Alchemists are found in many fantasy settings. If used properly, alchemists can add unique flavor to your game. But what is the story of that powerful person standing behind the counter? Why do they sell magic? I have thirty different answers to that question.
A mostly fleshed out 'wizard' character for your fantasy adventure.
Note from the Author: I originally created this background for a PC. You might find this background a little generic, but I found it sufficient to inspire complications from the GM's seat. This submission was heavily influenced by Harry Potter. If that hasn't sent you packing, enjoy.
An optional pantheon of deities for your fantasy setting.
A table of possible backgrounds, qualities, or features of a fantasy town or city. A world building tool for getting attention to the details.
The magic of Cannibalism or Asuramancy is the weird sister of Necromancy and a distant cousin to Alchemy, although Alchemy denies it.
A.k.a. Belcher, Fleshbag, Mr. Soupy, Spitter, or a Walking Cauldron
Support for your zombie legions...
Pronounced (Kelek-gun-dall)
Story & details of a demon lord trapped in a mortal shell
"We found 'im alright" mumbled Rizz the bandit, nursing a wound below his right eye. "'e was soaked in blood, 'ead to foot. But no matter 'ow much we tried to 'urt 'im, 'e just laugh'd and kept gett'n up. I don' think 'e'll be leav'n town like ya want'd"
A common mistake when writing adventures set in deserts is to assume that the climate is too ferociously hot to wear armor. Historically, most battles in deserts involved troops dressed in protective armor. Although they would have been miserable during the hottest part of the day or the hottest part of the year, desert weather isn't intolerably hot 24/7.
6xp
An ancient relic from a bird worshiping time.