Our Barbarian Horde needs to read: Blues and Yellows of The Colors Which explains why it is Green that should be worn.
and maybe, he should read Young Lord Renly, because if there ever was a man who could be a communist in this little situation, it would be him. And a proper communist, not any of this Stalinistic crap. He would follow The Ideal, and make it happen. Take that you dialectic.
While this is attached to the Magenta Rose Cluster of submissions, this (and the Blues and Yellows) are completely independent as well, being "plug and play" in any High Noble's court you want. Go to Comment
This is a great way to counter act the brinksmanship all too often associated with politics. With the addition of Moderates to balance two two extremes of the political system, the situation becomes slightly more stable since the lines of battle are no longer clear, especially in the light of some of the Colored donning the Green. Go to Comment
The Blues represent the old guard, status quo. They want things the way they were decades ago (if not centuries ago), when many of its members remember or think there was 'better days' or that their houses had more privilages. If things change, these members feel they have much to loose, so they are protecting their ass so to speak.
Those are in the que, but there are seven npcs related to this plot line between the current begining of the line and them. Go to Comment
Solid information for the Yellows, though I would like to see a power player from the yellow side, such as a Yellow-Order of the Megenta Rose, A Yellow-Green, or a Yellow-Order of the Gauntlet to give the Yellow's some depth.
Unfortunately, the only reference I see to the Blues is that they oppose the Yellows. Seeing as they are listed first in the title of the submission, I would have expected more information about them. Go to Comment
In the middle of an unimportant combat with some bandits a burst of wild magic transforms all of the PCs and their opponents in to random animals and monsters. They retain their intelligence (though not, of course, the ability of speech). They can either carry on the combat in their new forms, panic, or otherwise react how they see best. After about an hour, they return, unharmed, to their normal form.