I agree with Scras here. The civilized calm of The Calm Alleys is certainly different from the dark violence that permeates even the best Thieve's Quarter. There is definitely overlap, but the two certainly aren't one and the same. Go to Comment
I find this to be an idea that is partially fleshed out, and I like where it's going, but it doesn't quite get there. It doesn't seem to be finished. It might be the lack of plot hooks. While this might be interesting to include in some campaigns, without ideas on how to use it it doesn't come across as useful.
Vote withheld until it's either continued or stated as not being changed. Go to Comment
I can see more uses for these things now than I did originally. I do like the concept, and could see these being a good investigation source in worlds where magic users can't sense the magic of others easily (if at all). Go to Comment
I know that there are inherent physics problems with doing things as said in this post, but since we're all suspending our sense of disbelief when considering extra-large creatures anyways, lets let our simplistic imaginations do the work for us.
Well, assuming that such a thing is even possible (which it isn't without magic or illusion), one would probably be able to take the strength that an animal or insect might normally have and multiply it by how large it grew.
A normal ant is said to be able to pick up 50x it's body weight. So if an ant were able to grow to ten times the size of normal, it's strength would be ten times as great as normal, making it able to pick up 500x it's own weight. So, if you wished to know how much a spider could pick up at 8', simply figure out what the size difference is, how much it can normally lift, then multiply the two together for your result.
Simplistic? Yes, but will it work in a fantasy setting without too many problems? Most likely. Go to Comment
A rather basic frame tale, opening up all the possibilities of the Garage Sale from Hell items/threads/etc. But, since it can be used for other stuff too, it gets a little extra boost of vote. Go to Comment
This 56 page phamplet is one that is quite useful to a smithy and wanted by most, yet hard to come by due to each copy being handwritten. The author is one Eye Yorn Darksmith, a certain psuedonym. While not willing to publish with his true name, the contents of the phamplet are very informative, listing almost every metal known to civilization, their properties (as ascertained by him), and their common/not so common uses within a mere 44 pages.
The final 12 pages list some mythological metals and their supposed properties, as well as a few potential applications should the metals truly exist.
This is a fairly recent work, dating back only a few decades. Go to Comment
The seafaring people of the Southern Islands value their ships greatly, as do other maritime nations. However, they take the beliefs about ships a bit further. A ship's name is very important, once it is named it shouldn't be renamed anymore, ever; most renamed ships seem to fail sooner or later. Ships do not tolerate parts from other ships, a single board from a wrong source can cost sailors their lives, so it is said.
Most ships are identified as female, very few as male, though there is no tale of how their personality is identified; it has nothing to do with the name, for example. The Clarissa (a well-known male ship) is said to like good wine. So whenever sailors or passangers drink, they have to spill a glass for the ship, too. But that is only the most known example.