YUCK! What a disgusting place and the same goes for the man. I don't think anybody would want to go there willing.. I do have a few questions. Does the good doctor make house calls if it is Mowar Dusk or one of his henchmen that needs medical assistance if so does he try to clean himself up a little or not give a shit because Mowar Dusk is his Boss? Since he knows most of the alchemists and apothecaries, do the Red Honey addicts come to him for a "prescription or is it more expensive to get a "prescription" from him rather than from the street dealers? Is the Red Honey that he gets for himself purer than the Red Honey from the street dealers? Does he ever prescribe red honey for medicinal purposes or is Red Honey only for recreational purposes?
Sorry about all of the questions but as you know "curiosity kills the cat" and as I am all feline I am very curious. Go to Comment
Very sinister location. Giving players the top part can just get you wondering what the hell is going on there. I almost didn't want to read the rest because I sort of enjoyed the suspense of not knowing what it is. I very much liked the creature and it didn't leave any questions on what was going on. Beautifully descriptive and I wish I had a game to use it in! Go to Comment
The extra-planar citadel of Ansern is named after its mage-founder. Ansern discovered the means to traverse the planar gulfs and created the citadel as a haven for his disciples in the art of planar-exploration. The disciples of Ansern continue his work and explore the countless worlds opened up to them by the work of the mage. They are cataloguing everything they discover in preparation for the greatest volume ever written: the Mondopedia, a book detailing many of the worlds. But the countlessness of the planes means that their book will never be finished.