A troupe of players has made a rare stop at the local fair. There are plays, fortune tellers, games of "chance", and more! Great fun for all.
Do not meddle in the affairs of wizards... -- Gildor, via J R R Tolkien
A charitable organization that might have a darker side.
A young sorcerous vampire with a penchant for making zombies.
An exploration of the differences between sorcerous and cultic vampires.
Perhaps those that practice elemental magic begin to take on characteristics associated with their chosen element. For instance, an earth elementalist might be prone to agoraphobia, while air and possibly fire elementalists might have problems with claustrophobia. Water elementalists might always seek the path of least resistance. A fire elementalist might have a cat's opinion of water. This could also apply to physical differences. Fire elementalists might have a freakishly high metabolism and a permanently high body temperature. Water elementalists would probably never get dehydrated, but might slow down a lot when it's cold. Etc, etc.