Grey's SubmissionsReset Sort

Grey
January 12, 2010
Hits: 1920
Comments: 6
Ideas: 0
Votes: 6 / 3.666667
Hak the Gnoll    NPCs  (Major)   (Combative)

"Brutal bugger, but he's handy to have around in a fight!"

Grey
September 7, 2009
Hits: 2701
Comments: 6
Ideas: 1
Votes: 5 / 4.300000
The Ancient Empire of Karryk-Mos    Society/ Organizations  (Ethnic/Cultural)   (Country/ State)

"Kobolds have an empire? Since when?"

Grey
May 22, 2009
Hits: 1839
Comments: 5
Ideas: 0
Votes: 5 / 4.200000
Zekluft    Lifeforms  (Constructed)   (Mountains)

Picture the wildest rodeo you’ve ever seen. Now picture it half a mile above the earth.

Grey
May 18, 2009
Hits: 3575
Comments: 12
Ideas: 0
Votes: 9 / 3.944444
Anchor Spirits    Lifeforms  (Ethereal)   (Water)

Few things define a ship more than her guardian spirit.

Grey
March 17, 2009
Hits: 4409
Comments: 18
Ideas: 5
Votes: 9 / 4.333333
Zythumancy    Systems  (Mystical)   (General)

Beer Magic!

Grey
March 10, 2009
Hits: 1932
Comments: 8
Ideas: 0
Votes: 8 / 3.687500
Murphy Cannon    Items  (Ranged Weapons)   (Combat)

Somewhere, in some reality, something is moving really really fast in that direction.

Grey
February 14, 2009
Hits: 2280
Comments: 5
Ideas: 0
Votes: 5 / 3.600000
Edgar the Ever-Wandering    NPCs  (Minor)   (Travelers)

In theory, he could settle down. But because he’s such a nice guy, he won’t.

Grey
February 13, 2009
Hits: 2622
Comments: 7
Ideas: 1
Votes: 6 / 4.000000
The Black Dust Wastes    Locations  (Regional)   (Desert)

The wastes are cruel, and beneath the desolation they hide many secrets.

Grey
January 22, 2009
Hits: 3184
Comments: 5
Ideas: 0
Votes: 4 / 3.875000
The Dreamwalkers    Society/ Organizations  (Mystical)   (World Wide)

"Was it… just a dream?"

Grey
January 19, 2009
Hits: 1931
Comments: 8
Ideas: 0
Votes: 6 / 3.666667
Daymen's rock    Items  (Other)   (Magical)

"Hey, I actually enchanted something! Wow!"

Grey
January 17, 2009
Hits: 1928
Comments: 5
Ideas: 0
Votes: 4 / 3.750000
Baugl the Lost    NPCs  (Major)   (Criminal/Espionage)

Baugl, lost in the darkness beneath Hydra keep. Would that he had stayed in the shadow.

Grey
January 14, 2009
Hits: 2431
Comments: 6
Ideas: 0
Votes: 6 / 3.666667
Wind-catching cape    Items  (Clothes)   (Magical)

"He’d look a lot more majestic up there if he weren’t wobbling all over the place!"

Grey
January 12, 2009
Hits: 1827
Comments: 5
Ideas: 2
Votes: 5 / 4.100000
Harramad's Teeth    Items  (Other)   (Magical)

Teeth: small, durable, and full of potential, if one only knows how to tap it.

Grey
January 6, 2009
Hits: 3294
Comments: 8
Ideas: 0
Votes: 7 / 4.142857
Music as a form of offensive magic    Systems  (Mystical)   (Defining)

"Looking at the clean shatter with surrounding structural damage, I’d say it was most likely a bass with mezzo-soprano backup, possibly accompanied by a skilled bassist."

Grey
November 12, 2008
Hits: 2086
Comments: 5
Ideas: 0
Votes: 2 / 4.000000
Drachinacht    Locations  (City)   (Plains)

Drachinacht, City of the Dragon King.

