Herin are a number of ways your magic item might come into being, apart from something you order from your local wizard.
Possession is never as simple as you may think....
A list of subs looking for collaboration
One feature of Strolens are our generators, new and old. These let you generate some content or get a selection of existing content. Names, NPCs, Items, etc. Lots of different generators.
"Thandrar was seeing red, the frustration was building as he traded blow after blow with his enemy. Their blade lashed out and drew blood, but instead of weakening Thandrar, he was energized - the last straw! His pent up rage and frustration peaked and he smote his foe with such force as to bisect the fool, bathing himself, his blade and the floor in blood and gore."
The author's quips and comments on making the most of your first submission
Got a 30? Want a Generator? Read on!
Want to build a generator? Here's how!
A summary of the various Freetext Friday Freetexts, in one spot.
Bring out your Names!
Ruminations on the role of Magic and Food.
30+ Burial Customs for building cultures
Nooo!!! Don’t… touch that….
The Yugzhee, or "hedgehog-people", guard a great, secret treasure inside their giant burrowed lair. The mysterious Wall of Keys, a 12'x10', foot-thick, cold-iron, "wall", upon which, on iron hooks, hang 100 ornate iron keys of all shapes and sizes. Each key opens some heretofore un-openable barrier, door, or gate, in the particular game world of choice.
The PCs have come upon a great boon, except for the fact that the keys cease to function properly if separated from the iron wall for more than a few minutes. Higher level characters will be able to figure out how to take the wall "with them" via magic. Lower level characters will have to get creative.