Strolen\s Citadel content. 
Dungeon National Park
Dungeons  (Any)   (Style)
valadaar's comment on 2012-12-05 03:32 PM
Only voted Go to Comment
Dungeon National Park
Dungeons  (Any)   (Style)
klauston's comment on 2009-04-12 06:11 PM
Funny yet usable for a twist Go to Comment
The Noil Ruins
Dungeons  (Plains)   (Style)
Barbarian Horde's comment on 2006-08-01 08:24 AM
A true GM entertain his players without resorting to combat every 5 seconds. Go to Comment
The Noil Ruins
Dungeons  (Plains)   (Style)
Strolen's comment on 2006-11-12 02:24 PM
This submission won second place in the Into the Dungeon Quest and 50XP!

Congratulations Scrasamax


(sorry for forgetting to add this announcement earlier) Go to Comment
The Noil Ruins
Dungeons  (Plains)   (Style)
Strolen's comment on 2012-09-23 04:28 AM
Another two years later and another bump that is well deserved. Go to Comment
The Noil Ruins
Dungeons  (Plains)   (Style)
manfred's comment on 2006-06-22 03:09 PM
Interesting. What begins as a 'typical' dungeon well-described, ends as a trip into the belief world of a people long gone... along with something of their past being released.

There is also another ending: the queen charms/kicks/impresses the group enough to make them her new subjects, the first servants on the way to her new empire. The obvious plot-hook: get rid of your master!

Good work. Go to Comment
The Noil Ruins
Dungeons  (Plains)   (Style)
Ria Hawk's comment on 2006-06-28 07:05 PM
Nice idea. I like the description and the ancient religion that this dungeon embodies. The purposes for the corridors are nice too, and make a lot of sense. Good job. Go to Comment
The Noil Ruins
Dungeons  (Plains)   (Style)
CaptainPenguin's comment on 2006-06-23 12:42 AM
Only voted Go to Comment
The Noil Ruins
Dungeons  (Plains)   (Style)
CaptainPenguin's comment on 2006-08-01 01:30 PM
I see we're all firing shots right across *my* bow lately. Go to Comment
The Noil Ruins
Dungeons  (Plains)   (Style)
MoonHunter's comment on 2006-06-23 10:37 AM
I like it, and that is saying something since I normally despise dungeons (though I am pretty good at making them and have a ton of dungeon posts... go figure). Good execution; I like the formatting of the little "extras" in the quotes. Nice flow of the process and plot, the build up is subtle and strong. Take some xp from petty cash. Go to Comment
The Noil Ruins
Dungeons  (Plains)   (Style)
Iain's comment on 2006-06-23 11:32 AM
Superb - an awesome dungeon post that just got better and better. It has everything: an atmospheric, interesting dungeon, a novel setting (I have never played in or run a "caveman" dungeon), some real history and culture behind it and a good finale. To cap it all off it is liftable into almost any setting with almost no work and would be great either in a campaign or as a one-off adventure. Go to Comment
The Noil Ruins
Dungeons  (Plains)   (Style)
Cheka Man's comment on 2006-06-22 05:24 PM
5/5 for the amount of detail and time put into this. Go to Comment
The Noil Ruins
Dungeons  (Plains)   (Style)
Michael Jotne Slayer's comment on 2008-08-19 03:12 PM
Random tables are nice in random rooms, if you catch my drift. They add atmosphere, and if they in addition say something about the place and who lived there they can be great. All in all I enjoyed this sub. I have a weak spot for the old-school dungeon. I also echo what AG said. Here, have a Scras;) Go to Comment
The Noil Ruins
Dungeons  (Plains)   (Style)
Michael Jotne Slayer's comment on 2010-10-10 10:16 PM


Two years later: Shameless BUMP and HoH.


Go to Comment
The Noil Ruins
Dungeons  (Plains)   (Style)
Ancient Gamer's comment on 2006-07-27 03:36 AM
Very good Scrasamax. The write up is clean and simple, with lots of details and history. I like that. Only thing I did not like was the jump from the beautiful woman awakening and then all of a sudden it is obvious she is an evil vampire. Let us hope it is not Juliet in a feigned death. ;)

All in all it is a well written old school dungeon. I present you with a scras! Go to Comment
The Noil Ruins
Dungeons  (Plains)   (Style)
Ancient Gamer's comment on 2006-08-01 07:05 PM
That was me commenting. Was too lazy to log on. I know I am getting old when I am complaining about hack and slash... Y'all just seem so hackandslashy :p

*Turns on a Woody Allen film* :p Go to Comment
The Noil Ruins
Dungeons  (Plains)   (Style)
Dozus's comment on 2006-08-01 08:19 AM
Excellent. It has a very subtle, creepy feel to it. Great details, good variety. Could have possibly used more combat, but I'll excuse that in favor of the amount of details and uniqueness. Job well done. Go to Comment
The Noil Ruins
Dungeons  (Plains)   (Style)
Murometz's comment on 2006-06-22 02:20 PM
I love the way this is presented. Nice structure. Way to lead off the Dungeon challenge! Chock-full of juicy minutae as usual! Go to Comment
The Noil Ruins
Dungeons  (Plains)   (Style)
valadaar's comment on 2007-01-23 07:39 PM
I find the inclusion of random tables interesting and a variation of most subs I've seen here. Is this something people like or dislike? The post is excellent! Go to Comment
The Infernal Military
Society/ Organizations  (Combative)   (Trans World)
manfred's comment on 2006-07-07 04:26 PM
Can't find a way to use it, but am still strangely amused by it. It is irony, the Devil merely stealing ideas from mortals. Improved, perhaps, but the base is from humans. Go to Comment
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Tambourine

       By: Yokima.van.zephrill

Tämbourine is firmly placed on my back ,to unsheathe this sword I simply have to say "re clouse" meaning come to me or i can just reach over and unsheathe it the old fashioned way. This sword was created to my liking tambourine is made of raw-like metals I found in different regions as I begun to forge the metals together, I’ve noticed that the raw metal materials were different pieces to a wide variety of swords that were used the past and present, being so most blades have a sheer grey texture Tambourine’s blade became black as the depths of the oceans. The blade expands to 6” which weighs 426lbs the sapphire jewel placed on the tip of hilt (upper middle center of the base) it emits a aura texture of purple which weighs 24lbs the jewel is un-breakable it negates magic for tambourine has a mind of its own only belonging to me it finds a worthy opponents who doesn’t use magic or any type of power to their liking which I can agree with(who would want an opponent that abuses their powers to kill for no reason or to avoid dying by honor tambourine fights with honor and accepts its glory or defeat) I’ve named the sapphire Sophia because not only that its rare and radiant it resembles my burning passion for my love Sophia. I made the hilt to be a length of 15 inches its frame is created with fine katchin (very thick and heavy metal) it alone weighs 50 pounds its texture is black like mixture of, I made it to be a cruciform hilt so it has room for two hands. I I made the blades hilt aprox. 2”, the blade is double-edged but the left side of the swords frame can block and or negate ones attack if needed, it weights 500lbs making it nearly unmovable. To go up against this sword is to quickly find your own death. Tambourine is a twin sword to Terra.

Ideas  ( Items ) | February 20, 2010 | View | UpVote 1xp