“Clear glacial water, spring barley, winter wheat and summer hops are what good ales are known for. The ale should not be too old or it will be stale or bitter, it must breath or the favor won’t be just right, and most importantly it should be chilled to just a hair above freezing, so the taste is sharp and crisp” ~ Taliwar Jil - Master Brewer, Far Doman
“Wolf, have you not heard, Red Riding left to college years ago and is married with 2 kids of her own, she has not come to Grandmother’s house for 5 years now. What have you done with Grandma, for if it is murder, the axe you will have.”
Worldly girl from a small northern berg, who likes to get in trouble.
“Odd style, you present yourself with.”
“Yes indeed, it suits me well enough.”
::lunge:: ::parry:: ::cross:: ::reposte:: ::parry::
“Strange you lead with your dagger, yet you attack in defend with your right…”
“I’d honor you with a flourish from my left but that would hardly be fair…”
“First blood it is, on guard!”
“A brand forged in the dying embers of the old gods, such that a pact was formed in the light of the new era. The birthing gods of the lands would attribute to man his due accord or be unmade from the power that bore them. So it came that man was able to vanquish the tribulations that followed.” ~ Caeracyn folklore.
...and the crow spoke of an age of eternal night and of the devouring of the sun. The sea will boil the blood of the maker, the sky will flood with a dark pestilence raping the land of all its bounty, and the mounds will break loose what death had acquited… So is the propecy of the end.
“I admit I cannot withstand it’s corruption, I am no goodly man but i do not wish for the end. Too much anger rests in Kadagan as well, who will keep it safe?” Nerrad the Transmuter
Pulsating dry white, red, orange and amber hues—- the air shimmered as the fire spirits leapt forth to and fro in the pyre. Tendrils of black carnal essence twined and twixed into the night sky barring the waxing moon from sight. The pyre burned bright as the brave and the cowardly both made their passage in preparation for the next battle and deep within the hellish inferno a golden hue developed separate from skeletal coals that breathed life with every breath of the conflagration.
The searing radiation of the holocaust gave way to the black heat as dawn emerged victorious of the night. The souls of the warriors had departed, but in corporal ashes remained a warm and coppery glow.
Darklings are a kind of Halflings living in the sewer of medium to large cities.
Even though they smell badly and are quite dirty, Darklings are friendly and clever.
They try to limit the knowledge about their existence to only a small number of trustworthy persons, including player characters.
Darklings trade in information. Money, weapons and magical items have no value for them. This is why they hide beneath the sewer grates, listening to all that is said in the city above.