Grey's SubmissionsReset Sort

Grey
January 12, 2010
Hits: 1552
Comments: 6
Ideas: 0
Votes: 6 / 3.666667
Hak the Gnoll    NPCs  (Major)   (Combative)

"Brutal bugger, but he's handy to have around in a fight!"

Grey
September 7, 2009
Hits: 2204
Comments: 6
Ideas: 1
Votes: 5 / 4.300000
The Ancient Empire of Karryk-Mos    Society/ Organizations  (Ethnic/Cultural)   (Country/ State)

"Kobolds have an empire? Since when?"

Grey
May 22, 2009
Hits: 1556
Comments: 5
Ideas: 0
Votes: 5 / 4.200000
Zekluft    Lifeforms  (Constructed)   (Mountains)

Picture the wildest rodeo you’ve ever seen. Now picture it half a mile above the earth.

Grey
May 18, 2009
Hits: 3081
Comments: 12
Ideas: 0
Votes: 9 / 3.944444
Anchor Spirits    Lifeforms  (Ethereal)   (Water)

Few things define a ship more than her guardian spirit.

Grey
March 17, 2009
Hits: 3646
Comments: 18
Ideas: 5
Votes: 9 / 4.333333
Zythumancy    Systems  (Mystical)   (General)

Beer Magic!

Grey
March 10, 2009
Hits: 1679
Comments: 8
Ideas: 0
Votes: 8 / 3.687500
Murphy Cannon    Items  (Ranged Weapons)   (Combat)

Somewhere, in some reality, something is moving really really fast in that direction.

Grey
February 14, 2009
Hits: 1946
Comments: 5
Ideas: 0
Votes: 5 / 3.600000
Edgar the Ever-Wandering    NPCs  (Minor)   (Travelers)

In theory, he could settle down. But because he’s such a nice guy, he won’t.

Grey
February 13, 2009
Hits: 2265
Comments: 7
Ideas: 1
Votes: 6 / 4.000000
The Black Dust Wastes    Locations  (Regional)   (Desert)

The wastes are cruel, and beneath the desolation they hide many secrets.

Grey
January 22, 2009
Hits: 2812
Comments: 5
Ideas: 0
Votes: 4 / 3.875000
The Dreamwalkers    Society/ Organizations  (Mystical)   (World Wide)

"Was it… just a dream?"

Grey
January 19, 2009
Hits: 1600
Comments: 8
Ideas: 0
Votes: 6 / 3.666667
Daymen's rock    Items  (Other)   (Magical)

"Hey, I actually enchanted something! Wow!"

Grey
January 17, 2009
Hits: 1598
Comments: 5
Ideas: 0
Votes: 4 / 3.750000
Baugl the Lost    NPCs  (Major)   (Criminal/Espionage)

Baugl, lost in the darkness beneath Hydra keep. Would that he had stayed in the shadow.

Grey
January 14, 2009
Hits: 2144
Comments: 6
Ideas: 0
Votes: 6 / 3.666667
Wind-catching cape    Items  (Clothes)   (Magical)

"He’d look a lot more majestic up there if he weren’t wobbling all over the place!"

Grey
January 12, 2009
Hits: 1508
Comments: 5
Ideas: 2
Votes: 5 / 4.100000
Harramad's Teeth    Items  (Other)   (Magical)

Teeth: small, durable, and full of potential, if one only knows how to tap it.

Grey
January 6, 2009
Hits: 2929
Comments: 8
Ideas: 0
Votes: 7 / 4.142857
Music as a form of offensive magic    Systems  (Mystical)   (Defining)

"Looking at the clean shatter with surrounding structural damage, I’d say it was most likely a bass with mezzo-soprano backup, possibly accompanied by a skilled bassist."

Grey
November 12, 2008
Hits: 1750
Comments: 5
Ideas: 0
Votes: 2 / 4.000000
Drachinacht    Locations  (City)   (Plains)

Drachinacht, City of the Dragon King.

Grey
November 11, 2008
Hits: 2869
Comments: 22
Ideas: 0
Votes: 13 / 4.230769
Clockfolk    Lifeforms  (Constructed)   (City/ Ruin)

"It’s important to remember, when dealing with the clockfolk, that they only LOOK like toys."

Grey
November 11, 2008
Hits: 2966
Comments: 8
Ideas: 0
Votes: 5 / 3.300000
Aetherball    Systems  (Technical/ Mechanical)   (Specific)

Aetherball: the only sport with a PSI rating.

Grey
November 11, 2008
Hits: 2042
Comments: 6
Ideas: 0
Votes: 4 / 3.625000
Professor Christoffen's Boiler Boots    Items  (Clothes)   (Magical)

"Okay, so I can’t run. But look at me jump!"

Grey
October 16, 2008
Hits: 5038
Comments: 17
Ideas: 5
Votes: 13 / 4.461538
Augmented Undead    Systems  (Mystical)   (General)

"Don’t worry, I’ve fought necromancers before! Wait, what the…"

Grey
October 6, 2008
Hits: 3279
Comments: 13
Ideas: 0
Votes: 9 / 4.222222
Daymen Scarb    NPCs  (Scenario Based)   (Mystical)

"Stay back! I’m a… a powerful wizard!"

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Grey

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Random Idea Seed View All Idea Seeds

Which way is he going?

       By: Murometz

Molk Peruda is encountered by the PCs on the second day of their journey west from the salt-choked port of Quyn, as they prepare to explore the jungle.

He appears a gaunt, wolfish man, with matted, dark hair that sprouts from his head in dreadlocks, contrasting with his well-oiled, blue-black, conical beard. His eyes are hidden ebon shards beneath thick arching brows, his nose, crooked, long, and reminiscent of a snout. His mouth is a thin, dark line, his teeth unseen even when he parts his lips to speak.

His skin is the color of tallow, surprising perhaps for a renowned jungle guide, yet his natural helm of dreads and the jungle's canopy keeps the sun from bronzing his originally pale flesh. On his back are tattooed three women from the waist up, side-by-side, each resembling the other but of different ages. This is a tattoo of Molk's mother, sister, and daughter. His wife (don't bring her up to him!) was killed by marauding Qullan years ago, and appears as her own tattoo on his broad but sunken chest.

His feet shockingly are turned around 180 degrees at the ankle, facing towards his back! A curse from a pernicious shaman. Molk walks feet backwards (he's used to it) and walks backwards, forwards. This can be very disconcerting and outright creepy to the PCs as he guides them through the rainforest.

Slung from his back is an archer's quarrel of treated wood carved to resemble a stalking leopard, in his hand a re-curved composite bow of horn and sinew, with a pair of vivid, red eyes, each one painted on the opposite side of the hand-grip. In a leather sheath at his belt, hangs a falchion, its pommel adorned with a curved bird's head and beak.

Encounter  ( Forest/ Jungle ) | January 15, 2014 | View | UpVote 8xp


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