MoonHunter's SubmissionsReset Sort

MoonHunter
December 1, 2005
Hits: 2875
Comments: 5
Ideas: 0
Votes: 3 / 2.666667
Growren:    Lifeforms  (Intelligent Species)   (Forest/ Jungle)

Growren are bear like people, who appear much like Giant Teddy Bears… and are as about as smart.

MoonHunter
December 1, 2005
Hits: 4387
Comments: 10
Ideas: 0
Votes: 5 / 4.400000
The Khor    Lifeforms  (Intelligent Species)   (Any)

The Khor are a monsterous and violent race that can grow to great size.

MoonHunter
December 1, 2005
Hits: 3471
Comments: 4
Ideas: 0
Votes: 4 / 4.375000
Children of HighFather    Lifeforms  (Intelligent Species)   (Any)

These are Elves of a different sort. Not quite a new take. The HighFather is the father of all his race. He is immortal, powerful, and a strong physical presence. His memory is quite powerful- it is the races way of immortality - to be remembered by the HighFather.

MoonHunter
December 1, 2005
Hits: 4392
Comments: 6
Ideas: 6
Votes: 1 / 3.500000
Dreaming Lord and String of Worlds Cosmology    Systems  (Divine/ Spirit)   (Defining)

The worlds are nothing more than bubbles on the strings on the plane of dreams.

MoonHunter
November 30, 2005
Hits: 9448
Comments: 3
Ideas: 13
Votes: 3 / 4.500000
True Trolls - A New Take On Trolls    Lifeforms  (Intelligent Species)   (Any)

I was spending some time reading some Rune Quest, Changeling, and Castle Falkenstein material and remembered why I hated most of the Trolls found in the majority of “Psuedo Medival, Eurpoeanesk Fantasies”.  So once again, I charged up my rant muscles and….

MoonHunter
November 30, 2005
Hits: 19213
Comments: 17
Ideas: 17
Votes: 12 / 4.791667
Garan- The Name of Magic    Systems  (Mystical)   (Defining)

Magic is a living entity, simple and non-sentient, but reactive to large-scale emotional states. Its name, like we might call a dog, “Dog”, is Garan. It is better to think of it as a huge astreal vine like plant, rather than an animal.

MoonHunter
November 30, 2005
Hits: 4168
Comments: 7
Ideas: 0
Votes: 4 / 4.125000
Making a Magic System - a psuedo FAQ    Articles  (Resource)   (Game Mastering)

Everyone wants to make a magic system for their game, be it THEIR GAME SYSTEM or another. So have fun and do it. Just a few things I want you to think of.

MoonHunter
November 30, 2005
Hits: 10831
Comments: 17
Ideas: 13
Votes: 8 / 4.250000
Wheel Magic    Systems  (Mystical)   (Defining)

The young priest had been healing in the market place for free. Someone seeking bounty gold had told someone at the temple. "Hut. Hut. Hut" The Temple Knights in formation came marching down from the temple.

The young priest stood up. He reached into his pouch. With a smile he put the top into the Bey. With a spin, the 1000 prayers to the spirits came forth. The spirit responded. The wind whirled and buffetted the troops. They fell into each other and were having trouble getting due to the wind that only they felt.

The priest picked up his top and ran away. They would not catch him today.

MoonHunter
November 30, 2005
Hits: 5956
Comments: 10
Ideas: 0
Votes: 4 / 3.875000
Focus Based Magic System    Systems  (Mystical)   (General)

Peldor scrambled for his staff. It has all his tactical spells anchored. He dived to the floor, trying to dodge the incoming dart spells. All he had was his ring (for energy enhancements) and his belt buckle (which carried his personal enhancements spells). Papers, smoke, and wood splinters flew everywhere. In the chaos, he saw it - his lab desk’s sextant. He stretched, just touching with the tips of his fingers. He rolled forward. A dart struck infront of him. Spitting dust out of his mouth and squinting against the flying debree, he made solid contact. He whispered the trigger, utilizing his ring to make it cost less mana. The green mystic glow unfolded. It formed a full serephamic sheild.  The hex bolts and darts were bouncing off it. Slowly he rose. He was able to take the three steps to reach his battle staff. Now, things would be different.

MoonHunter
November 30, 2005
Hits: 8810
Comments: 13
Ideas: 0
Votes: 9 / 4.722222
Two Twines - The Elven Embassy    Locations  (Establishment)   (Forest/ Jungle)

In the words of the Great Bard Taslinus Excellencus . . . yet on entering The Embassy one is conscious of calm and complete beauty echoing the mood of majesty and peace that is the essential quality of The Valley and Greater Elven Kingdom. . . . against a background of forest and precipice the architect has nestled the great structure of granite, scaling his design with sky and space and stone. To the interior all ornamentation has been confined, and therein lies a miracle of color and design. The Ancient Elven motifs, primitive yet timeless, are supreme . . . . The designs are stylized with tasteful sophistication; decidedly Ancient Elven, yet decidedly more than Elf, they epitomize the involved and intricate symbolism of Man . . .

