Strolen\s Citadel content. 
The Black Feathers
Society/ Organizations  (Combative)   (Regional)
Silveressa's comment on 2012-03-03 05:04 AM

A fun bunch of rag tag mercs, and certainly a memorable addition to any battlefield. I can easily see most PC's dismissing them as worthless low lifers, only to revaluate when the group winds up holding their friend/target for rescue hostage for ransom.

Gritty and simple, perfect for Warhammer Fantasy!

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Wolf Totem of Rhalves
Items  (Jewelry)   (Cursed)
Silveressa's comment on 2011-07-26 09:45 PM

A thought provoking cursed artifact that could lead to several side adventures involving the location and subsequencet freeing of the trapped spirit within and perhaps seeking to find and restore the cursed individuals to their natural state.

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Qacha's Neck
Locations  (City)   (Plains)
Silveressa's comment on 2008-12-24 01:03 AM
It's difficult to add anything beyond what's already been said, great sub!

The title alone made me want to read it, just to see what's so special about the "oldest cat." Go to Comment
Flesh Stalker
Lifeforms  (Third Kingdom)   (Any)
Silveressa's comment on 2011-07-24 04:09 PM

An interesting creature, I especially like the concept of their venom being addictive, it opens up some nasty adventure possibilities. I do get the feeling this sub is only partially finished however and leaves me with a fewquestions.

-"If a Flesh Stalker is not expected, then nothing can stop it from entering an area unnoticed to seek out its mission." 

How exactly does it go unnoticed? Does it have some sort of magical invisibility, teleporting, or a chameleon ability that lets it slip through the ranks? (Or can it perhaps use the protrusions to burrow through the ground and erupt under the enemies feet?)

Some more details into these creatures origins, (were they human slaves or lesser demons?) and covering how they earn such a loyalty would perhaps round out this piece and give a sense of completeness. (A few plot hooks could be nice as well)

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Lifeforms  (Third Kingdom)   (Other)
Silveressa's comment on 2011-01-10 08:53 PM

An interesting variation on the medusa/naga theme, although I would like to see some plot hooks surrounding them and a bit about their initial creation. (Is it deliberate creation by a more powerful evil deity's cross breeding of other species, or an accidental occurrence from some demonic orgy?)

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Articles  (Resource)   (Gaming - In General)
Silveressa's comment on 2008-05-06 12:42 PM
Curse of Rags

The victim of this curse has all articles of clothing in their possession deteriorate to the state of little more than rags within a few days to a week. Metal armors will rust and corrode, Leather ones becoming rancid and foul smelling before falling apart.

This curse is often inflicted upon those that are vain about their appearance to teach them a lesson in humility. Go to Comment
Articles  (Resource)   (Gaming - In General)
Silveressa's comment on 2008-05-06 12:59 PM
Curse of Natures Call

This recipient of this curse tends to suffer from the "call of nature" frequently and at the most inopportune times. (such as while giving a important speech, or kneeling before the king, and even during the middle of combat and romantic intimacies)

These urges present themselves suddenly and without warning, causing the poor person to have an embarrassing (and sometimes messy) accident in front of everyone present.

Those who have been suffering from this lack of bladder and bowel control for more than a few days often learn to wear absorbent undergarments, or long dresses, (or baggy pants for the men) to help lessen the obviousness of the repeated public "performances" that they unwillingly provide throughout the day.

Due to it's ultimately disgracing and publicly amusing side effects this curse is often cast upon nobles and other influential people with the sole purpose of damaging their reputation. In some circumstances this curse has terminated arranged marriages and even brought war between formerly allied kingdoms. Go to Comment
Articles  (Resource)   (Gaming - In General)
Silveressa's comment on 2008-05-06 01:03 PM
This is a useful article and gives some great optional properties to add to magical artifacts and temporary afflictions to spice up a PC's otherwise dull adventuring life. (or teach them a lesson for desecrating that last shine of darkness!) Go to Comment
Articles  (Resource)   (Gaming - In General)
Silveressa's comment on 2008-05-06 01:20 PM
Curse of Uncontrolled Strength

While at first a great increase in physical strength may seem like a blessing, the receiver of this curse will soon learn to regret the "benefits" this curse provides. Although easily as strong as a dozen full grown men, the recipient lacks the ability to control this strength, continually damaging delicate objects such as drinking glasses, flimsy door latches and snapping bowstrings. Attempting to dress themselves and fasten delicate buttons or pull bootlaces tight is all but impossible without help, to say nothing of the thin leather straps that holds their armor on.

The true dangers of this curse only come to light when the afflicted attempts to touch another person or even themselves. To their horror they find their lack of control turns a simple handshake into a bone crushing grip, and swatting a fly upon their cheek can leave them with missing teeth and even a broken jaw.

