The body is a temporary host for a transcendental creature, though most of these creatures fail to transcend before the death of the host. I shall not fail.
The Unification War was a travesty, an act of naked fascism against frontier worlds so diverse and destitute that their submission was not worth the cost in lives, material, and hostility garnered. We, gentlemen, have created generations of enemies.
L. C. Vallandigham
The Patron Saint of Beverages, Hang-Overs, Regrets
Blessed be are those wed beneath apple tree
Common Falk Saying, the Midlands
Mercenaries and bounty hunters? We don’t need the help of scum like that.
30 mystical imps to perch upon your wizard’s shoulder and whisper the secrets of magic and the universe.
The Black Bard of Nihilism
Known as the Witch-Queen of Togaille, the White Lady, and the Liche Elfbane.
Cowardly maggots! Bow your thrice cursed heads and thank the goddess that you still draw unworthy breath!
Age is a terrible weight
A man of extremes
The grim and often belligerent denizens of the Grand Duchy of Nyir
Once a god, now something less…
A pioneer, visionary, alchemist and industrialist, archibald Ganse was a man well ahead of his time.
A noblewoman of mixed pedigree, patron of the arts and infamous for playing ‘the older woman’.
Many claim him to have been of their own, be they mages or clerics, thieves or warriors. Such was the legacy of Atal, the Wise Councilor.
Devoted to the Goddess of War, Prince Yakaw is second to none in the crafting and use of swords mundane and magical.
‘That’s a nice tunic you’ve got there, I think I’ll take it…’
Marv, the Brigand
Vagrants, vagabonds, gaberlunzies, gypsies, thieves, beggars and more, presenting a list of 30 of the downtrodden and desperate.
‘Remember Lais and do your job well, perhaps one day you’ll be a Princess in a foreign land.’
The Promise of many a brothel keeper.
An adventuress, Semma, has returned to her home village, but something has gone badly wrong: it's the furtive glances, the conversations that stop when she approaches, the childhood friends who now have no time for her. She returns to the town or city and enlists your party to help her find out what's going on.
The party must find out what is wrong: something (perhaps a Cthulhoid monster, perhaps a gang of vampires, perhaps just a bunch of bandits) is extorting obedience from the villagers by threatening their loved ones with at least death. Once the source is discovered, Semma and the party and a few brave yeomen (and women) must deal with the threat by finding its base and defeating it, and then deal with the remnant corrupted villagers who willingly served the Evil Force. These may prove to be the most difficult foe...