Strolen\s Citadel content. 
The Five Glow Lights of the Great Library
Items  (Home/ Personal)   (Sentient)
manfred's comment on 2003-03-28 06:18 AM
Convince a person to take the orb? They would have to convince all the personal to allow to take it. While they can manipulate and push people slightly into directions desired, the whole library's staff would be strongly opposed against it, not easy to manipulate.

Someone may ask a question, why does this person desire this item, and never needed it before? It IS very handy, but candles and lamps can replace it. The situation described above threatens to expose them. There are smart people around.

And, talk on distance is not the same as talking face-to-face (orb-to-orb). Also, many scholars do not travel the dangerous roads for knowledge, they are content to wait for it. With their abilities, and the Great Library being the biggest and best source of knowledge, most books and scrolls will sooner or later find their way to them. Go to Comment
The Grand Sword of the Warlord
Items  (Melee Weapons)   (Sentient)
manfred's comment on 2009-03-25 05:45 PM
I think it might be instructive to consider the larger implications of this item, as well as the other Orb items. (Feel free to dig through the linked posts, shouldn't take more than a few hours.)

These items have been powerful at their creation and were made a bit too well. Since then, they only grew in power and experience. Give them a millennium or so and you can be sure they have learned how to manipulate those monkeys for their own ends.

While this item (or should I say NPC?) can be used on its own, it really should appear together with its other colleagues. If you don't take it as an adventure-defining item, but as a world-defining item, you will know what its impact will be.

Think bigger. Go to Comment
Bra of Holding
Items  (Clothes)   (Magical)
manfred's comment on 2005-12-28 12:13 PM
Actually, sometimes women need to mask as men... and for some this would be a necessity.

*shakes head in admused disbelief*
Another item on its way to become the most popular/most commented. Go to Comment
Beast Weed
Lifeforms  (Flora)   (Forest/ Jungle)
manfred's comment on 2009-01-10 03:47 PM
Which questions?

I would posit that the root and leaves have a similar effect when accidentally consumed, but are differently used in the rituals or secret recipes. The 'Actual Effects' are what this plant really does and can go wrong (with side effects of course).

I'm glad that you find it useful. :) Go to Comment
NPCs  (Mythic/ Historical)   (Mystical)
manfred's comment on 2003-03-20 10:05 AM
Almost abandoned it as one of those over-powered characters. But as a background... good!

...source of items of immense power, but all are somewhat quirky. A good trade-mark, and history. If you find something powerfull, you almost immediately expect there is a catch to it.

Maybe, it was not a single wizard, but a group of them madmen, this detail was just lost through the centuries. Would explain how a single man could create THAT many items. Go to Comment
NPCs  (Mythic/ Historical)   (Mystical)
manfred's comment on 2006-01-19 04:26 AM
Where are all the Orbs gone, where are they...
I remember well the hours spent tinkering and chatting about just one topic, the Orbs and their interaction. Fond memories.

(Side note: You can create a Scroll for the minor orb items. I remember we have created quite a few back then.) Go to Comment
Quill of Fine Writing
Items  (Tools)   (Non-Magical)
manfred's comment on 2003-03-15 12:07 PM
A simple thing, this one is. And useful. It certainly is magical, and probably the birds are slightly magical themselves?

It could be a nightmare to hunt these, if they had the chameleon's power to blend with the surrounding... Go to Comment
Cat's Eyes
Items  (Jewelry)   (Magical)
manfred's comment on 2003-03-14 05:12 AM
Interesting. A cat does not necessarily live very long, clumsy cats have truly short lives. So it is not for hundreds of years that she can travel.

Still, some changes in history are possible, though probably no world-shattering ones. Can she travel in the span of this life? Probably not, so no easy go-to-yesterday-place-a-bet scheme will work. Changing the fates may be very hard this way (not to mention being a cat is a limit, too). Any change has to be deeply thinked about, before attempting.

Even simple do-good activities (or do-Evil if you want) are getting harder as the time goes by, and Felia grows older. If you can go only six months or more into the past... Go to Comment
The Labyrinth
Dungeons  (Any)   (Puzzles)
manfred's comment on 2006-05-09 05:00 AM
(Sadly the special characters are a product of the server's move. A solution for all the affected posts is worked on... I hope.) Go to Comment
Plots  (Discovery)   (Single-Storyline)
manfred's comment on 2003-03-12 03:38 AM
Or perhaps, some other group, historically in some way linked to these Lamezzites, is persecuted right now?

Could well awaken these spirits, even if they were sleeping for such a long time. Go to Comment
Revenge or Death?
Plots  (Duty)   (Side-Quest)
manfred's comment on 2003-03-10 05:14 AM
Not as bad as it sounds for the first time.

A bit of rail-roading: Would you truly run away from your home, from all you ever had, straight to your sworn enemies? Not all would do that.