Those with this curse often find themselves unable to bathe or scratch their own itches without leaving bloody furrows along their skin, and even wiping themselves after using the bathroom can be an experience too painful for words. (This goes double for ladies.)

This curse is usually cast upon those who are obsessed with being stronger, or enjoy lording their strength over others in a cruel manner. (Such as the bullies in the local town guard.) Go to Comment
Articles  (Resource)   (Gaming - In General)
Silveressa's comment on 2008-05-06 01:33 PM
Curse of Endless Breath

A favorite of court jesters and anybody else who wishes the kings latest rambling speech would get over with already. This curse is another that might seem like a benefit at first, rendering the recipient unable to drown, suffocate, or be affected by any inhaled vapors by removing from them the ability (or need) to draw breath. The side effect of this, besides being rendered completely mute, is the continual problem of being mistaken for dead when asleep or otherwise not moving.

Despite it's favored use as a punishment for careless or unruly wizards, this curse is also often cast upon the town gossip mongers and rumor mills. And more recently upon soldiers who can't shut up on watch, and those absent minded people who have given away the wrong persons vital secrets by a slip of the tongue. Go to Comment
Articles  (Resource)   (Gaming - In General)
Silveressa's comment on 2008-05-06 01:45 PM
Curse of Reversed Aging

Though it's effects are not immediately apparent, (especially for old elves and dwarves) the aging process of this person begins to run backwards at a slow, but ever accelerating rate. At first they grow younger slowly by a week for every 3-4 days, then gradually increasing to a month every day, quickly leaving them a mewling helpless babe over the course of a short year or two.

This curse was first created by a angry god who grew weary of hearing the numerous prayers for youth from the old and wizened, and wished to remind them the pains of growing old are nothing compared to the pain of growing young again.

While one may consider this curse to indeed be a boon, as their frail aging bodies quickly regain a measure of lost youth and virility. However the jealousy of their closest friends and family members turns this from a joy to horror, as they realize they will likely outlive their lovers and perhaps even children, not to mention being hunted by those who are eager to learn their "secret" of youth.

Perhaps the most painful part of this curse onsets at the age of 18 (for humans anyway) as the body begins to undevelop and actually shrink in what is an unnatural and hideously painful process, often snapping what little of their sanity remains. Go to Comment
play: Bad Example Dissection
Items  (Armor)   (Heroic)
Silveressa's comment on 2011-02-08 11:09 AM

A useful guide for new members, nice to see it getting some sort of worthwhile use :)


(On a side note I do believe the armor is from the video game Final Fantasy VI, known as FF III in America for a long time.)

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play: Bad Example Dissection
Items  (Armor)   (Heroic)
Silveressa's comment on 2011-02-08 11:10 AM
Only voted Go to Comment
A Dash of Salt
Articles  (Resource)   (Gaming - In General)
Silveressa's comment on 2011-01-28 01:30 AM

Fun stuff, it promises to be even more special when they all stop to eat at the next inn and I serve my players what their chars ordered. (They 99% of the time, without fail, order the "house special" usually without even asking what it is first.) 

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A Dash of Salt
Articles  (Resource)   (Gaming - In General)
Silveressa's comment on 2011-01-28 01:31 AM

Forgot to vote.

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A Dash of Salt
Articles  (Resource)   (Gaming - In General)
Silveressa's comment on 2012-08-08 07:33 PM

Rim world Settler Sweetbread

Originally created by rim world colonists in the 'verse as a nutritious, but easy to make dessert, often served with sweet butter cream and caramel nut sauce, this bread quickly became a favorite of of both Firefly ship captains and companions alike.


2 cups warm water (heat to 110 degrees F/45 degrees C)

1/4 cup of clover honey (or alternatively 2tbsp of honey, 2tbsp cup of real maple syrup)

1 1/2 tablespoons active dry yeast

1 1/2 teaspoons salt

1/4 cup virgin olive oil

6 cups unbleached bread flour


In a large bowl, dissolve the honey/maple syrup in warm water, and then stir in yeast. Allow to proof until yeast resembles a creamy foam. (approximately 5-10 minutes)

Mix salt and oil into the yeast. Mix in flour one cup at a time. Knead dough on a lightly floured surface until smooth. (Rubber gloves or well floured hands is recommended to prevent sticking.)

Place in a well oiled bowl, and turn dough to coat. Cover with a damp cloth. Allow to rise until doubled in bulk, about 1 hour.

Punch dough down. Knead for a few minutes, and divide in half. Shape into loaves, and place into two well oiled 9x5 inch loaf pans. Allow to rise for 30 minutes, or until dough has risen 1 inch above pans.

