Strolen\s Citadel content. 
The Five Orders of Ivory Tower
Society/ Organizations  (Political)   (Country/ State)
Shadoweagle's comment on 2013-09-15 06:32 PM
I like your secret of the slumbering dragon - it would be interesting to see that expanded; perhaps as a historical piece.

so we have a ruling body, Diplomats/Lawyers, Military, Sorcery, Teachers, Tradesmen(and outsiders), and a secret service; a nicely rounded society to cover most major aspects of life. Also, I am fond of all things desert! Go to Comment
30 Dimensional Fatigue Events
Plots  (Crisis)   (Encounter)
Shadoweagle's comment on 2013-09-15 06:39 PM
Each of these is a handy springboard plotling in itself, easily expandable into something useable! A great 30 Go to Comment
Eshnes Pehe - The Blood Drinker
Items  (Melee Weapons)   (Magical)
Shadoweagle's comment on 2013-09-15 06:47 PM
Oh yeah, this is a nice, fearsome object. I would have it in the hands of a villain, for sure; at first/low levels the pc's will just hear rumours of the villain slaughtering people in the lands, and as the campaign draws on and their levels are raised, the foe will become more prominent in their adventures, and they will learn of the rough-shaped dagger the foe possesses. Go to Comment
Devouring Fire
Lifeforms  (Third Kingdom)   (Other)
Shadoweagle's comment on 2013-09-11 08:46 PM
I like Sveridan's Torch - it makes him seem a touch necromantic through demonic power; creating 'undead' thralls by enshrouding his victims to do his bidding.
Also, that they are manifestations of gluttony make sense - they live to consume everything.
A worthy, wily demonic lifeform - I am interested to hear of the demon which these creatures are spawned from. Go to Comment
Reliquary of the Rotting Legion
Items  (Wand/Staff/ Arcane)   (Villanous)
Shadoweagle's comment on 2013-09-11 08:50 PM
An object suitable to enhance undead which PC's face, rather than have them own it. It could be a useful item to confound PC's who think they know how things work, by having the undead they are facing suddenly work tactically! Go to Comment
Demonic Pipe Organ
Dungeons  (Underground)   (Puzzles)
Shadoweagle's comment on 2013-09-10 08:42 PM
Update: Added some Horizontal Rules to try and help space the sub out. Dang thing >:| Go to Comment
Demonic Pipe Organ
Dungeons  (Underground)   (Puzzles)
Shadoweagle's comment on 2014-05-19 06:52 AM
The greatest compliment that can be received is knowing that someone's used my stuff :) That's why I write here, and it inspires me to write again. Thanks Father Stabbingston! I would love to know how it's received! Go to Comment
Refuge Beneath the Waves
Locations  (Regional)   (Water)
Shadoweagle's comment on 2013-09-10 01:09 AM
So cool, Moon. You've re-created a post-apocalyptic world under the sea; have you played Bioshock? It seems to have influences of it in here.

I'm sure each settlement will become more and more unique as time goes on, with their own lifestyles and superstitions - the ones without rail access will probably become especially eccentric with less access to other folk. This way, new religions and cults and societies can be forged out of the settlements; if the pcs have to visit a settlement that has been isolated for decades they may find themselves attacked as heretics!

You've flipped the world upside down with this: as the sea becomes more well known and mapped, it is the land which becomes like the ocean, unexplored and mysterious! Go to Comment
The Most Serene and Devoted Temple of the Moon
Locations  (Establishment)   (Any)
Shadoweagle's comment on 2013-09-07 06:11 PM
This is nice, and i think would fit more as a fairy tale in a game about the sun and moon, than an actual physical place.

Short and sweet, and with good imagery. Go to Comment
Dwarven Calendar
Systems  (Societal/ Cultural)   (Specific)
Shadoweagle's comment on 2013-09-06 10:02 PM
It is what it is: an in depth and sensible calendar and time system for dwarvish folk.

I would say that it would be unlikely that there are geysers in every dwarven population that burst every hour; which leads me to think that the way around this is making the time largely subjective and having the adaptability that dwarves have with changing time systems (and their stubbornness) if a dwarf goes to another locale with a geydir that actually erupts 1 1\3 hours, they would simply deny that the time is different and say that it is correct, even though the day technically is a fair bit longer.
just like when they are on the surface and adapt to the surface time, they will adapt to different variable dwarf-locale times. Go to Comment
All Quiet on the West Third Street Front
Articles  (Fiction)   (Gaming - Genre)
Shadoweagle's comment on 2013-09-05 08:40 PM
This tale made me smile. I enjoyed the parallels you presented between the simple snow-fight and war. A well written short tale.

