These are not, in spite of their name, the eggs of actual Doppelgangers...
Youth passes quickly for this race of elves, though middle age lingers for millennia. They have no love for the forests or other natural places, preferring their carefully crafted and tended walled cities.
A collection of Ophidian weapons for your perusal.
Some times an unruly spell needs to be taught a lesson...
The Hydra Anemone is a powerful ambush predator found off the hidden Isle of Manjoo. The sorcerous energies there undoubtedly spawning this submarine horror.
Herin are a number of ways your magic item might come into being, apart from something you order from your local wizard.
An item to aid those who seek to be hidden in the shadows...
Possession is never as simple as you may think....
Look up! Look Waaaay up!
"Seriously, how many books does he have?"
"Again? Okay, where the hell did that come from? He's cut off, damnit!."
A means to deliver a pointed message...
Although you may understand my reluctance at providing these details, my friends, I understand also how important this information is to your vetting of my character.
I have the pleasure of working with a small cabal of motivated - partners.
“No! I didn’t steal those! It was the bleedin’ cloak I tell you!”
A fine brass ring adorned with the figures of pigeons and doves.
A very useful tool for a worker of magic.
Those fancy robes are not just for show.
Few know of this place, and far fewer know of its location. This is a good thing, for nothing wholesome comes from here.
They appear to be very dark, overly large worms - perhaps a handspan in length and half as thick as a finger. That and their matt, dull skin marks them as something other than a typical earthworm.
Ildran is a cold blooded murderer who prefers fire over all other methods. He immolates his victims by trapping them inside wooden structures and then torching them. He is also meticulous about eliminating witnesses quickly and finally.
A group that wished to be 'ever-living' instead was cursed with 'never-dying'. Thier flesh rotted and fell fromthier bones but still they lived on. Now as skeletons they continue thier quest to remove thier curse. As skeletons they differ in that they do not need controlled or summoned. They are fully fledged NPCs with drives or ideas of thier own. Stabbing and slashing weapons would not affect them.