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All Hall of Honour

manfred
February 11, 2003
Hits: 7413
Comments: 16
Ideas: 0
Votes: 9 / 4.666667
The Ring Of Life    Items  (Jewelry)   (Magical)

The finest ring of them all, brings Life wherever it ends up. You may need its powers, but will you accept all that will be drawn to it?

Agar
February 1, 2003
Hits: 9767
Comments: 14
Ideas: 0
Votes: 16 / 4.500000
It's the little thing that kill    Plots  (Nature)   (Single-Storyline)

A magical plauge is disrupting the city of Blue Marina. Victims are found poisioned and covered in weals and, oddly, pennyless. Can the players solve this crisis before rich and poor are destroyed?

CaptainPenguin
January 31, 2003
Hits: 11432
Comments: 12
Ideas: 0
Votes: 7 / 2.357143
The Dhole    NPCs  (Mythic/ Historical)   (Combative)

The gargantuan engine of destruction that has slept for centuries. But it has tired of travelling the paths of sleep and dreams…

Agar
January 24, 2003
Hits: 6684
Comments: 11
Ideas: 0
Votes: 12 / 3.833333
Chrysalis    Plots  (Discovery)   (Single-Storyline)

Inspired by Ria Hawk’s “Lifecycle of the Dungeon” discussion.

The PC’s come across a cave system that isn’t on their map. The cave is in plain view and hard to miss. Once inside, several odd and unusual things are found.

Strolen
January 15, 2003
Hits: 6128
Comments: 5
Ideas: 0
Votes: 7 / 3.928571
Regal and Leon    NPCs  (Minor)   (Domestic/ Craft)

Two adventurers retiring in their prime, or are they really retiring? Set themselves up as proprietors of a Weapnsmithe and a Tavern but still have there fingers deep on the pulse of adventure.

Ria Hawk
January 14, 2003
Hits: 9434
Comments: 15
Ideas: 0
Votes: 13 / 4.615385
The Family Cohrron    NPCs  (Minor)   (Combative)

They’re an odd set of siblings… excellent fighters and all too ready to take exception at the slightest thing…

ephemeralstability
December 26, 2002
Hits: 15999
Comments: 26
Ideas: 0
Votes: 22 / 4.545455
The Great Gate of Calast    NPCs  (Minor)   (Combative)

The Great Gate of Calast is not like other gates. It’s got a mind of its own…

ephemeralstability
December 26, 2002
Hits: 8084
Comments: 9
Ideas: 0
Votes: 9 / 4.666667
The Piecewise Librarian    NPCs  (Extras)   (Knowledge/Lore)

A disembodied hand enthralled by an evil wizard to fetch books for him.

manfred
December 19, 2002
Hits: 7833
Comments: 4
Ideas: 0
Votes: 8 / 3.687500
The Grazuul Tribe    NPCs  (Extras-Horde)   (Natural)

The pride of this tribe has led it to ruin. The only thing that remains is to die with pride.

Agar
December 11, 2002
Hits: 7433
Comments: 8
Ideas: 1
Votes: 9 / 4.000000
Antule's schism    Plots  (Crisis)   (Single-Storyline)

Two religeous sects are approching open war after members of each sect are found brutally beaten to death.

Agar
November 7, 2002
Hits: 7349
Comments: 9
Ideas: 0
Votes: 10 / 4.200000
Shelter Shingle    Items  (Home/ Personal)   (Magical)

A small door, often wood but sometimes metal or stone, that is a doorway to an extra-dimensional room.

Agar
November 5, 2002
Hits: 6246
Comments: 6
Ideas: 0
Votes: 5 / 4.200000
Laughter is a Serious Buisiness    Plots  (Duty)   (Single-Storyline)

Chaos and Law have reached a comprmise and stopped thier warring. This truce holds as long as the respecitve priests honors the other’s ways for one day of the year. Lawful preists must incite a large decadant celebration or carelessness and the chaotic priests must chaperone the event and keep the party from turning ugly while remaining out of involvement. Thus the warring of the gods has been kept in check for decades and all is well. At least untill the materials for the party come up missing two short weeks before the truce day…

manfred
October 30, 2002
Hits: 7290
Comments: 12
Ideas: 0
Votes: 8 / 4.187500
Last Torch Standing    Items  (Other)   (Magical)

One of the things you always carry around, and never give it a second look. But even a second look would not help to reveal this one.

Strolen
October 26, 2002
Hits: 6708
Comments: 6
Ideas: 0
Votes: 8 / 4.187500
Setup    Plots  (Duty)   (Single-Storyline)

The job of a lifetime. The King’s very own Security Advisor has redesigned the security of the armoury and has chosen the PC’s to give it a test run. If they break in and out, they will win much respect. If they fail, then they simply prove the armoury security is unbreakable. Can’t lose, until after the ‘test’ break-in the armoury really is broken into and the most valuable weapons of the kingdom are now missing…and the PC’s are the prime suspects.

Ria Hawk
October 11, 2002
Hits: 7202
Comments: 10
Ideas: 0
Votes: 12 / 4.083333
The Tanglewood Box    Items  (Other)   (Magical)

Pandora would have opened this one, too.

manfred
October 9, 2002
Hits: 9872
Comments: 5
Ideas: 0
Votes: 6 / 3.750000
Karian Stoneheart    NPCs  (Mythic/ Historical)   (Mystical)

A wizard forced to rule over others, now deceased.

manfred
October 9, 2002
Hits: 13417
Comments: 11
Ideas: 0
Votes: 11 / 4.545455
Ring of Stone    Items  (Jewelry)   (Magical)

A powerful ring of many protective powers, which has its few downsides.

Ria Hawk
October 2, 2002
Hits: 9093
Comments: 16
Ideas: 0
Votes: 12 / 4.375000
Magebane    Items  (Melee Weapons)   (Magical)

This sword was forged in the ancient past at the request of a soldier who had to destroy an evil magician who had gained immortality.

ephemeralstability
September 24, 2002
Hits: 7525
Comments: 13
Ideas: 0
Votes: 15 / 4.066667
Lyrian Necklace    Items  (Jewelry)   (Non-Magical)

The silver necklaces whose inset gems display the status of the wearer.

Belial
September 19, 2002
Hits: 11136
Comments: 19
Ideas: 0
Votes: 25 / 4.100000
Lost children...    Plots  (Discovery)   (Single-Storyline)

Starts like a regular investigate/slay/recive reward adventure, but with a macabre twist in the end that should get your players thinking…  a low level adventure

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Random Idea Seed View All Idea Seeds

The Dust of Ages

       By: Wulfhere

The ancient Empire of the Golden Crystal fell so long ago that little is known of them besides their legendary magical power. Supposedly, in the Golden Age of the Crystal Empire, cities were filled with enchantment, spells far beyong the ability of modern magi.

A tomb robber has returned to civilization with something never seen before: Ceramic vials of reddish dust that supposedly enhance a magician's power tremendously when the dust is sprinkled upon the floor of his workroom. The rogue selling the vials claims that they were recovered from a ruin of the Crystal Empire, but can he be believed?

Ideas  ( Items ) | August 30, 2007 | View | UpVote 1xp


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