Cleaned up the formatting uglies, and I would like to thank Moon for checking his sources on the matter. The zettelette was an important application of the new paper industry, and I thought it would give Vandy a more progressive/modern feel without sacrificing the essence of the genre setting. Go to Comment
Interesting, though I think the purple flatware is going to clash with the blue sauce. In all seriousness I like the scorned chef concept, kinda imagining a Wolfgang Puck like chef with a bone to pick. Perhaps he works with the guild since they would be able to smuggle in those dandy little things that make the sauce so expensive, so that he is able to let the riff-raff the nobles snub dine on the same foods they pay through the nose for. Good turn-about. Go to Comment
I am surprised that no one has thought of this before, I think I should smack myself in the head for not coming up with it myself. it is both elegant in its simplicity and its utility, making it in a regular commodity in a high magic setting (elemental aspected rugs?) to being to focus of a low magic campaign.
The rug could even be used as a garment against the elements, or worn as a mage's robes toga/sarong style. Go to Comment
The main inspiration was looking in the Societies section and seeing that there was not one society entry for Artistic/Performance and decided that there needed to be at least one entry. As for the Pussycat Dolls doing Shakespeare, no idea where that came from. Go to Comment
A failed wizards apprentice, Carravi is a genial and well spoken man and one of the few tailors who frequents the Black Market. While his wares are not illegal, they are valuable to the criminal intent, and are quite pricey. He flashes a black cloak and tells that he took a swatch of midnight sky and sewed it into the lining. Once worn, the Thief gets bonuses to hide. nother gray cloak was woven from cloth that was drawn from mist and fog and woven into physical form.
A consumate socialite, Carravi is possibly the most friendly face to be seen at the market. Go to Comment
yeah, I know it should technically be my submission, but Murometz worked for a long time on this and I really mainly helped with the organization and the day to day planning. He did all the background information, the guilds, and the entire base idea was his.
While I find the description of the dagger hard to visualize (is it a normal dagger with designs and such on it or is it a collection of blades, flanges, loops and such?) The backstory is great and this is a nice take on the Singing Sword motif. Nice work. Go to Comment
A good and useful item, I would imagine it creating a sort of sympathetic bond between horse and rider (or animal and rider in the case of non-equines). To keep it from being overused/abused or otherwise mass produced, I would limit who could actually use it. I would say that to someone completely uneducated in horsemanship it would not very much for or against the rider or mount. A certain level of experience would be required, making it ideal for tempermental and dangerous mounts who tend to be the best for combat. A dull horse lacks the fire needed to withstand the rigors of battle, while an overly active horse is too easily frightened and tires quickly. Go to Comment
Ah, well presented a neat idea. I think it would be more reminescent of the Tower of London rather than a prison camp, its prisoners being sorcerers, and patricians rather than commoners. Go to Comment
This is a scroll that plumbs into the darker side of the human psyche. While it may be fun to devise ways to torture and abuse PCs and NPCs in new, creative and cruel ways; it is easy to overlook the humanitarian aspect. When dealing with torture in a game it is important to remember than any good aligned character should have serious qualms about using this form of abuse. Lawful characters moderately so. Go to Comment
Summon with care, for the Ink Drinker cares not what tome it feasts upon, but with great care a wise summoner may tie a drinker to his will by means of Hermetic bindings. Thus he gains an ally to destroy the works of his enemies and a lever to hold over those who would plot treachery against him whilst claiming alliance. To the clergyman who summons the drinker to devour a wicked book, forget not that the drinker is a creature of evil and darkness and one must balance the evil of the tome to be destroyed to the evil of the demon called forth.
A bit short, and a bit too focuesed on Zun, rather than the entire five elemental system. I would have liked to have seen potential implements of ritual (canopic jars and mummified corpses for Egyptian-esque, or elaborate circles and pentacles for Hermetic). This makes it feel like any old rock would do fine for a sil spell. Go to Comment
At first, I was 'Oh crap, another Yu-Gi-Oh/Duel Master knock off' but once I got into the meat and potatoes of the submission, especially the five elements and the power scale being named instead of numbered, I was impressed.
At first, I was unimpressed with Kaboo (Kaboo? Kaboo!?) seeing him as the stereotype of the old man playing checkers in front of the gas station. I guess living in Appalachia has inured me to the charm of such things. It wasnt until I clicked on the text links, leading to the singing manticore that I cracked a smile. I like this sort of character in a game, though I think that Dimwitt, and Kaboo's name detract from the post. Go to Comment
In a small inn (the more remote the better), a man turns up dead. There are no wounds on his body what-so-ever, and he aboslutely reeks of garlic.
The man died of a curse that forced him to eat a clove of garlic a day or suffer the penalty. This gets really interesting if the body somehow appears on top of a someone the villagers are suspcious of.