Items
Potion
Non-Magical

Stub


3xp


Hits: 1971
Comments: 0
Ideas: 0
Rating: 0
Condition: Stub
ID: 4776

Submitted:

Updated:
July 11, 2008, 3:08 pm

Author Status

Options


Klah

By:

Klah has become a fantasy/ science fiction trope - a rule or guideline that people follow. However many do not know what it is.

Klah, a coffee-esk drink in most fantasy works. Originally found in the books of Pern (a hot, stimulating drink made from tree bark and tasting faintly of cinnamon." - The Dragonriders of Pern). There is a entry about it in the A Dash of Salt Sub.

The name and basic drink has been adapted by many authors, both science fiction and fantasy. It has become something of an in-joke among the writers. Klah is always a hot beverage, most often with a coffee-esk taste with some other enhancement. Most often it is a chocolate taste, but other essences are sometimes used.

It is frequently used in an Arth Submission http://www.strolen.com/view.php?node=free_search&free=Arth

The original is here, but on Arth…

To an Earthworlder, this drink has a coffee chocolate taste. It provides a caffine buzz (and since it is often served with honey… a sugar buzz as well). It is normally served in ceramic mugs. This product is mostly the product of Amarian Farmers (who strangely enough do not drink Klah, just eat Klah candies and baked goods). Mostly this is the City Drink of Antioch, but has been found in MaskLand (who have gone insane over the drink), and various parts of SecondLand.

Klah berry bushes are a finicky plant to grown. The small berries (1.1cm) and (huge) pits (1 cm) are crushed into a soft paste. The oils are saved for other confectionary applications. The paste, once dried, is then ground to a fine powder and kept in air tight tins or waxcloth bags.

This powder can be added straight to hot water (though in honesty, it is usually with a touch of honey or beet sugar), or hot milk (with honey mostly for children) or a mix of hot water and milk (usually with honey/ sugar and other spice). A person’s preference for Klah can be an unique as their fingerprints.

While Klah can be made at home, most people get it from a favorite "cart" or foodshop.



Additional Ideas (0)

Please register to add an idea. It only takes a moment.

Suggested Submissions


Join Now!!



Gain the ability to:
Vote and add your ideas to submissions.
Upvote and give XP to useful comments.
Work on submissions in private or flag them for assistance.
Earn XP and gain levels that give you more site abilities.
Join a Guild in the forums or complete a Quest and level-up your experience.
Comments ( 0 )
Commenters gain extra XP from Author votes.

There be no comments on 'dis here submission.



Random Idea Seed View All Idea Seeds

Hu's Iron Ball

       By: Murometz

Hu was an ambassador of the Seventh Emperor of the Reng Dynasty. Throughout his life he traveled across many miles and lands to entreaty with neighboring kingdoms and the semi-savages who dwelled amidst the Metal Mountains.

During one such diplomatic mission, Hu was gifted a small iron marble as a gesture, by a shaman of the Kiy-Kiy tribe. Little else is known of Hu, but that marble was lost and is now somewhere out there for someone to find.

A tiny, shiny sphere, the marble has several properties. First and foremost it is a strong magnet, considerably stronger than its size and density would indicate.

Secondly, if thrown or rolled upon the ground and the command word is spoken, the iron ball will magically enlarge to either the size of an ogres's head or to that of a great globe, twelve feet in diameter. The rolling ball of either size will continue to roll or fly at the same relative speed it was when launched as a marble, and can thus cause great damage to anything in its path. The magnetic power of the ball will also magnify when enlarged.

Legends claim that the ball has been tossed from besieged castles upon attacking foes and rolled at marching armies in ages past. At the end of such rolls, the larger size globe has been known to not only crush soldiers underfoot, but to also "collect" many dozens of metallic weapons and bits of armor unto itself, appearing as an armored sphere, with swords and spears sticking out from it in all directions.

Owning this powerful marble has its drawbacks. Anyone carrying it on their person, will experience the iron ball's insidious effects after some time. The owner feels no worse for wear, but after two month's time they will suddenly awaken one morning to find that their hair has fallen out completely, their teeth loosened like baby's teeth ready to drop, and their fingernails simply shriveled and sliding off the fingers and toes. Perhaps unbeknownst to the owner at first, the iron ball also renders an owner sterile or barren by this time.

Regular clerical healing will not reverse this horrible malady. Only finding and beseeching a shaman of the Kiy-Kiy tribe to heal the iron ball's effects with their particular brand of magic, will work.

Hu's Iron Ball should be handled carefully by players and gms.

Ideas  ( Items ) | March 8, 2014 | View | UpVote 3xp


Creative Commons License
Individual submissions, unless otherwise noted by the author, are licensed under the
Creative Commons Attribution-NonCommercial-ShareAlike 3.0 Unported License
and requires a link back to the original.

We would love it if you left a comment when you use an idea!
PayPal
Powered by Lockmor 4.1 with Codeigniter | Copyright © 2013 Strolen's Citadel
A Role Player's Creative Workshop.
Read. Post. Play.
Optimized for anything except IE.
0.0218