Siren no Orakio's SubmissionsReset Sort

Siren no Orakio
April 8, 2016
Hits: 1151
Comments: 8
Ideas: 0
Votes: 5 / 2.900000
Godmarked    NPCs  (Extras)   (Religious)

To be touched by a God is to be drawn from this world, and into another.

Siren no Orakio
April 6, 2016
Hits: 1398
Comments: 5
Ideas: 0
Votes: 4 / 4.500000
Atarkhul, Lord of Passions    Society/ Organizations  (Divine/ Spirit)   (Specific)

Love. Hate. Lust. Pride. Greed. Many are the emotions that can inflame the human heart, and of the brightest and strongest of all of these is born, Atarkhul Prince of Passion.

Siren no Orakio
April 4, 2016
Hits: 1380
Comments: 13
Ideas: 0
Votes: 8 / 4.250000
The Valley of Shifting Shadow    Locations  (Other)   (Tundra/ Arctic)

Far, far to the south, where east and west meet and become north, there is a valley, carven not by the slow slide of the world's rocky skin over her firey heart, but rather the wind and water have carven it, deep and narrow, folding away from the sun. Here, at its deepest depths, the Light never reaches. Here, at the top of the bottom of the world, lies the place which Shadow and Darkness have dedicated to themselves.

Siren no Orakio
September 4, 2015
Hits: 1247
Comments: 5
Ideas: 0
Votes: 4 / 3.625000
Synthmen    Lifeforms  (Intelligent Species)   (Any)

After the horrors of the Scranja war, Humanity found itself in a predicament that it had not faced since well before the birth of civilization. Scattered to the solar winds, and very nearly the victim of genocide, many of the isolated pockets of mankind faced population bottlenecks, and the possibility of failure from inbreeding. The Synthmen were a part of the solution.

Siren no Orakio
September 3, 2015
Hits: 1231
Comments: 5
Ideas: 2
Votes: 3 / 4.000000
Direct Neural Programming Psychosis    Systems  (Knowledge/Lore)   (Specific)

Direct Neural Programming had been the dream of many education "reformists" and technocrats. The perfect way to teach skills, divorced almost completely from the requirement that human teach human. One single avatar of a skill could be used to propagate that skill until it became obsolete. Billions were poured into its development and marketing, thirsted for by corporations, the military, and politicians, each group wanting the surface and the sinister. But it was not to be.

Siren no Orakio
September 2, 2015
Hits: 920
Comments: 3
Ideas: 0
Votes: 3 / 3.833333
Order's Reach    Items  (Ranged Weapons)   (Campaign Defining)

An ancient weapon, forged by the First Ones, the terrible power of Order's Reach is as much a consequence of the nature of reality as it is blessed by the Divine.

Siren no Orakio
September 11, 2013
Hits: 1900
Comments: 6
Ideas: 0
Votes: 5 / 4.200000
Eshnes Pehe - The Blood Drinker    Items  (Melee Weapons)   (Magical)

A polished flake of porous stone, stained a deep, rusted brown, this once-hallowed knife contains traces of the eldest of magics.

Siren no Orakio
August 31, 2013
Hits: 1437
Comments: 6
Ideas: 0
Votes: 5 / 3.700000
OSF-05 - Wasp's Nest    Items  (SpaceShips)   (Combat)

The second of three star fighters launched by the Oraki immediately after the war with the Word of Creation, the Wasp is a short-flight, non atmospheric fighter designed for heavy firepower and survivability.

Siren no Orakio
August 29, 2013
Hits: 1277
Comments: 4
Ideas: 0
Votes: 3 / 3.666667
OSF-03 - Spinner    Items  (SpaceShips)   (Combat)

The first of the space superiority vehicles to be launched by the newly independant Oraki after the war with the Word of Creation, the Spinner is an inexpensive vehicle, designed for high mobility and simple maintaince. Meanwhile, a single idea drives the entirety of it's armarment; that the only difference between a rocket and a particle beam is the opening.

Siren no Orakio
August 28, 2013
Hits: 2141
Comments: 6
Ideas: 0
Votes: 5 / 3.900000
Oscv 02 Baleful Eye    Items  (SpaceShips)   (Combat)

The Baleful Eyes hang in the space lanes near the Sanctuary of the Oraki, standing ever-watchful vigil in the name of their safety. The first to sense, the first to see, they are a lynchpin of the world's defense.

Siren no Orakio
July 11, 2012
Hits: 1651
Comments: 6
Ideas: 0
Votes: 5 / 3.900000
Amulet of Dark Valor    Items  (Jewelry)   (Heroic)

Gather your hatred about you, and master it, my brothers. It is the strength behind your shield, the speed of your blade. Do not abandon it, for without it, you are empty indeed.

The Unyielding Rage

A tiny ampoule of steel and old, clotted blood, hung from a black iron chain, the Amulet of Dark Valor holds the drive of the furies.

Siren no Orakio
April 28, 2012
Hits: 1857
Comments: 13
Ideas: 0
Votes: 8 / 4.125000
Robes of the Heartmender    Items  (Armor)   (Magical)

The faded, yet oddly pristine robes of an ancient healer, this cloth radiates a palpable sense of comfort, of wholeness. 

Siren no Orakio
April 12, 2012
Hits: 1598
Comments: 3
Ideas: 0
Votes: 3 / 3.500000
The One Beneath the Waves    NPCs  (Scenario Based)   (Natural)

From time to time, one of the All can be divided from the One and All mind. This is a traumatic event, and it is rare that the severed member of the All survives, let alone becomes a solitary One. But from time to time, it can occur. Seeking succor from the desperate silence in its mind, the One Beneath The Waves has sunken himself beneath the oceans of Shamash II, and there it lies, seeking fruitlessly to soothe its injuries.