MoonHunter
November 29, 2005
Hits: 3890
Comments: 2
Ideas: 0
Votes: 2 / 3.500000
Harland    Locations  (Neighborhoods)   (Plains)

There has been a city on this site for centuries. Cultures/ societies have come and gone, but the city site remains as it is a crossroads.  Those gone by have left their marks upon the city. The city has grown and fallen numerous times.  The last time, it was nearly destroyed, yet a few pieces remain.

MoonHunter
November 29, 2005
Hits: 6342
Comments: 11
Ideas: 0
Votes: 9 / 3.666667
Plaza of the Bell    Locations  (Neighborhoods)   (Any)

In the center of the plaza is The Bell. The large iron Bell is covered by a small slanted roof held up by four pillars. These pillars rest upon a square raised foundation. There are small stairs that lead up to the level of foundation. The foundation also has four strong iron loops towards the edges. If one does not know the two traditions, this arrangement makes no sense.

MoonHunter
November 29, 2005
Hits: 4315
Comments: 5
Ideas: 0
Votes: 4 / 4.125000
The Quadrangles    Locations  (Neighborhoods)   (Any)

In the western part of the city is a large neighborhood. It is this good sized old walled neighborhood that gives the city is reputation for education, wisdom, and enlightenement. It is called The Quadrangles by locals and those of high education.

MoonHunter
November 29, 2005
Hits: 4042
Comments: 4
Ideas: 0
Votes: 4 / 3.625000
Coastside Park    Locations  (Neighborhoods)   (Any)

Coastside Park—the ultimate haven away from urban chaos—was deeded to the people over one hundred years ago out of the prescient notion that the city folk would one day feel overcrowded. The city has spilled over three sets of defensive walls and is now reaching water to water on its hilly sandy peninsula. This foresight proved invaluable.

MoonHunter
November 29, 2005
Hits: 3985
Comments: 4
Ideas: 0
Votes: 3 / 2.833333
Beacon's Hill    Locations  (Neighborhoods)   (Any)

Beacon’s Hill is a two and a half century old downtown residential neighborhood situated directly north of the Common and the Public Garden.

MoonHunter
November 29, 2005
Hits: 2782
Comments: 3
Ideas: 0
Votes: 2 / 3.750000
Hexagon Plaza - A Kerren Neighborhood    Locations  (Neighborhoods)   (Any)

Hexagon Plaza is a “zone” in a cluster, not far from a gate. This is because gips are herded to the plaza, the shortest distance possible is the best for creatures, handlers, and people nearby. Note: For this area to make sense, check out the Encyclopedia Kernnica for details on gips, hard and soft leather.

MoonHunter
November 29, 2005
Hits: 3507
Comments: 3
Ideas: 0
Votes: 3 / 3.000000
Hy-Pointe    Locations  (Neighborhoods)   (Any)

Hy-Pointe or “High Point” gets its name for being the highest point of the city. The Pointe is also the name of the signal tower (now in disrepair) that stood on the hill.

MoonHunter
November 29, 2005
Hits: 5135
Comments: 7
Ideas: 0
Votes: 5 / 4.000000
A'Cotery    Locations  (Neighborhoods)   (Any)

In more magical areas, not all the citizens are full sized and landwellers. In worlds where pixies, nixies, gnomes, lepracauns, faeries and other fey, batkin, catkins, and ratkins, all exist, there will often be Cotery Neighborhoods in the city.

MoonHunter
November 29, 2005
Hits: 3296
Comments: 3
Ideas: 0
Votes: 3 / 3.833333
Asrolith    Locations  (Establishment)   (Plains)

The Guide said, "The Asrolith predates the comming of Men as we know them. It is an ancient place with an ancient wisdom." Looking back at his current employers, he sighed. "And it is just two blocks down on the right, by the big temple. "

MoonHunter
November 29, 2005
Hits: 3526
Comments: 5
Ideas: 0
Votes: 3 / 4.666667
Quagmire Quarters    Locations  (Neighborhoods)   (Any)

Somewhere towards the mountains, something subterranean occured. A while later and many miles away, the two large eastern quarters in the city change.  The soil became damp for reasons beyond divination.

‹ First  < 12 13 14 15 16 17 18 19 20 21 22 >  Last ›

MoonHunter

Selected Count ( 697 )

Category Selection




Random Idea Seed View All Idea Seeds

       By: CaptainPenguin

Rakda-
These goatlike animals, who have shaggy coats and layers of scales, are good retainers of water. They are close relatives of Suppoki. Their meat is considered a delicacy in many countries.
No desert tribesman leaves his settlement without a Rakda.

Ideas  ( Lifeforms ) | May 7, 2004 | View | UpVote 0xp


Creative Commons License
Individual submissions, unless otherwise noted by the author, are licensed under the
Creative Commons Attribution-NonCommercial-ShareAlike 3.0 Unported License
and requires a link back to the original.

We would love it if you left a comment when you use an idea!
PayPal
Powered by Lockmor 4.1 with Codeigniter | Copyright © 2013 Strolen's Citadel
A Role Player's Creative Workshop.
Read. Post. Play.
Optimized for anything except IE.
0.0330