You could have the perfect clone if it's a drop of blood with a much less reliable clone with a simple touch. Things could get weird if you mix the blood of a human and an animal and drop it on the egg. Maybe there is a threshold on how much DNA it needs before it can hatch like, a drop of blood, or 5 seconds of full hand contact, or 20 seconds of incidental meaning 20 people may touch it once or twice before it attempts to clone all of them combined into one.
I imagine you would have special carrying boxes with locks to make sure it isn't touched accidentally. Go to Comment
Actually, I'd argument that the Asthedrir are quite dissimilar from the Melniboneans - they are pragmatic, secular, and do not give in to hedonism easily (except for some noteworthy exceptions).
What I catch is a Clint Eastwood vibe - "Get off my lawn, goddamn humans."
They are realists. In all but the most naive of fantasy settings, reality has some severe flaws. They are too smart to delude themselves - they take flaws at face value. Which explains their grumpy attitude. I don;t think them angry - rather, they are cold, critical, scathing and abrasive (except towards the rare few who actually deserve respect).
Stimulants, research and work are ways to feel alive, and drive away existentialism.
The above would also explain their cold and uncaring attitude. Let's face it, in the grand scope, a vast majority of humans are replaceable and interchangeable, and the individual matters to those few close to him. So why should the Elves care?
They do not have religion - I can imagine an Asthendir soul being a conscientious objector to the afterlife, refusing to pass the pearly gates (or to whatever form of afterlife).
One trait I would give them is immense willpower, and a lack of need for pink glasses. They can take reality without becoming depressed.
This has an old school feel to it, made me think of cheaply bound books, loose leave paper, pencil shaving and lightless basements alight with the rattling of dice. I appreciate the straight forward tone you kept consitent through out and in a campaign or story these unfriendly folk with strong vices and a penchant for hiring mercs are perfect encounter and plot device fodder. Go to Comment
Maybe cos I watched out for it based on Muro's mention, I caught a Melnibonean vibe too. The noteworthy individuals section stood out for me and I like it for showcasing the differences between individuals. Go to Comment
The only problem I have is the Saber of the Sidewinder, because a sidewinder is a rattlesnake, and not a cobra. Mechanics are fine, just used to live where there were lots of sidewinders.
I very much enjoyed the themed weapon presentation, and it makes me want to make my own cluster of themed weapons. Also, these are very useful for using in a game where the theme is well supported. Cult of Assassins, snekswerd. Snake handling religious cult? snekswerd. Nightmare evil cultists, hissing snekswerd. Go to Comment
I chose Sidewinder because it started with the same letter. I suppose Claymore of the Cobra could work :)
Striking like a sidewinder would probably work too, though perhaps more people are familiar with a cobra. Go to Comment