Strolen\s Citadel content. 
Gideon's Mercy
Items  (Melee Weapons)   (Magical)
dark_dragon's comment on 2011-11-28 11:02 AM

In the interest of full disclosure, this took longer than 3 minutes to write. The complete ideas and backstory as well as most of the effect were thought up in less than 60 seconds though. It's Also my first post in over three years! Woot! Go me!

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Gideon's Mercy
Items  (Melee Weapons)   (Magical)
dark_dragon's comment on 2011-11-28 12:35 PM

Well, it seems that those who cannot create are forced to re-create...

I just found the Anodyne sword while browsing the Citadel. I had completely forgotten about them. My subconscious, it seems, had not, even down to the snake motif. Or is it that perhaps the snake brings images of silent, painless death?

We'll never know...

Anodyne sword added as suggestion.

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Gideon's Mercy
Items  (Melee Weapons)   (Magical)
dark_dragon's comment on 2011-12-01 01:09 AM

The original idea was to show how this was just some blade randomly lying on th ground, that the duke picked up, and enchanted through his actions, but the paragraph got cut, so to speak...

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What hath Science Wrought?
Plots  (Discovery)   (Single-Storyline)
dark_dragon's comment on 2011-12-01 08:36 AM

Funny, useable and well written. I like the anecdotes too, they bring each twist alive. Great stuff.

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The Sinblades
Plots  (Crisis)   (Campaign)
dark_dragon's comment on 2011-12-01 08:49 AM

I really like the back story, the legend of the blades, however, I agree with Chaosmark, knowing more about the blades, their power, appearance and their temptations would be really interesting, and if the quality of the writeup on the blades is the same as the backstory, you'll be in HoH territory.

Consider approaching a Strolenite whose work you like and propose a collaboration, if you're drying up on ideas/motivation for the blades.

Great potential.

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Items  (Melee Weapons)   (Magical)
dark_dragon's comment on 2011-11-28 07:31 AM

I actually like this hammer. It's a good, solid sub, but I would have liked to see more story hooks and background. Maybe a description of the current wielder.

I quite like the twist, the ability to break down social barriers would be surprisingly useful. I guess that because of its size, magic and the enhanced social abilities of the wielder, anyone who owns this would have a far ranging reputation.

I could definitely see the hammer's reputation, if not its actual power, being a great source of plot hooks and GM mischief. 

3.0 base +0.5 for twist.

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30 Strongholds of Evil
Locations  (Area)   (Any)
dark_dragon's comment on 2011-12-01 11:02 AM

I like those locations, even if some seem to follow the same template somewhat. In particular, the valley of the doomed lovers would be something that I'd love both to roleplay and to GM. 

I like how you've tied a lot of these location to their surroundings too, explaining how the locals interact and live around them.


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The Gi'en Scroud
Items  (Melee Weapons)   (Magical)
dark_dragon's comment on 2011-12-01 12:32 PM

This one is quirky as hell, and the twists and turns of the backstory remind me of the Weird Al  song "A Complicated Song". 

I like it! 

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Items  (Art and Music)   (Magical)
dark_dragon's comment on 2011-11-28 08:40 AM

I love the backstory, but would be keener to have the magical effect be more subtle and music related:

  • A song to bring the wayward home.

  • A song to sooth the angry heart.

  • A song to raise a forlorn hope.

Otherwise, nice item! I like that the horn gets its own legend, and that bards make song in an attempt to attract it. 

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Items  (Art and Music)   (Magical)
dark_dragon's comment on 2011-12-01 04:23 AM

I'm revoting and adding 0.5 on re-reading

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The Thunder Sphere
Items  (Armor)   (Magical)
dark_dragon's comment on 2011-12-01 04:22 AM

I like those! I would totally see this being a campaign side-track, ith the five rings separated across the kingdom, to be reunited by the plucky PCs before taking on the big bad or going up the mountain to query the trhunder god. 

Good work Dossta! 

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Spectre's Scabbard
Items  (Tools)   (Magical)
dark_dragon's comment on 2011-12-02 04:55 AM

I like those scabbards, and can imagine all sorts of mischief with them. 


