That's where I was coming from with the paralytic medusa rifle. I'm not a huge fan of stoning effects, and working it into the CE is challenging. I could certainly make it work as some sort of a DFE side effect, and there is precedent for people being turned to ash, and salt. Turning someone into stone... what kind of stone? Igneous, sedimentary, metamorphic? Go to Comment
The Apocalypse Ascendancy is indeed a McGuffin that is mostly used as a mock time travel device. A self contained vessel of everything that can go wrong has, hence it being the Omega Timeline. Go to Comment
"Oh no, evil masculine merc, you have displayed an image of a phallus, and thus I shall fire upon thee!" Gee, New T should chill, and perhaps learn that good mercs are useful and don't come cheap.
I love the idea of Cratos being sort of a haven for veterans who left their former employers/homeland for various reasons - I can only imagine their canteens being filled with colourful characters, mentor types, and grizzled soldiers. All of them of course with varied levels of cynicism, level-headed and experienced, some just going through the motions because that's all they know, and others trying to patch up some sort of life again, perhaps with a missus and tots back at the base. 'No country for old men' my a$$.
Also makes good background for young PCs who find they're too idealistic for merc work, but remember the old man who taught them all they know and kept them from getting themselves killed. Go to Comment
Adding in my own details, Captain Houou would be a citizen of the Commonwealth of New England, and her rank would be the Armed Forces of the Atlantic Federation. While she does do some actual campaign work, and has a number of combat kills, making her a legitimate ace, she does most of her work in a USO fashion, where she is used in military propaganda, does live concerts for the troops, and is a poster girl for said forces. As orb craft have yet to dominate the Cosmic Era, she is not an orb pilot, rather, she pilots something angular, dangerous, and hostile, like a Warhammer or a Battlemaster (Battletech), with the full regalia of nose art and kill marks on the body, and plenty of bond posters of her partially naked sitting in the mech.
Her special skill in a mech is sideshifting and combat evasion. She all but make whatever she is driving dance, rather than trudge or battlestomp wherever it goes. If she can't establish a radio comm, her mech will have a powerful loudspeaker or bullhorn on it so she can literally emit her mocking laughter at her foes in combat (psychological warfare). Go to Comment
Thanks for the review, at least I don't need to waste time on this :D by description, the show is thoroughly bad, and some of the fixes fairly straightforward. I'd love if you did a similar deconstruction of something that is good, but vould be better. Go to Comment
Given that I'm presently re-watching Babylon 5, can we do that?
> I know it has a decent number of throw-away episodes that are not essential to the plot, and can be skipped. The fix is easy - make better filler that is consistent with how the characters are portrayed in the plot episodes, and ideally helps develop the characters and the setting. Go to Comment
Author's Note: Orb craft were inspired by the less than stellar Heavy Objects anime (available subtitled on Hulu) that feature these war machines. The show deploys them as nigh invulnerable behemoths, able to survive direct nuclear strikes, but require scantily clad young women to pilot them. The Heavy Object animation is nice, the characters are all around terrible, and the military aspect of what should be a military/war anime is all but non-existent. All the technology of the Cosmic Era would be able to create war machines similar to the titular Heavy Objects, but doesn't require either pneumatically busty or prepubescent girls to drive them, and they aren't so OP that they can survive being attacked by the combined might of 14 nations and shrug off nuclear strikes.
In the CE setting, there are a few dozen orb craft in existence, and at this point they are in their infancy. Eventually they will indeed become the main unit used in armed conflict, and most of the hardware being used currently will be relegated to garrison and support roles. There will be a massive amount of internal conflict as the naval forces will resent their usurpation by the orb craft, and mech and fighter jocks will find the simplicity and brutality of orb based warfare insulting to their warrior ethos.
Spaceships and warships wont end, but will become more transports and logistics than combatants. The bigger warships will become Orb carriers, and rather than big sexy wedges and brutalist bricks, are probably going to look more like brussels sprout stalks or grape stems. Go to Comment
The spherical form is certainly ideal for efficiency of materials - your armor and structure materials will be the lowest possible for a given interior volume.
Where it may run into problems is for the corollary of this - heat dissipation. The sphere has the least surface area per unit mass. With an on-board reactor, you are going to need some exotic tech to keep your ship from being an infrared beacon.
That said, I love the visuals of spherical vessels.
Hmm, maybe the big panels on tie-fighters are not solar panels, but radiators for its internal reactor ? :) Go to Comment
Pretty cool visual and persona. Love that he’s actually in a fetal position inside the armor/cybernetics. I get whiffs of Rorschach and Kingpin for some reason, yet he’s nothing like them. Weird. Spider City sounds fun too. Likey!!! Go to Comment
A world based not on light and dark in conflict, but light and dark in balance. A world governed by a giver and a taker, rather than a creator and a destroyer. A world where evil is as much a corruption of light as it is darkness. Conflict arises out of a will to upset the balance.