original 30 Generals led me to thinking, and so I've a few more for the till ...

Mageek
July 19, 2015
Hits: 1244
Comments: 5
Ideas: 0
Votes: 4 / 4.375000
Compatible Time Travel    Articles  (Rules and Advice)   (Players)

Time manipulation has a special place in the realm of the supernatural. It offers endless possibilities and limitless power, but because of this can easily become game-breaking, create onerous repetition, or cause excessive confusion. This post has taken special care to present chrono-themed special abilities that play well with others and mesh with the role-playing format, all while still presenting a new collection of choices and mechanics to explore.

Moonlake
July 10, 2015
Hits: 5568
Comments: 7
Ideas: 0
Votes: 7 / 3.857143
Tangrams (or Seven Piece Puzzles)    Dungeons  (Any)   (Puzzles)

A shape assembly puzzle that can be inserted into any cask/door/wall in a dungeon

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       By: Monument

THE COVEN
When the characters approach a clearing in the forest, they will see 4 ogres who are guarding, and preventing from escape, 4 human males, and 3 human females. The ogres will see the party and leap to attack. The females will scream "OUR SAVIORS!!" and run screaming straight across the currently forming battlefield, in between ogres and party members, to hide behind the rearmost party members. They will be safe there. The males will try to skirt the battle to the north side to join the women.

To the south, giants will be hiding in the thick underbrush until the party has engaged the ogres and then attack the most opportune target EXCEPT the ones that the females are next to.

It should be noted that the female commoners are not female commoners at all, nor are the male commoners actually male commoners. The female commoners are the hags, who have polymorphed themselves as the commoners in their stewpot to escape detection. The males skirting the battle are actually MORE ogres, the hags were in the process of polymorphing ALL the ogres into regular humans for ambush purposes. The REAL commoners are already dead, having found their way into the coven's cauldron for dinner.

The hags (the women) will position themselves near to any spellcasters in the rear first, and then near anyone else in the back of the fight. The ogres (the men) will wait until the hags shift form, and then attack first the rear folks, then shift into the melee.

It is possible that the characters, as they approach the ogres, will notice the giants in the bush, and be able to warn the others of the ambush.

GAME NOTES: If you sell the screaming women correctly, they will not even be suspected until it is too late. Therein lay the problem. This encounter is ESPECIALLY deadly to the rear eschelon of the party. It is entirely possible that the hags will finish off half the party before they even realize they have been duped. Caution is required if the game master wishes to avoid a TPK(total party kill).

Encounter  ( Forest/ Jungle ) | July 14, 2005 | View | UpVote 2xp


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