Strolen\s Citadel content. 
Pyre, Guardian of the Flame
Items  (Armor)   (Heroic)
Chaosmark's comment on 2006-03-07 10:46 PM
Updated: Organized and clarified a few issues. Has now gone live. Go to Comment
Pyre, Guardian of the Flame
Items  (Armor)   (Heroic)
Chaosmark's comment on 2006-03-11 09:32 AM
Update: Added in the Constant Heat subsection, as I was reviewing my notes and realized I forgot to add it. Oops. Go to Comment
Dock Ward
Locations  (Neighborhoods)   (Water)
Chaosmark's comment on 2008-10-12 05:07 PM
In Scras' defense, I made the same mistake. Go to Comment
Dock Ward
Locations  (Neighborhoods)   (Water)
Chaosmark's comment on 2008-10-12 05:09 PM
A usable dock area. Fairly simple to lift and place into an existing city with little difficulty. Go to Comment
The Calm Alleys
Locations  (Neighborhoods)   (Any)
Chaosmark's comment on 2008-09-25 11:09 PM
I agree with Scras here. The civilized calm of The Calm Alleys is certainly different from the dark violence that permeates even the best Thieve's Quarter. There is definitely overlap, but the two certainly aren't one and the same. Go to Comment
Greenflies-Aquatic parasitic wasps
Lifeforms  (Fauna)   (Water)
Chaosmark's comment on 2007-08-27 07:33 PM
Blech. That's just really messed up. x.x Go to Comment
Manna Fleas
Lifeforms  (Ethereal)   (Any)
Chaosmark's comment on 2005-11-13 12:59 PM
I find this to be an idea that is partially fleshed out, and I like where it's going, but it doesn't quite get there. It doesn't seem to be finished. It might be the lack of plot hooks. While this might be interesting to include in some campaigns, without ideas on how to use it it doesn't come across as useful.

Vote withheld until it's either continued or stated as not being changed. Go to Comment
Manna Fleas
Lifeforms  (Ethereal)   (Any)
Chaosmark's comment on 2008-11-06 01:40 PM
I can see more uses for these things now than I did originally. I do like the concept, and could see these being a good investigation source in worlds where magic users can't sense the magic of others easily (if at all). Go to Comment
Fire ants
Lifeforms  (Fauna)   (Plains)
Chaosmark's comment on 2006-03-09 08:07 PM
I believe the entire point of this is to insert it as a random background piece into your game world, to give your players a laugh. And in that respect, it works. Go to Comment
Let's play cricket
Lifeforms  (Fauna)   (Any)
Chaosmark's comment on 2009-01-29 12:41 AM
Bumpage! Strange, interesting ideas to make your worlds different from normal. Woo! Go to Comment
Ogone flies
Lifeforms  (Fauna)   (Any)
Chaosmark's comment on 2008-11-06 01:43 PM
Woo. Magic gnats to annoy spellcasters. As a general rule, I would think that these and manna fleas should be immune to bug-warding spells. Go to Comment
Chaosmark's comment on 2005-11-13 01:16 PM
I know that there are inherent physics problems with doing things as said in this post, but since we're all suspending our sense of disbelief when considering extra-large creatures anyways, lets let our simplistic imaginations do the work for us.

Well, assuming that such a thing is even possible (which it isn't without magic or illusion), one would probably be able to take the strength that an animal or insect might normally have and multiply it by how large it grew.

A normal ant is said to be able to pick up 50x it's body weight. So if an ant were able to grow to ten times the size of normal, it's strength would be ten times as great as normal, making it able to pick up 500x it's own weight. So, if you wished to know how much a spider could pick up at 8', simply figure out what the size difference is, how much it can normally lift, then multiply the two together for your result.

Simplistic? Yes, but will it work in a fantasy setting without too many problems? Most likely. Go to Comment
Chaosmark's comment on 2005-11-13 01:22 PM
Indeed. Moonhunter's google-foo would be helpful as of now, for mine powers are not strong...*cries* Go to Comment
Cells in The Western Bogs
Locations  (Establishment)   (Swamp)
Chaosmark's comment on 2007-01-14 05:11 PM
Only voted Go to Comment
The Variscan War
Plots  (Event)   (Mini-Campaign)
Chaosmark's comment on 2007-07-14 07:24 PM
Daaaaaaaang. Very nicely done. Go to Comment
A Large Wood Jewelry Box with NickNacks in it
Items  (Jewelry)   (Magical)
Chaosmark's comment on 2007-10-12 12:50 PM
A rather basic frame tale, opening up all the possibilities of the Garage Sale from Hell items/threads/etc. But, since it can be used for other stuff too, it gets a little extra boost of vote. Go to Comment
Retirement Plan Ring
Items  (Jewelry)   (Villanous)
Chaosmark's comment on 2012-03-02 02:13 PM


Still liking this, years later. Great idea, totally making an appearance with my next mage PC. (What, you thought NPCs were the only ones who want immortality?)


Go to Comment
Pet's Collar
Items  (Clothes)   (Villanous)
Chaosmark's comment on 2005-11-13 08:31 PM
Talk about baaaad thoughts. Two words: RPG Bondage. *hides* Th' horrah, th' horrah! Go to Comment
Estate Sale - Lot 14
Items  (Other)   (Villanous)
Chaosmark's comment on 2007-08-26 08:27 AM
Man. The GSFH codex is a large one, and one I know almost everyone on Strolen's likes. So why is there only one vote on this entry?

I think there could be more done with it than just these few items though. Nice job on them though. Go to Comment
Books
Items  (Books and Scrolls)   (Non-Magical)
Chaosmark's comment on 2005-11-15 06:13 PM
Of Metals and Their Uses
~by Eye Yorn Darksmith

This 56 page phamplet is one that is quite useful to a smithy and wanted by most, yet hard to come by due to each copy being handwritten. The author is one Eye Yorn Darksmith, a certain psuedonym. While not willing to publish with his true name, the contents of the phamplet are very informative, listing almost every metal known to civilization, their properties (as ascertained by him), and their common/not so common uses within a mere 44 pages.
The final 12 pages list some mythological metals and their supposed properties, as well as a few potential applications should the metals truly exist.
This is a fairly recent work, dating back only a few decades. Go to Comment
Total Comments:
1020

Join Now!!



       By: Grendel

The Door

A nifty little encounter appropriate for any powerful sorcerer/magically adept monsters lair.

When the party have penetrated to an appropriatly impressive level/room they encounter The Door, this door is a vessel through which the Sorcerer/Monster can safely work against any intruders, the door is heavy duty iron bound studded oak wrought with craft skill and magic, set in the middle is a crystal orb, once the party get within a preset distance the orb flickers briefly as the door warns its "master" of the intruders, the master can then effectivly possess the door itself, this means that all movement the door is capable of (i.e. opening and closing) come under the control of the master, the master can also cast spells from the door as if he were there himself, all the while any damage that is inflicted in return merely damages the door, this will in effect ruin any of the parties chances of surprise, allow the master to assess the parties abilities while remaining safe and sound and finally will probably cause the party to waste some of their juicier items/spells on a chunk of wood and iron, and if the master happens to have a deadly spell or three it could also reduce the size of the party,

Of course if you wanted to be really nasty you could have the door open to admit one person and then slam shut on the second person (squish) whilst blasting away with every spell in the mastrs repetoir

Encounter  ( Cave/ Underground ) | August 20, 2004 | View | UpVote 2xp