Strolen\s Citadel content. 
Holding Back the Night
Plots  (Mystical)   (Side-Quest)
valadaar's comment on 2014-08-05 01:09 PM
Simple. Clear and awesome idea. So much potential here.

Go to Comment
Holding Back the Night
Plots  (Mystical)   (Side-Quest)
klauston's comment on 2009-02-11 11:15 PM
An interesting idea. The perpetual light (or darkness) does drive people crazy eventually. Nice submission. Go to Comment
Holding Back the Night
Plots  (Mystical)   (Side-Quest)
Moonlake's comment on 2015-01-25 02:41 AM
Like others have said, a straightforward idea and that's the whole beauty of it. Go to Comment
Holding Back the Night
Plots  (Mystical)   (Side-Quest)
Nocontrivedname's comment on 2009-03-08 01:41 PM
Hi all new the site, but I really like this plot.

What if the PCs have to ally with a force of darkness to undue the spell. This could be the standard compromise with evil, and be forced to destroy a corrupted institution of good routine.

Nice,
NCN Go to Comment
Holding Back the Night
Plots  (Mystical)   (Side-Quest)
Nocontrivedname's comment on 2009-03-14 05:13 PM
I didn't get to vote last time, but I thought I would give some credit today.

I don't see what is wrong with assembling a story arc via bullets. That is how medical school is taught. Go to Comment
Holding Back the Night
Plots  (Mystical)   (Side-Quest)
RGTraynor's comment on 2009-10-10 08:27 AM
I like it. Go to Comment
Holding Back the Night
Plots  (Mystical)   (Side-Quest)
Isharii's comment on 2015-01-24 07:17 PM
The Mage located the scroll outlining the ritual in a forgotten ancient Temple of Pelor. It was meant as a protection against attack by the clerics of Tharizdun, whom Pelor was waging war with at some time in the past. The spell was originally meant to only last for 3 days after which things went back to normal. Unfortunately the ritual called for a flawless diamond (1000g) and the mage, not having translated properly the ancient text thought it said flawed diamond. Due to the incorrect materials being used, the ritual went awry and lead to this unending day.
A solution could include a trip to the ancient Temple, raising an ancient cleric to question him on how to undo the ritual, or performing another ritual within the Temple itself with the aid of Temple guardians... Go to Comment
The Lazy Goat
Locations  (Establishment)   (Plains)
Strolen's comment on 2011-02-27 02:47 PM


I must like cliches because I like it. And the entire fact that something is a cliche is because it has worked so often it has been proven.



I thought it was a great little piece. That the place is self-sustained and the owners are so nonchalant about sacrifices, it is crazy creepy. Sort of matter of fact that they have to find the perfect wayfarers to sacrifice.



Hook: They ask a lot of unusual questions of the PC or of travelers within listening distance of the PCs. Are you alone, do you have family, did you meet anybody in the last town, etc. Then the next morning they go missing.


Go to Comment
The Lazy Goat
Locations  (Establishment)   (Plains)
Kassil's comment on 2009-02-08 08:52 PM
Yes, I do know this is a near-cliche. I felt vaguely compelled to throw it up anyhow. Go to Comment
The Lazy Goat
Locations  (Establishment)   (Plains)
Kassil's comment on 2009-02-08 09:30 PM
I would be quite disturbed by anyone who voted as high as a 4 on this. It's literally just a one-off tossout while I'm half-sick with some unidentified bug. Go to Comment
The Lazy Goat
Locations  (Establishment)   (Plains)
Pieh's comment on 2009-02-08 09:21 PM
I didn't dislike it. But you are right about the near-cliche part. The some more on the family members and motivational details about the devils would have helped. However, it's always nice to see a new sub throw up even if it isn't worth a solid 5 and a HoH. Go to Comment
The Lazy Goat
Locations  (Establishment)   (Plains)
Scrasamax's comment on 2009-02-09 01:45 PM
cliche yes, but the execution is enough to keep it from being passe. Go to Comment
The Lazy Goat
Locations  (Establishment)   (Plains)
Cheka Man's comment on 2009-02-08 10:18 PM
A cliche but I like it. Go to Comment
The Lazy Goat
Locations  (Establishment)   (Plains)
valadaar's comment on 2009-02-26 11:47 AM
I think this is a handly little encounter to use. Quite nice. Go to Comment
The Lazy Goat
Locations  (Establishment)   (Plains)
Moonlake's comment on 2009-02-09 05:37 PM
Only voted Go to Comment
Storm Sigil
Items  (Jewelry)   (Magical)
Kassil's comment on 2009-02-07 07:22 PM
If they don't mind essentially becoming a conduit for the will of the Divine Storm, perhaps. Go to Comment
Storm Sigil
Items  (Jewelry)   (Magical)
Cheka Man's comment on 2009-02-07 12:30 PM
Lots of mages must want this item. Go to Comment
Storm Sigil
Items  (Jewelry)   (Magical)
Ramhir's comment on 2010-09-24 03:20 PM
Hmm. This made me think of a ring that brings euphoria any time the user is passionate about something. The ultimate addictive drug? Go to Comment
Raziel of the Crimson Storm
NPCs  (Minor)   (Religious)
Kassil's comment on 2009-02-06 10:08 PM
Honestly, I have to share the credit/blame for this with Siren. The overall idea and development are mine, but he's the one who prodded me to actually post it, and provided a bit of feedback (and suggestion to include the Shard). Go to Comment
Raziel of the Crimson Storm
NPCs  (Minor)   (Religious)
Kassil's comment on 2009-02-06 10:19 PM
Fixed; thank you for pointing it out. Go to Comment
Total Comments:
783

Join Now!!



       By: Strolen

In nature, for instance, a rhino has flies and ticks etc, that live on the hide and live off the blood. Rhino will visit and lie in ponds where turtles will clean the underwater portion of the ticks and a species of bird will clean the the top of ticks and other parasites. What if where the characters camp there were a species of animals that lived off wounds of the creatures. PCs camp. Anybody with wounds on there body are soon covered with small rodent - insect - shadows - whatever. Would immediately see it as a threat I would imagine. But perhaps one of the wounded didn't wake up when it happened, and when they did finally wake they were completely healed. Perhaps somebody was warned of something attacking them but they were able to notice that the wound was actually getting smaller instead of larger. Or maybe they successfully beat the creatures off them and don't notice an improvement, marking this place never to rest at ever again....later learn that villagers send their wounded there but they keep it a guarded secret because they don't want all the attention or traffic and what comes with such a special gift. Could turn into something more too if characters decide to start blabbing about it.

Encounter  ( Cave/ Underground ) | February 16, 2003 | View | UpVote 1xp