Scrasamax's SubmissionsReset Sort

Scrasamax
May 23, 2007
Hits: 3904
Comments: 6
Ideas: 0
Votes: 4 / 4.625000
Of Druids    Systems  (Ecological)   (General)

An article concerning the nature and role of druids in an RPG enviroment.

Scrasamax
April 16, 2007
Hits: 6150
Comments: 9
Ideas: 0
Votes: 7 / 4.857143
Paradigm Shift and Magic    Systems  (Mystical)   (General)

"a new (scientific) truth does not triumph by convincing its opponents and making them see the light, but rather because its opponents eventually die, and a new generation grows up that is familiar with it."

Max Planck

Scrasamax
March 29, 2007
Hits: 4687
Comments: 9
Ideas: 0
Votes: 6 / 3.666667
The Warcraft of Worlds    Systems  (Combat/ Warfare)   (General)

War is the biggest business of the future.

Scrasamax
March 17, 2007
Hits: 4956
Comments: 6
Ideas: 0
Votes: 5 / 5.000000
Elementals of Aterrizar    Systems  (Divine/ Spirit)   (Specific)

Thus do the spirits of the six elements take form beyond the norm of elementals of genre fantasy.

Scrasamax
October 23, 2006
Hits: 22205
Comments: 6
Ideas: 5
Votes: 2 / 4.000000
The Bestiary of Aterrizar    Systems  (Ecological)   (Specific)

Of creatures great and small

Scrasamax
October 16, 2006
Hits: 5822
Comments: 12
Ideas: 0
Votes: 10 / 4.100000
Falhathian Currency    Systems  (Mercantile)   (Specific)

Be it salt, wheat, silk or gold, money is money lad.

Scrasamax
October 10, 2006
Hits: 7901
Comments: 16
Ideas: 6
Votes: 11 / 4.500000
Tmesian Sorcery    Systems  (Mystical)   (General)

The art of putting spells within spells.

Scrasamax
September 2, 2006
Hits: 7698
Comments: 9
Ideas: 0
Votes: 7 / 4.500000
The Astral Sea    Systems  (Transportation)   (Specific)

The Sea that touches all shores.

Scrasamax
August 23, 2006
Hits: 15058
Comments: 14
Ideas: 16
Votes: 10 / 4.800000
The Sidereal Calendar    Systems  (Knowledge/Lore)   (Specific)

A composite calendar devised by magi based on the movement of the stars rather than the movement of the moon or the sun.

Scrasamax
August 20, 2006
Hits: 7812
Comments: 12
Ideas: 0
Votes: 9 / 4.222222
The Elven Art of War    Systems  (Mystical)   (General)

Elven soldiers, elven armies? What a human, and therefore shortsighted, idea…

Athiyk student quote

Scrasamax
August 13, 2006
Hits: 4853
Comments: 7
Ideas: 0
Votes: 8 / 3.562500
Zufa, god of Misplaced Things    Systems  (Divine/ Spirit)   (Defining)

Zufa is a trickster god, one who is cursed daily by those who suffer from his minor inconveniences.

Scrasamax
May 21, 2006
Hits: 11693
Comments: 10
Ideas: 7
Votes: 6 / 4.166667
Meta-Magic and Spell Components    Systems  (Mystical)   (General)

Somewhat system specific, but bear with me.

Scrasamax
April 8, 2006
Hits: 6365
Comments: 8
Ideas: 0
Votes: 8 / 4.187500
Elvenesque    Systems  (Architectural)   (General)

Organic elements, flowing lines, and an absence of sharp angles and corners all are elements of the Elvenesque style of architecture.

Scrasamax
February 7, 2006
Hits: 25985
Comments: 17
Ideas: 13
Votes: 9 / 4.444444
Low Sorcery    Systems  (Societal/ Cultural)   (Defining)

In too many games, role-playing takes a back seat to Kewl Powerz, a tag given to the multitude of spell lists, special abilities, and innate powers claimed by a character. Many times this is a problem of munchkins, or blowing up stuff becoming more important in a game than role-playing though alternate personas.

Scrasamax
December 18, 2005
Hits: 6519
Comments: 6
Ideas: 0
Votes: 6 / 4.166667
The Year of Red Leaves    Systems  (Mystical)   (Defining)

In the royal year 451, also known as the year of Red Leaves, something strange occured. A star fell blazing from the heavens, in to the Midlands. Imperial Wizardry could be sent to examine the object. However things changed in the area. Royal Viziers were unable to postulate a cause for the matter, but the fact that none of the countyfolk were alive led to the whisper of one, chilling word. Zombie.

Scrasamax
December 3, 2005
Hits: 15037
Comments: 56
Ideas: 14
Votes: 19 / 4.763158
Scrasamax's Guide to Orcs    Systems  (Societal/ Cultural)   (General)

Recently unearthed this gem of mine, and thought to post it. Its writing predates my joining of Strolen, and I found quite a few interesting bits in it. It is nearly completely written and I am going to endeavor to finish writing it out. Until then, I plan to post it here, perhaps a section a day or so. Enjoy, expand, criticism, comment.

 < 1 2 3 4

Scrasamax

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Random Idea Seed View All Idea Seeds

You Can't Go Home Again -- Thomas Hardy

       By: rickster

An adventuress, Semma, has returned to her home village, but something has gone badly wrong: it's the furtive glances, the conversations that stop when she approaches, the childhood friends who now have no time for her. She returns to the town or city and enlists your party to help her find out what's going on.

The party must find out what is wrong: something (perhaps a Cthulhoid monster, perhaps a gang of vampires, perhaps just a bunch of bandits) is extorting obedience from the villagers by threatening their loved ones with at least death. Once the source is discovered, Semma and the party and a few brave yeomen (and women) must deal with the threat by finding its base and defeating it, and then deal with the remnant corrupted villagers who willingly served the Evil Force. These may prove to be the most difficult foe...

Ideas  ( Plots ) | June 18, 2014 | View | UpVote 4xp


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