Another option: the curse is cast upon you, as you spy in that hostile city. You cannot simply return, for you will probably be killed on the spot. Go to Comment
Revenge or Death?
Plots  (Duty)   (Side-Quest)
manfred's comment on 2006-02-11 10:06 AM
These... what? Please ask a clear question, and you might get a clear answer.

It is a plot (or campaign defining piece if you want) submitted long ago, lacking quite a few things, and there is little chance the author will come back to expand it. Still, there is some idea inside that could be useful to some. Take it or leave it, or better yet: expand and adapt to your needs, and let us know. Much better than a lame comment. Go to Comment
Tome of Illusions
Items  (Books and Scrolls)   (Magical)
manfred's comment on 2005-02-15 08:53 AM
What? Almost two years and no comments? I know it's a bit strange, but no one has anything to add to it?

BUMP. Go to Comment
Tome of Illusions
Items  (Books and Scrolls)   (Magical)
manfred's comment on 2005-02-16 08:46 AM
OK, OK, stop the apologies. I just wished to see anyone adding something to this "Illusions gone wild" idea.

The curse is certainly a bit cliche.

Hmmm... it is not said a big mean dragon is after the unlucky one, just that he is fated to meet him. Could be a surprise for the dragon, that ate him or burned to nothingness. A parley may be possible.

Alternatively, the character not only looks like the Illusionist, he could start to see his ghost. Or he could start to exhibit his personality traits (oops, another cliche). This could go on until the ghost is dealt with, or the book is written anew.

Or something else still. Go to Comment
Weapon at hand
Items  (Melee Weapons)   (Combat)
manfred's comment on 2003-03-07 03:57 AM
Good point about the point.

If we go for weaker magic, there has to be none effect like this. If you use it as a walking stick, it will be sharp as one. You have to sharpen it regularly (or look stupid, if you ask a smith to sharpen it for you).

Or just add a minor protective power, as you suggest. Go to Comment
Weapon at hand
Items  (Melee Weapons)   (Combat)
manfred's comment on 2003-08-28 07:04 AM
Certainly. But still, a masked assassin might prefer to use the point, and maybe have not enough space or time to swing the sword, just stab.

A good actor might actually fake it: put very little pressure on the sword, but still look like you are. Especially, if you combine this with poison to be sure.

This brings me to another forgotten topic: sound. Metal sounds different from wood, right? I guess as an illusion-enchanted item, this is taken care of. But a Dispel Magic may really do something: temporary cancel this effect. The guards may not notice it... and the wearer too... Go to Comment
Weapon at hand
Items  (Melee Weapons)   (Combat)
manfred's comment on 2003-09-03 09:07 AM
So the sound is masked, agreed. And yes, the blade is not protected from slashing by accident... watch your own feet by the way!

But there is something else yet...
Situations can happen where one person hits another with a club, without wanting to kill or harm badly (a master his lazy student, for example). What if through misplacing (or Evil intent), the walking stick or whatever is replaced with this item? A single hit could kill the unlucky, or at least seriously harm him/her. If arranged well, this may be a way to kill someone, or frame for murder. Things can turn ugly around this one... Go to Comment
Weapon at hand
Items  (Melee Weapons)   (Combat)
manfred's comment on 2006-01-05 02:49 PM
Good question.

Much would depend of course on the mastery of its creator. A powerful variant could make people touch intuitively the flat sides of the blade, and mask the cold feeling of steel, etc, etc.

However, as I imagine a "common" weapon at hand, those that already know it and are somewhat attuned, will be able to see the sword inside of the stick, if unclear. Now comes the random person, a finds there is something weird about that stick (cutting itself, or being fought with).

_My_ take on would be this: if a person has a chance to take a careful look at the stick, with all the suspicion, even better if it can be touched, it could see through the illusion to a small degree and get a glimpse of the sword. This would not persist, but could recognize it later easier. If the person does not have a chance for a careful evaluation of it (for example in combat when it is wildly swung here and there) the sword will stay hidden.

But that is my take on, you may choose your own.

(Oh, and: accidentally picking up a stick, a hero may choose it if there is nothing else to defend with, and find it surprisingly durable. Could be fate. :) ) Go to Comment
Honest Wrekk
Lifeforms  (Constructed)   (Any)
manfred's comment on 2005-09-19 04:16 AM

This fine NPC could need more detail... and moving into the proper category. Go to Comment
Items  (Wand/Staff/ Arcane)   (Villanous)
manfred's comment on 2003-02-27 10:46 AM
Remind me not to adopt a familiar in those caves...

I wonder, what would happen if somehow (surely not by chance), the staff was broken? Go to Comment
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Bush's Axiom

       By: Scrasamax

Game Cliche 3.

Every country in the world will have exactly one town in it, except for the main country, which will have three.

Ideas  ( Locations ) | May 1, 2006 | View | UpVote 1xp