Strolen\s Citadel content. 
Changing faces
Plots  (Coincidence)   (Side-Quest)
Drackler's comment on 2006-03-31 09:55 PM
Updated: Thanks guys Go to Comment
Changing faces
Plots  (Coincidence)   (Side-Quest)
Drackler's comment on 2006-11-17 10:07 AM
Updated: Rewrite Go to Comment
Changing faces
Plots  (Coincidence)   (Side-Quest)
Drackler's comment on 2009-03-28 09:31 PM
Updated: Rewrite: better grammar and flow over-all. More fleshed out. Go to Comment
Rod of Age Switching.
Items  (Wand/Staff/ Arcane)   (Magical)
Drackler's comment on 2006-03-31 04:56 PM
Sure I just forgot some stuff. Go to Comment
Rod of Age Switching.
Items  (Wand/Staff/ Arcane)   (Magical)
Drackler's comment on 2006-03-31 05:09 PM
Updated: I was asked to fill in some more detail and so forth. If anyone wants some more of that kind of stuff then just post. Go to Comment
Rod of Age Switching.
Items  (Wand/Staff/ Arcane)   (Magical)
Drackler's comment on 2006-03-31 06:24 PM
Updated: More Background Go to Comment
Rod of Age Switching.
Items  (Wand/Staff/ Arcane)   (Magical)
Drackler's comment on 2006-04-01 08:20 AM
Thanks manfred, I do need to fix that. Go to Comment
Rod of Age Switching.
Items  (Wand/Staff/ Arcane)   (Magical)
Drackler's comment on 2006-03-31 09:24 PM
Sorry i'll fix it O.o Go to Comment
Rod of Age Switching.
Items  (Wand/Staff/ Arcane)   (Magical)
Drackler's comment on 2006-03-31 09:33 PM
Updated: Thanks Cheka man! Go to Comment
Rod of Age Switching.
Items  (Wand/Staff/ Arcane)   (Magical)
Drackler's comment on 2006-03-31 09:34 PM
Updated: Thanks Pariah! Go to Comment
Rod of Age Switching.
Items  (Wand/Staff/ Arcane)   (Magical)
Drackler's comment on 2006-04-01 08:24 AM
Updated: Thanks everyone Go to Comment
Rod of Age Switching.
Items  (Wand/Staff/ Arcane)   (Magical)
Drackler's comment on 2006-04-01 09:43 AM
1)I changed it because that was really a good idea and i had not thought of that, 2)the reason that you can use it so often is because it is supposed to give you the disease

well thanks anyway manfred Go to Comment
Rod of Age Switching.
Items  (Wand/Staff/ Arcane)   (Magical)
Drackler's comment on 2006-04-01 01:29 PM
Updated: MoonHunter gave some very good advice, and i'm sorry if i have offended anyone with my work. Go to Comment
Rod of Age Switching.
Items  (Wand/Staff/ Arcane)   (Magical)
Drackler's comment on 2006-04-01 07:05 PM
That's just it he didn't, it also could be that Thok-the-goblin wished for a way to live forever, and got his wish just not the way he thought. Go to Comment
Rod of Age Switching.
Items  (Wand/Staff/ Arcane)   (Magical)
Drackler's comment on 2006-11-15 10:26 PM
Updated: Rewrite Go to Comment
Rod of Age Switching.
Items  (Wand/Staff/ Arcane)   (Magical)
Drackler's comment on 2009-02-25 06:07 PM
Updated: Rewrite: Cleared up grammatical problems and improved in a general sort of way upon how it reads. Redid the backstory, description (sightly), and the properties. Go to Comment
Songs Of Fantasy!
Plots  (Coincidence)   (Single-Storyline)
Drackler's comment on 2006-04-01 09:36 AM
Really good idea! Go to Comment
Torture Devices and Techniques
Articles  (Resource)   (Gaming - In General)
Drackler's comment on 2006-04-03 09:27 PM
I like the needle up the nose. Go to Comment
Mathom, the God of Delays
Systems  (Divine/ Spirit)   (Defining)
Drackler's comment on 2009-03-24 04:27 PM
I would not make the same joke that everyone else has about being delayed, except that I'm too busy right now.

Fhtagn! I've created a paradox! Go to Comment
Moonpool Vault
Dungeons  (Underground)   (Rooms/ Halls)
Drackler's comment on 2006-04-29 11:22 AM
This is an idea that would be good filler for a dungeon, or if your players
are paranoid weirdos who think every room has a huge dragon hiding in the shadows.:) Go to Comment
Total Comments:
275

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       By: Almar

While setting up camp for the night, the PC's are aproached by another group of adventurers who seem nice enough. The road is somewhat dangerous and the other group suggests camping together. The two bands split watches, one adventurer from each group watching at once. The night goes by without incident, the next day the PC's travel with the other group as they are going the same way.

The group consists of Hordel the ranger, who is skilled with the bow. Hordel is a quiet man who speaks little but appears quite skilled. Dremar is a barbarian who is a little excentric, he seems to be an excasive drinker and thiunk that battle is the solution to everything. He appears to be a stout and powerful fighter with his greataxe. Ferrin is the leader of the group, a rouge by trade. He is daft and witty, speaking with the PCs often and asking many questions. He fights with finesse with his rapier. Preminitat as a cleric but he will not say which god he worships. He uses his spells to empower and heal his party and fights with a club. He sticks close to Ferrin. Ferrin is a great talker and tells much of himself and his party, but asks even more about the history and capabilities of the PCs. He tells of some adventures his party has had, and they seem like an interesting group of mercenaries. Hordel is quite and has little interest in speaking with the PCs, he ignores most questions. He spends a lot of time with Dremar and sometimes Ferrin. Dremar seems to not care about any questions ansked to him, nor does he seem to know the answers. He seems battle hardened and is a simple man. Preminitat rarely starts conversations but will speak with the PCs. However, some of his accounts of the party's history seem to condradict those of Ferrin.

The Party spends another night and day with Ferrin's group. One of four things can happen on the third night.
1: While eating dinner around the fire, Ferrin gets into an argument with one of the PCs when he/she mentions the discepincies between Ferrin's stories and Preminitat's.
2: Hordel gets mad after repeated questioning about his life from the PCs.
3. Preminitat gets mad after repeated questioning from the PCs about what god he worships.
4: One of the PCs rejects the offer of a drink from Dremar and he takes it as an insult.
All of these scenarios result in a battle between the parties. If Ferrin's party is defeated and still lives he swears vengance. His party may then cross paths with the adventurers again.

Encounter  ( Locations ) | November 15, 2003 | View | UpVote 0xp