Seven Mermaids, some of them living their lives in the deep ocean, others, willingly or otherwise, on the land.
The Regal Tombs of Orbis were the place where the richest of the rich were buried, and Bert was sure that if he could break in to a recent two-month old burial he would be wealthy for at least the rest of the year. Since tomb-robbing could get somebody the gibbet, he had gone alone, and now he cursed as he fought hand to hand with the bulbous, distended, decomposing corpse that had leapt up when he tried to steal the grave goods and now beat and clawed at him and swiped at him with a rapier. Every wound it inflicted on his body, he got a little weaker and to his horror, it grew a little stronger and a little less rotten. Not long afterwards, a seemingly living man left the tomb, leaving the body of a grave robber behind. A body that would soon rise...and walk...
Seven Scuttling Scary Spiders for the arachnophobic adventurer to face.
The Slow Death Cap looks, to those who don't know what they are looking at, like an edible mushroom, but eating it is one of the most unwise things anybody could possibly do.
The nobleman was out on horseback when he came too close to a nest of Changeling wasps. The first sting made him scream and sent him falling from his horse. When he felt the second sting and was close to passing out with the pain, he thought Whatever happens now, my life of freedom is over. Even if I am not stung again,and escape being paralysed or killed I will be a girl. I will no longer have the right to choose who I marry, to carry a weapon, to join the army or to have control over my own finances.My life is ruined now.
So you want to rub a lamp, do you? Here are many mighty Genies, beings of great magic who might turn out to be your greatest boon or your greatest bane.
30 squirming maggots, worming their way through dead and decaying flesh.
"How is he? Will my son ever recover from the bugs that turned his brain to mush?"
The doctor pointed to where the thirty-seven year old was playing with toys on the floor. "It's been five years now and he has the brain of a child, give it another five and we can start the basics of teaching him magic again. He knows who you are but...but he will never have the same personality again, and by the time he regains all his magic skills at their former levels he will be in his sixties."
30 various vampiric varieties
The eyes came closer and with them came a growling sound, and the warrior swung at them with his sword. They flew around it, revealing themselves to be harmless insects. The warrior swore...it was no Cave Bear or Giant Spider but a pair of Eye Flies out looking for insects to eat that were smaller still.
The rotting ghoul sunk it's teeth into the girl's throat, tearing it open, and then laid her down, and as she died, so the rotting body that had murdered her ceased rotting. Milky white eyes became green ones with normal pupils. Maggots swarmed out of the body, the damage they caused healing rapidly,and the stench of flesh gone bad vanished. The Xarloccian swore to itself that it would always tread the path of Evil from now on, just one earlier act of Good had nearly rotted away it's body and sent it's soul to the Nine Hells.
He raised his sword to fight the foul undead thing in front of him, which was when it threw something only just glimpsed in the beam of his torch at him. When he blocked it with his sword, the resulting explosion both shattered his sword and took off his hand. As he turned to flee, screaming in pain, the Dumuzid he was facing stabbed him again and again until he fell dead to the sandy floor of the tomb.
The first sign of the Army of the Lost are the legs. Blown off legs, hopping along wearing their military boots. And not long afterwards, the rest of the Army arrives, and the horizon from left to right is filled with the decomposing bodies, many of which carry weapons. Unless you can outrun them or fortify your position, you will soon be joining this army of the Undead.
It may be wondered why packs of wolves, Giant Spiders and other such animals would attack PCs, when said PCs are normally armed to the teeth with deadly weapons and spells. Surely it would make more sense to attack weaker prey? Sometimes it is because the PCs are threatening the animal's territory or cubs or egg sac. Sometimes the animals may be crazed with hunger. Or it may be because the animals have become infected by Atissi worms.
The fruit of the Wangadi tree should be treated with respect, because if eaten at the wrong time it can be mind blowing.
Some people might call them cute, but unlike fireflies that just glow and look pretty, Fire Flies can give you nasty burns if you mess around with them, so look but don't touch.
22. Creepy Little Dead Girl
A staple of every zombie movie, the CLDG appears to be a normal girl around the age of 6 years. This zombie rocks quietly nibbling on a piece of human flesh until someone comes close enough that it can attack. Like a land mine, the CLDG can infect one opponent before fleeing or being destroyed.
Some people think that the VÃƒÂ©nat are harmless, helpless, charming creatures. Despite their small size and gauzy wings, they are anything but. You underestimate them at your peril.
The hungry great white shark closed in on the seal, wanting it’s supper, but the seal dived out of reach of the snapping jaws and then showed it’s true nature, as a hunter and killer of sharks.
When the characters approach a clearing in the forest, they will see 4 ogres who are guarding, and preventing from escape, 4 human males, and 3 human females. The ogres will see the party and leap to attack. The females will scream "OUR SAVIORS!!" and run screaming straight across the currently forming battlefield, in between ogres and party members, to hide behind the rearmost party members. They will be safe there. The males will try to skirt the battle to the north side to join the women.
To the south, giants will be hiding in the thick underbrush until the party has engaged the ogres and then attack the most opportune target EXCEPT the ones that the females are next to.
It should be noted that the female commoners are not female commoners at all, nor are the male commoners actually male commoners. The female commoners are the hags, who have polymorphed themselves as the commoners in their stewpot to escape detection. The males skirting the battle are actually MORE ogres, the hags were in the process of polymorphing ALL the ogres into regular humans for ambush purposes. The REAL commoners are already dead, having found their way into the coven's cauldron for dinner.
The hags (the women) will position themselves near to any spellcasters in the rear first, and then near anyone else in the back of the fight. The ogres (the men) will wait until the hags shift form, and then attack first the rear folks, then shift into the melee.
It is possible that the characters, as they approach the ogres, will notice the giants in the bush, and be able to warn the others of the ambush.
GAME NOTES: If you sell the screaming women correctly, they will not even be suspected until it is too late. Therein lay the problem. This encounter is ESPECIALLY deadly to the rear eschelon of the party. It is entirely possible that the hags will finish off half the party before they even realize they have been duped. Caution is required if the game master wishes to avoid a TPK(total party kill).