Cheka Man's SubmissionsReset Sort

Cheka Man
January 7, 2016
Hits: 1810
Comments: 12
Ideas: 3
Votes: 6 / 3.416667
7 Spells for Pompous Nobility    Systems  (Mystical)   (General)

So often, magic is used for either raising Undead, hurting people in some way, or healing people. Nothing else. When there are so many other uses for magic in any magic-rich society. Uses like...

Cheka Man
July 31, 2014
Hits: 1879
Comments: 4
Ideas: 0
Votes: 3 / 4.500000
30 Punishments    Systems  (Political)   (Historical)

Normal punishments tend to involve either fines, imprisonment, amputation or execution, but not all crimes are going to be bad enough to be executed for, and imprisonment is often a waste of resources. Here are thirty punishments for those who get out of line and get caught and convicted.

Cheka Man
February 24, 2014
Hits: 1591
Comments: 3
Ideas: 1
Votes: 3 / 3.333333
7 Ways To Control Monarchs    Systems  (Setting Building)   (Gaming - In General)

Many, perhaps most fantasy lands are monarchies, which can be ruled well when the monarch is a clever and able man or woman devoted to his or her people. But what happens when the monarch is ill, or is tyrannically cruel, or a young child, or is otherwise blatantly unfit to rule? How can he or she be dealt with without risking civil war as powerful nobles fight for the crown?

Cheka Man
September 21, 2012
Hits: 2225
Comments: 8
Ideas: 0
Votes: 8 / 4.437500
30 Wacky Wedding Customs    Systems  (Societal/ Cultural)   (Specific)

30 wierd, wonderful and wacky wedding customs for your worlds.

Cheka Man
April 25, 2010
Hits: 4237
Comments: 9
Ideas: 0
Votes: 9 / 4.000000
30 Limitations on Magic    Systems  (Mystical)   (Defining)

Why are most people not users of magic? Why does magic not rule the whole world? Because...

Cheka Man
January 14, 2009
Hits: 3419
Comments: 8
Ideas: 1
Votes: 4 / 3.625000
30 Systems of Justice    Systems  (Societal/ Cultural)   (General)

Thirty systems of justice-or the most rank injustice, in some cases.

Cheka Man
June 12, 2007
Hits: 7422
Comments: 21
Ideas: 0
Votes: 16 / 4.406250
The God of Small Things    Systems  (Divine/ Spirit)   (Defining)

For want of a nail a horse was lost
For want of a horse a rider was lost
For want of a rider a message was lost
For want of a message a battle was lost
For want of a battle a kingdom was lost…

Which serves as a warning not to get on the wrong side of the God of Smalll Things.

Cheka Man
December 3, 2006
Hits: 4647
Comments: 7
Ideas: 1
Votes: 6 / 3.416667
The Celebration Thread    Systems  (Societal/ Cultural)   (General)

The many worlds of the Universe have their multiple festivals-some may be to celebrate the turning of the year, the coming of the rains or the return of the sun.

Cheka Man
January 3, 2006
Hits: 4026
Comments: 6
Ideas: 0
Votes: 1 / 2.500000
The Way of the Many    Systems  (Mystical)   (Specific)

One spellcaster cannot achieve very much, but many minds can. Like insects, spellcasters are at their most formidable when they are united.

Cheka Man

Selected Count ( 9 )

Category Selection




Random Idea Seed View All Idea Seeds

       By: Strolen

People that live in cities no longer have any contact with the gods. There was a pact between the gods, humans, and animals. We could talk to the gods and the trees were the witness' to the pact. When the trees started getting cut down to make cities the pact was broken by the destruction of the witness'. So now only those that live with nature can speak to the gods and/or animals. Some trees grow tall creating darkness that scares men and they are not able to go near them. If they could they could again speak to the gods.

Ideas  ( System ) | December 31, 2001 | View | UpVote 1xp


Creative Commons License
Individual submissions, unless otherwise noted by the author, are licensed under the
Creative Commons Attribution-NonCommercial-ShareAlike 3.0 Unported License
and requires a link back to the original.

We would love it if you left a comment when you use an idea!
PayPal
Powered by Lockmor 4.1 with Codeigniter | Copyright © 2013 Strolen's Citadel
A Role Player's Creative Workshop.
Read. Post. Play.
Optimized for anything except IE.
0.0294