Sprinkle generously with sesame seeds along the tops

Bake at 350 degrees F (175 degrees C) for 30 minutes.

Recipe Variations

For a more meaty and filling bread that goes well with Stews and rich meats, reduce the amount of honey to 4 tablespoons and substitute 1/4 cup of bacon grease in place of olive oil.

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A Dash of Salt
Articles  (Resource)   (Gaming - In General)
Silveressa's comment on 2014-04-09 02:12 AM

Grimlock's Garlic Butter

A famed recipe of Grilock, Dwarven cook of the Icebeard army. He Successfully used this recipe to not only provide flavor to otherwise bland meals, but also improve the breath of some of his less hygienic battle companions.

Ingredients: 3-4 cloves of fresh garlic 1 & 1/4 stick of salted butter 1/4 cup of cream cheese 1 tsp of pepper (optional) 1/4 tsp- 1 tsp of salt (depends on how salty you want the garlic butter less if you're cooking with it, more if you plan to put it on Italian bread or as a dipping sauce for pizza.)


Preheat oven to 375 F

Slice the tops of the garlic cloves off about 1/6th of the way down so the tops of each individual garlic piece inside the clove is visible

Place cloves in small baking dish and cover the top of each one with a small pat of butter (this is where the quarter stick comes in although you prolly won't use that much)

Set out the stick of butter and cheese to soften while the garlic cooks.

Cover and bake @ 375f for approximately 40-50 minutes (until the butter has caramelized the garlic and is a light golden brown.)

Warning! The smell of roasting garlic will give you a major case of the munchies so do it right before dinner.

Remove from oven and allow to cool, then remove the individual pieces of garlic from the clove with a fork, tweezers, or tooth pick (they should slide out easily, I prefer to wear rubber gloves and remove them by hand, it's quicker.)

Mash garlic into a paste with a fork, add salt, pepper, butter and cream cheese, mix with a spoon until fully blended.

Refrigerate and enjoy! It should keep for around 3-4 weeks + without any issue, although it will get stronger after the 3rd week.

(You can also freeze it for a few months if you see a need, but it tastes better when made fresh as needed)

You can also skip the cheese if you'd prefer and the garlic butter will be nearly as good.

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The Mogrolyth
Lifeforms  (Constructed)   (City/ Ruin)
Silveressa's comment on 2008-12-25 12:09 AM
A nasty and useful piece of work, perfect to throw against any undead hunter that's getting "too big for their britches."

I also particularly like the plot line you provided in your later reply; I'm thinking of using it for a one shot advneture sometime soon.

All the praise aside I did notice one small technical error with the sub:

The mogrolyth cannot be dismembered, - any object is able to pierce through the flesh, but the bone cannot be shattered or cut.

The human skeleton is not actually held together by the bones themselves, but by the tendons and muscles surrounding them. (as anyone who has dislocated a shoulder or cut up a thanksgiving turkey can attest to)

Thus after killing it, a knowledgeable char (any char that's butchered an animal for food) could dismember it with a little gruesome work and a few minutes of effort.

Of course the chances of the heroes knowing dismemberment is the only way to destroy the creature are pretty slim. (although the second time they face it they'll likely decapitate it after death knowing most chars.)

5/5 (4.5 for the sub itself, +0.5 for the extra plot suggestion added as a comment) Go to Comment
The Poison Eaters Tribe
Lifeforms  (Intelligent Species)   (Forest/ Jungle)
Silveressa's comment on 2011-01-29 03:14 AM

A useful and nasty addition to any jungle, given their non magical nature they work equally well in post apocalypse and sci-fi campaigns too, which is a nice plus.

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Campaigns are like Plants
Articles  (Humor/ Editorial)   (Game Mastering)
Silveressa's comment on 2011-01-23 04:51 PM

Did this get corrupted/cut off somewhere before the end?


The last sentence: "If you don't the scenario might be stale and the run go" seems to be left hanging and that paragraph unfinished. (with holding my vote and feedback until I can read the entire thing.).

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       By: CaptainPenguin

Recently, agents of a necromancer's guild known as the Guild of Morticians have been seen slinking around the graveyards in the metropolis of Jeffsport. They have been seen with many small undead creatures, leading to speculation that someone may be digging up the corpses and selling them to the Guild of Morticians. The Jeffsport Civil Authorities Office and various splinter groups thereof, including the famous Blue Lampsmen (the Jeffsport city guard), have issued a bounty of 100 silver pieces for information leading to the capture of whoever is selling the corpses to the necromancers, and a 30 gold piece bounty on any member of the Guild of Morticians.

Ideas  ( Plots ) | July 5, 2003 | View | UpVote 0xp