I agree with Scras here. The civilized calm of The Calm Alleys is certainly different from the dark violence that permeates even the best Thieve's Quarter. There is definitely overlap, but the two certainly aren't one and the same. Go to Comment
I find this to be an idea that is partially fleshed out, and I like where it's going, but it doesn't quite get there. It doesn't seem to be finished. It might be the lack of plot hooks. While this might be interesting to include in some campaigns, without ideas on how to use it it doesn't come across as useful.
Vote withheld until it's either continued or stated as not being changed. Go to Comment
I can see more uses for these things now than I did originally. I do like the concept, and could see these being a good investigation source in worlds where magic users can't sense the magic of others easily (if at all). Go to Comment
I know that there are inherent physics problems with doing things as said in this post, but since we're all suspending our sense of disbelief when considering extra-large creatures anyways, lets let our simplistic imaginations do the work for us.
Well, assuming that such a thing is even possible (which it isn't without magic or illusion), one would probably be able to take the strength that an animal or insect might normally have and multiply it by how large it grew.
A normal ant is said to be able to pick up 50x it's body weight. So if an ant were able to grow to ten times the size of normal, it's strength would be ten times as great as normal, making it able to pick up 500x it's own weight. So, if you wished to know how much a spider could pick up at 8', simply figure out what the size difference is, how much it can normally lift, then multiply the two together for your result.
Simplistic? Yes, but will it work in a fantasy setting without too many problems? Most likely. Go to Comment
A rather basic frame tale, opening up all the possibilities of the Garage Sale from Hell items/threads/etc. But, since it can be used for other stuff too, it gets a little extra boost of vote. Go to Comment
This 56 page phamplet is one that is quite useful to a smithy and wanted by most, yet hard to come by due to each copy being handwritten. The author is one Eye Yorn Darksmith, a certain psuedonym. While not willing to publish with his true name, the contents of the phamplet are very informative, listing almost every metal known to civilization, their properties (as ascertained by him), and their common/not so common uses within a mere 44 pages.
The final 12 pages list some mythological metals and their supposed properties, as well as a few potential applications should the metals truly exist.
This is a fairly recent work, dating back only a few decades. Go to Comment
A nifty little encounter appropriate for any powerful sorcerer/magically adept monsters lair.
When the party have penetrated to an appropriatly impressive level/room they encounter The Door, this door is a vessel through which the Sorcerer/Monster can safely work against any intruders, the door is heavy duty iron bound studded oak wrought with craft skill and magic, set in the middle is a crystal orb, once the party get within a preset distance the orb flickers briefly as the door warns its "master" of the intruders, the master can then effectivly possess the door itself, this means that all movement the door is capable of (i.e. opening and closing) come under the control of the master, the master can also cast spells from the door as if he were there himself, all the while any damage that is inflicted in return merely damages the door, this will in effect ruin any of the parties chances of surprise, allow the master to assess the parties abilities while remaining safe and sound and finally will probably cause the party to waste some of their juicier items/spells on a chunk of wood and iron, and if the master happens to have a deadly spell or three it could also reduce the size of the party,
Of course if you wanted to be really nasty you could have the door open to admit one person and then slam shut on the second person (squish) whilst blasting away with every spell in the mastrs repetoir