Grey
November 11, 2008
Hits: 3568
Comments: 22
Ideas: 0
Votes: 13 / 4.230769
Clockfolk    Lifeforms  (Constructed)   (City/ Ruin)

"It’s important to remember, when dealing with the clockfolk, that they only LOOK like toys."

Grey
November 11, 2008
Hits: 3390
Comments: 8
Ideas: 0
Votes: 5 / 3.300000
Aetherball    Systems  (Technical/ Mechanical)   (Specific)

Aetherball: the only sport with a PSI rating.

Grey
November 11, 2008
Hits: 2350
Comments: 6
Ideas: 0
Votes: 4 / 3.625000
Professor Christoffen's Boiler Boots    Items  (Clothes)   (Magical)

"Okay, so I can’t run. But look at me jump!"

Grey
October 16, 2008
Hits: 5803
Comments: 17
Ideas: 5
Votes: 13 / 4.461538
Augmented Undead    Systems  (Mystical)   (General)

"Don’t worry, I’ve fought necromancers before! Wait, what the…"

Grey
October 6, 2008
Hits: 3958
Comments: 13
Ideas: 0
Votes: 9 / 4.222222
Daymen Scarb    NPCs  (Scenario Based)   (Mystical)

"Stay back! I’m a… a powerful wizard!"

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Grey

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       By: Raptyr

Nine times out of ten, it’s the undead that do the running.

Not strictly animal or vegetable, the Corpse bud is a peculiar individual that shares characteristics from multiple kingdoms and species. In appearance, all corpse buds bear a shape of a large rounded top bud divided into four lateral segments, and a much longer, narrower bottom bud, also divided into four segments. Between the two halves are a set of four radial limbs, rounded on top and flat on the bottom, covered with tiny serrated hooks facing towards the body. In overall size, it’s limbs reach as wide as a spread hand, with the body being as thick as a fist. It is as long as a human hand from top to bottom.

Internally, the top bud of the corpse bud contains a bacteria filled membrane that produces the hydrogen that the corpse bud uses to stay aloft, and a series of fungal gills for the dispersal of spores for reproduction. The lower half of the bud contains a number of fine filaments, as well as a sharp barbed stinger containing a powerful local anaesthesia.

The Corpse Bud mobilizes by inflating its top bud, and steers by rotating its arms rapidly about its body. The corpse bud ordinarily drifts with the wind, orienting towards the scent of recent decay and death. It preys on the recently dead, burrowing the lower bud into the victim, using the anaesthesia in case the victim is dying, and not truly deceased. Once embedded, it releases its filaments into the body, replacing the current nervous system. This gives it full animation of the body, and allows the corpse bud to direct it.

Corpse buds are not a malevolent species, being primarily concerned with breaking down the host body for food, and infecting the reproductive cycle with spores in order to mate with other corpse-bud bodies. To preserve the corpse for this purpose, Corpse buds will seek out dry locations to prevent bacteria from destroying the corpses. This often causes a large number of corpse buds to gather in a single location.

In culture, Corpse buds are used to repair broken spines or degenerative diseases, as the sentient mind will easily overcome the mind of the non-sentient corpse bud. Once infected by a corpse bud, however, removal is usually fatal, and the infected individual cannot reproduce, or risk infecting another. Thus, it is a technique often reserved for the elderly, or a last resort.

Necromancers and other dark sorcerers will often preserve the corpses of their victims magically, and infect them with corpse buds, creating traditional undead as well, so as to seed their lairs with undead both offensive and non, in order to throw their enemies off balance. They will also enslave the rudimentary minds of the corpse buds, and transform the docile things into a plague. There have also been accounts of magically transformed corpse buds with stronger minds and a taste for living flesh, but thus far all accounts are unproven rumors.

Ideas  ( Lifeforms ) | October 12, 2011 | View | UpVote 3xp


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