I'm somewhat at a loss as how to vote on it though, since I don't really see a lot of short stories in here. Nevertheless, I'll give it a 4 - well written and made me smile. Go to Comment
Stout Lagerale
NPCs  (Minor)   (Combative)
Shadoweagle's comment on 2013-09-05 08:53 PM
I read through all of this thinking 'hey, this guy is pretty cool!', and then I saw your disclaimer at the end and Gossamer's comment about it being very similar to a lot of things she had already seen :(

whellp, I'm not as well versed as others in this stuff, and this sounded fun to me, so I'll give you that extra bit of score! Go to Comment
The Hedge Maze
Lifeforms  (Constructed)   (Plains)
Shadoweagle's comment on 2013-09-05 09:05 PM
Its a handy maze which can be slotted into any number of campaigns, just by slapping whatever goal the party needs to accomplish in the tower in the middle. Go to Comment
Hell Knight: The Tragedy of Celsia Rimeheart.
NPCs  (Major)   (Combative)
Shadoweagle's comment on 2013-09-05 03:19 AM
It appears I am having issues with spacing and paragraphs when I write up submissions directly in the editor; apologies if this makes it a more difficult read! Go to Comment
Hell Knight: The Tragedy of Celsia Rimeheart.
NPCs  (Major)   (Combative)
Shadoweagle's comment on 2013-09-06 07:15 PM
Fair call, Gossamer. I get caught up in expanding the story and then it just grows too much. I think I will try and set myself a limit for some future subs. Go to Comment
What Is A Dwarf
Items  (Books and Scrolls)   (Non-Magical)
Shadoweagle's comment on 2013-09-05 09:50 PM
Will Matteus Carter be a recurring character in future transcriptions? :p

I like the way you structured this sub; what we are reading is Matteus's interpretation of this poem and it may not be correct, which means if anything is wrong about this sub for your own dwarves in your specific game, you can explain it away due to the interpretation.

Go to Comment
The Needwain
Society/ Organizations  (Political)   (Local)
Shadoweagle's comment on 2013-09-02 07:38 PM
A nice snippet which is vague enough to be adapted into many games! Go to Comment
Locations  (World)   (Any)
Shadoweagle's comment on 2013-08-31 06:09 PM
Hoo hah! The demons in Atheus are the people of Atheus! That's twisted! So in effect, without knowing it they are enslaving their own ancestors as slaves! Really interesting take on demons and hell, Caesar; I like very much!

Jacob Latris has unwittingly come upon the source of magic in Atheus itself, not to mention the means to manufacture demons for his own purpose! A dangerous gift to bestow on someone if his questionable morals and sanity!

I like that the idea of the afterlife and congeria are nothing like what Atheans expect. What a demoralizing thing to know if they ever find out that when they die they may just be processed and turn into chaotic monsters. Go to Comment
She Who Dreams
NPCs  (Major)   (Political)
Shadoweagle's comment on 2013-08-31 06:37 PM
This sub is worthy!

I think this is great, LS! This would be great for a historical npc, and snippits of it can be used in multiple games.

it has a very nice storytelling aspect to it, reminds me of the old CaptainPenguin Subs from years ago. Go to Comment
OSF-05 - Wasp's Nest
Items  (SpaceShips)   (Combat)
Shadoweagle's comment on 2013-09-02 07:44 PM
I love the idea of the wasp venom missiles; so they are designed to get within a proximity of the target and explode in a shotgun style scatter? Really devastating! Go to Comment
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       By: ephemeralstability

"...the city was built on many levels, linked by stone bridges. But with the improvements in diet and corresponding increase in stature and strength of the populace, these bridges became too low, and the people would hit their heads. The bridges were eventually done away with in 1764, but the scars on the walls where they once jutted out remain, and in Low Bridge Street there is still one extant bridge, measuring about 6' high." - Chronicler Rasill, Mondopedia, Vol II (The Lands of Hyellia)

Ideas  ( Locations ) | May 26, 2003 | View | UpVote 1xp