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Moradin's Piece
Items  (Ranged Weapons)   (Sentient)
dark_dragon's comment on 2011-12-02 05:43 AM


Nice piece, and I like they way it reminds me of all those serious looking lone gunmen in western movies. I can also see this gun working really well in a noir setting, with a morally ambiguous owner that the PCs have to either befirend or circumvent.

It's surprising how much this item implies about its owner. Nice work!

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Biter, the Insatiable
Items  (Melee Weapons)   (Combat)
dark_dragon's comment on 2011-11-28 07:17 AM

I really like this weapon, and the twists mean it can be integrated into your campaign and gives it potential for great story telling.

If your gaming system has a way of compelling PCs to act  in a certain way, it would be great to have biter slowly transform its wielder as it becomes hungry.

I really see it as a quiet parasite, slowly chnaging the behaviour of its owner to further the axe's purpose, in the same way as Toxoplasma gondii makes rodents seek cat pheromone, Biter would make the owner pick fights with the races that Biter likes. 

It could be really fun to GM, with a few "You know, this guy is really getting on your nerves, and you have no idea why..." dropped every so often.



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Howard's Haliberd
Items  (Melee Weapons)   (Combat)
dark_dragon's comment on 2011-12-01 09:43 AM

I like the halberd as a magical item, while powerful, I think its power is fairly well balanced. 

What I like best about this post though is sparky's backstory. I can see him fit into the almost any fantasy world and he'd make an interesting character to meet while RPing, regardless of which side of the halberd the PCs find themselves on.

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Submission Respect
Articles  (Rules and Advice)   (Citadel Help)
dark_dragon's comment on 2007-01-15 07:25 PM
You know, I think that this submission really shows why this is such a nice place to be.

Mourngrym and all the commenters here show how strong the community spirit is in the citadel, and although i haven't made a single sub yet, it is this kind of post and the replies that drew me here in the first place and hopefully will keep me here.

Most members seems to not only respect the other posters, but also to care that all learns and benefit from posting.

And as you have just shown, when some could be reminded, the members are always ready to do this respectfully and tactfully.

So, thankyou all for really making this a great discussion which really, in the end improves the quality of the citadel and its members even more! Go to Comment
Lifeforms  (Intelligent Species)   (City/ Ruin)
dark_dragon's comment on 2011-12-07 05:37 AM

Brilliant post!, that I've only just found. 

If these guys were a problem though, I'd imagine that people would have quickly moved to non-comestible stores of knowledge. Clay tablets would probably be my first choice, as they're cheap, easy to use and once baked, fairly durable. (bar the clumsy apprentice.)

If you have cheap metalurgy, you could also use sheet metal embossing to defend yourself from the niyotts. 

I can totally imagine how a wizard's wealth and prestige could be measured by the instruments he uses to record his knowledge, with paper at the bottom of the ladder and magical crystals at the top, with clay and metal in between. Rich wizards could scorn poorer ones over their crude tools, while the gift of a crystal, or a sheet metal book, could be a right of passage in a magical academy. 

Great post, that stimulates ideas and makes me want to roleplay an encounter with them. 

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"Knock First" Door Trap
Dungeons  (Any)   (Doors)
dark_dragon's comment on 2010-03-02 04:36 PM
That one is funny! I can just see a skeletal arm come out of the door crack and knock on a knight's head with a big club. Go to Comment
The Pool of ...............
Locations  (Area)   (Water)
dark_dragon's comment on 2010-03-02 04:32 PM
I like this sub. The hooks are really good, and as Muro mentions, you can see the world around this place come to life in great details.

The visuals that the post calls up (Of a clear pool within a white marble hall, filled with untouchable riches) is great. I can definitely see myself using such a place in one of my campaign.

I still think that the sub could benefit from a deity to go with it. I understand that you want to keep it system and world agnostic, but you could add a lot of flavours by having something for ideas to nucleate on. As it is, the GM would have to work on it a bit to make it fall into a game world.

Good sub! 4/5 Go to Comment
The Dumuzid
Lifeforms  (Constructed)   (Underground)
dark_dragon's comment on 2010-03-02 04:09 PM
Nice Undead. I like the sound of the ritual, and would love to hear more about the various incantations, the smell of the spices, etc.

I like the visual element of the Dumuzid throwing its own heart.

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A certain culture has a curious pass-time- muscle art.
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