Siren no Orakio
December 15, 2011
Hits: 4027
Comments: 10
Ideas: 0
Votes: 6 / 4.250000
The Walls of Brightblade Keep    Locations  (City)   (Forest/ Jungle)

 

"Matron of the Sword, to you we gather.
This day we offer you our brother
For his service to you in life has ended
And now is the time for service eternal.
Take him into your Hold, our Lady
And let his faith stand testimony forever."
 
Siren no Orakio
August 9, 2011
Hits: 2438
Comments: 12
Ideas: 0
Votes: 9 / 3.833333
The Non    Locations  (Other)   (Other)

Those cast out of eternal life by the Great God Juffo find themselves lost forever in the Non. Here, away from both His Holy Warmth and the cold, harsh vengance of His Adversary, Zeln, there is truly nothing.

Siren no Orakio
November 27, 2010
Hits: 2121
Comments: 5
Ideas: 0
Votes: 4 / 3.750000
Kain-1    NPCs  (Scenario Based)   (Combative)

The failed prototype of the artificial race, the Oraki, it was Kain's misfortune to be found, and resurrected by those who bore a special hatred for his kind. Twisted now in mind and body, this monstrous man machine haunts both its kin and its former captors. 

Siren no Orakio
May 16, 2010
Hits: 1765
Comments: 6
Ideas: 0
Votes: 4 / 3.750000
MWP-6 'Red Lotus'    Items  (Ranged Weapons)   (Combat)

The sixth iteration of Micro-Arms founding invention, the MWP-6 is a compact anti-personnel weapon, designed for use in ship and station side environments, where failing to breach the hull is even more important than the destruction of the target. 

Siren no Orakio
April 13, 2010
Hits: 2242
Comments: 7
Ideas: 3
Votes: 5 / 4.100000
Medical Technologies of the Future    Systems  (Knowledge/Lore)   (General)

It is taken for granted that medical technologies will advance apace in the future, permitting rapid healing and perhaps even shaping of the human body. This submission is to provide possible flavors for that medicine to come in. 

Siren no Orakio
March 21, 2010
Hits: 2609
Comments: 11
Ideas: 0
Votes: 6 / 4.333333
Kayrun the Disintegrator    Lifeforms  (Unique)   (Space)

Silent and invisible, the only herald of the arrival of Kayrun the Disintegrator is the screams of his victims. 

Siren no Orakio
October 15, 2009
Hits: 2927
Comments: 6
Ideas: 0
Votes: 5 / 4.200000
Lifthrasir-1    NPCs  (Mythic/ Historical)   (Political)

The Eldest of the Oraki, and for long their leader, Lifthrasir-1 has helped his children survive the throes of their birth, and has at last stepped aside, so that his waning years do not bring harm to his people.

 1 2 3 4 5 6 >  Last ›

Siren no Orakio

Selected Count ( 180 )

Category Selection




Random Idea Seed View All Idea Seeds

       By: Almar

While setting up camp for the night, the PC's are aproached by another group of adventurers who seem nice enough. The road is somewhat dangerous and the other group suggests camping together. The two bands split watches, one adventurer from each group watching at once. The night goes by without incident, the next day the PC's travel with the other group as they are going the same way.

The group consists of Hordel the ranger, who is skilled with the bow. Hordel is a quiet man who speaks little but appears quite skilled. Dremar is a barbarian who is a little excentric, he seems to be an excasive drinker and thiunk that battle is the solution to everything. He appears to be a stout and powerful fighter with his greataxe. Ferrin is the leader of the group, a rouge by trade. He is daft and witty, speaking with the PCs often and asking many questions. He fights with finesse with his rapier. Preminitat as a cleric but he will not say which god he worships. He uses his spells to empower and heal his party and fights with a club. He sticks close to Ferrin. Ferrin is a great talker and tells much of himself and his party, but asks even more about the history and capabilities of the PCs. He tells of some adventures his party has had, and they seem like an interesting group of mercenaries. Hordel is quite and has little interest in speaking with the PCs, he ignores most questions. He spends a lot of time with Dremar and sometimes Ferrin. Dremar seems to not care about any questions ansked to him, nor does he seem to know the answers. He seems battle hardened and is a simple man. Preminitat rarely starts conversations but will speak with the PCs. However, some of his accounts of the party's history seem to condradict those of Ferrin.

The Party spends another night and day with Ferrin's group. One of four things can happen on the third night.
1: While eating dinner around the fire, Ferrin gets into an argument with one of the PCs when he/she mentions the discepincies between Ferrin's stories and Preminitat's.
2: Hordel gets mad after repeated questioning about his life from the PCs.
3. Preminitat gets mad after repeated questioning from the PCs about what god he worships.
4: One of the PCs rejects the offer of a drink from Dremar and he takes it as an insult.
All of these scenarios result in a battle between the parties. If Ferrin's party is defeated and still lives he swears vengance. His party may then cross paths with the adventurers again.

Encounter  ( Locations ) | November 15, 2003 | View | UpVote 0xp


Creative Commons License
Individual submissions, unless otherwise noted by the author, are licensed under the
Creative Commons Attribution-NonCommercial-ShareAlike 3.0 Unported License
and requires a link back to the original.

We would love it if you left a comment when you use an idea!
PayPal
Powered by Lockmor 4.1 with Codeigniter | Copyright © 2013 Strolen's Citadel
A Role Player's Creative Workshop.
Read. Post. Play.
Optimized for anything except IE.
0.0220