The Elixer Of misconception is a magical drink that can turn the user not noticed. for 24 hours. It allows the user to be seen but when seen people usually forget that you are there. For example: You walk into a room and close the door. People look up at the sound and see you, but the disregard you as a person of no importance. This works for anyone or anything.
Sayth is a halfling born in a poor home. He’s quick with great agility, and speed. Though he lacks knowlege but he is always willing to learn somthing new.
One of The Tweleve Virtue Lords instruments; Unlike that of her sister, The Raven, it is an item of one power.
It is said that The Unicorn, Lady of Compassion, created this harp to aid in healing or restoring…
One of The Tweleve Virtue Lords instruments; Unlike that of his sister, The Raven, it is an item of one power.
It is said that The Dragon, Lord of Justice, created this lute before he was blinded by his devious trickster cousin, The Boar…
One of The Tweleve Virtue Lords instruments; Carrying both curse and blessing depending on who uses it ....
It is said that The Raven, Lady of Patience, was given this flute by her human lover when he was forced to leave this world for his own…
After nearly killing himself with the first set of Hot Wheels, Bligard Wirecraft, attempted to improve the design and add some safety. Again the device almost killed him.
This wondrous item has only appeared in the last 150 years. Designed and build by an old and wise (mad or stupid said by some) gnome who loved to travel. This wizard, Bligard Ã¢â?¬Å?TripÃ¢â?¬Â Wirecraft, had the love for travel but hated the standard voyage methods (Horses, Flying, Teleportation, etc). So he developed a set of magic wheels that could be attached to a standard 4-wheel cart to get him from point A to point B as fast as possible. The first set of Hot Wheels nearly killed him, for you see the wheels have only two settings, on and off.
This ring allows the wearer to go unseen through broad daylight without bothering to become invisible. It is handy for anyone who wants to slip through crowds and not attract attention.
These curved blades are much lighter than normal short swords and look like shortened scimitars. They are known for their powers of sleep and the ability to manifest and manipulate dreams.
The creation of intelligent magical weapons is not an exact science and there are occasional failures, as such think of causing a little more stress to your players by "rewarding" them with an insane magical weapon
Agrophobic, refuses to come out of the scabbard without a strength check to draw it.
Haemaphobic: afraid of blood, fight at a penalty against any blooded creatures but really good against undead, elementals etc
Schizophrenic, not just one mind in your sword, lets have half a dozen minds in there, all different and bound to cause confusion
the possibilities are endless