Well, there were. I had them written down and what not, long with the names of those who helped them happen. But then I lost the document. And I started redoing the setting, anyway, and the Chimcherae, lovably hatable as they are, were slightly merged with the Egoyo, but mostly left for dead. Go to Comment
I like this. Dwarves actually moving, anbd with good reason too! I'd like to hear a little bit more about typical crews, though, and I'm with Echo on it needing a little more something unique. Go to Comment
Oh the Poetry! Oh the Evil! Oh the Muruality!
This deserves many an HoH! Perhaps it will even acheive Golden sub status! Perhaps I will stop using exclamation points!
Highlight of the sub: The crow lives not by power, but fear. Go to Comment
Quite simply, four sentences does not constitute a post. While I'm at it, why are they feared? What causes them to roam the plains? Furthermore, what type of rune-inscribed/enchanted weapons can they be destroyed with, and again, why? Go to Comment
Hooooooo boy! This is a great post, as Moon and Mourn said, a little national-geographic, but I side with the good hunter in saying that's the sort of thing I like. I'm looking forward to seeing more of your posts, Appy! Go to Comment
The seafaring people of the Southern Islands value their ships greatly, as do other maritime nations. However, they take the beliefs about ships a bit further. A ship's name is very important, once it is named it shouldn't be renamed anymore, ever; most renamed ships seem to fail sooner or later. Ships do not tolerate parts from other ships, a single board from a wrong source can cost sailors their lives, so it is said.
Most ships are identified as female, very few as male, though there is no tale of how their personality is identified; it has nothing to do with the name, for example. The Clarissa (a well-known male ship) is said to like good wine. So whenever sailors or passangers drink, they have to spill a glass for the ship, too. But that is only the most known example.