As for severing the mind control - if you run it in your game, be my guest. However, the purpose of the staff's power is that each creature makes it a little more powerful, and extends the range of the main charm a little farther. It's not even so much a mind control as a tendency to influence them into certain patterns. Guiding generation after generation of enhanced creature towards the ultimate goal of becoming a true god... Go to Comment
Okay. It is realy powerfull right? It is not meant to fall into the players hands. It is a creature of its own will. It seems a little to powerfull but whatever floats your boat man.
(maybe the creatures that are under its control were to somehow get out of the dungeon the mind control would be severed, just a thought.) Go to Comment
A rare branch of the arcane masters, encountered only among the deepest hill folk or ramshackle cabins, the Saucerer takes his power directly from the consumption of cheap liquor. Only the strongest, rankest, most nauseating of homebrewed alcohol will do, where it is instantly converted into mana available to the caster. Without a minimum level of inebriation, the Saucerer will be unable to cast any spells, as focus inhibits his spellcasting abilities.