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ID: 3277

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October 30, 2006, 1:38 pm

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VI-TAC-SEC

By:

Short for Vector Industries Tactical Security, VI-TAC-SEC, often itself shortened to V-TAC serves as the principle police force and garrison of Vector Industries.

Vector Industries
Not many people know the name of this multi-billion dollar multi-national corporation. It has facilities in 23 countries, employs over a quarter of a million people and has revenues that excede the gross national product of a large number of countries. In fact, even many of it’s employees don’t recognize the large black V that is the symbol of the corporation at large.

Many Fingers, Many Pies
Vector Industries is deeply involved in arms development and military hardware. It is the fifth largest arms dealer in the world, only lagging behind the U.S., Russia, France and China. It also has long term deals and contracts with all of the above countries, which makes it nearly untouchable even by organizations like the United Nations or even N.A.T.O. In dealing with things like viral weaponry, biochemical agents, advanced technologies and even nuclear weapons, the corporation has found a need for specially trained security personel.

After the infiltration and destruction of the Bogota, Columbia munitions factory, the corporation founded an initiative to secure, train, and arm it’s own para-military security force. This was needed since many of its key facilities were located in second and third world countries where the standing military and police forces could as quickly become a threat as the criminals and protestors that they were supposed to protect the facilities from.


Camp Rommel
Located in the blasted desert sahel of Chad, in Africa, this is the primary HQ of the VI-TAC-SEC. The sprawling compound covers several square miles and serves as the principle training facility for the tactical security service. Canditates are flown or shipped in from other countries to take part in a 12 month training program that deals with rifle and handgun training, corporate indoctrination, demolitions, as well as a variety of tasks ranging from computer operations and surveillance to driving tanks and attack helicopters.

At any given time, there are between 4,000 and 12,000 recruits, officers, and other personel on duty at this fortress in the desert. It maintains a defense force of an armored tank battalion, two groups of attack helicopters, and a squadron of multi-role fighters. Tanks and combat vehicles tend to be French or Russian designs, AMX tanks and cold war era Soviet BMP armored personel carriers. The aircraft are all American designs, with the F/A-18 Hornet and F-16 Falcon both being common craft.

The Castles
Each Vector facility has a letter grade that determines the size and power of the VI-TAC-SEC units that are deployed to it. This is often called the Castle Scores as most of the V-TAC units refer to their HQ at a facility as the ‘castle’. The scale grades from Alpha to Eta, with there being three A grade facilities; Camp Rommel in Chad, Горящие Лаборатории Льда in the Ukraine, and Vector City, Haiti. The number of E through G facilites across the world is simply a huge number.

Castle Alpha - Rated for the highest of security needs, these are modern fortresses of reinforced concrete, advanced anti-surveillance technology and storehouses of ample supplies of vaccines, weaponry, gold, and other valuables. Camp Rommel has this rating as it is a training facility and the largest of all of Vector Industries holdings. Горящие Лаборатории Льда is the heart of the corporation’s nuclear and energetic technologies division. Finally Vector City is the social and political hub of the corporation though the official HQ of the corporation is based on Λίγο νησί, a small island purchased from Greece back in the 1950s.

Castles Beta and Gamma
These secondary facilities are primarily located in Africa, SE Asia and India, and South America. With garrisons including tank units, companies of infantry and deployments of military fighters and attack helicopters, these facilities tend to violate laws of the 1st world industrial nations. The majority of these locales are based around raw material extraction, such as corporate owned mines, smelting facilities and heavy industrial factories.

Castles Delta, Epsilon, and Zeta
The majority of these facilities are smaller laboratories and more clean and meticulous factories located in stable second world countries and most first world industrial countries. A Delta facility is large and well known, possibly traded on the stock market. An Epsilon facility is a major part of a state or province economy, operating a number of satelite facilities under its standing protection force. Zeta facilities are often the focus of small to moderate sized rural communities, being the place that most of the locals get their first jobs, never knowing what the various small things they make are eventually used for. These facilities keep a few official looking personel on staff as well as a good number of middle managers, project coordinators as well as a variety of other BS positions who are actually VI-TAC-SEC officers.

Castle Eta
While the lowest of the security ranks, these often have disproportionately high numbers of troops. An Eta facility is a recruitment center or tertiary training facility, such as a special forces training camp in Libya, a underwater training camp off the coast of Bangledesh, or a bright and shiny recruitment center in Souther California. Those Americans sure like to play with guns.


The Security Squad
The basic unit of organization, the Security squad is a group of 9 trained soldiers lead by an Under-Captain. Each has basic training with the rifle, a semi-automatic side arm as well as a basic understanding of improvised explosives and support weapons. The Under-Captain has seconds in the guise of a medical trainee and the radio operator of the squad. Unlike most rent-a-cop operations, the squads are trained in squad tactics, close combat, riot control as well as disabling reinforced and armored vehicles.

Standard Squad Equipment

  • Weaponry - The standard weapon of the VI-TAC-SEC is the AR-15 rifle, the predecesor to the modern M-16 American rifle. It is officially designated the V-15, and is capable of using standard NATO munitions as well as a wide variety of special third party manufactured rounds. The standard sidearm is the V-93A, a Vector designed knock-off of the fully automatic Beretta 93R pistol. It fires 9mm rounds and like the V-15 sacrifices long range accuracy for medium to short range stopping power.
  • Body Armor - Most troopers wear a body combat suit made of kevlar and a mix of other synthetic materials that are adept at stopping smaller calibre rounds. In war like situations, a reinforced vest of steel plates, ala a WWII flak jacket is worn over the combat suit.
  • Riot Equipment - Each trooper is equiped with a canister of mace or pepper spray for non-lethal responce, as well as a tear gas grenade. Most also carry plastic zip-ties for restraining subjects in police actions as opposed to full military operations. A wooden police style baton is also general issue to troops going into police actions and crowd contrl.
  • Communications - Rather than bulky radios, squad members communicate via a hands free headset that is built into their helmet. The Radio Controller actually carries the base station of the squad network and serves as the communications router. He and the squad leader both have supranetwork communications, able to contact beyond the basic range of the wireless router.
  • Transportation - The basic mode of transportation is a domestic vehicle, something manufactured locally, or what draws the least amount of attention. Teams in para-military positions have access to military transports such as HUMVEE jeeps, 2 1/2 ton trucks, and in castles with armor motorpools, APCs (armored personel carrier) or IFVs (infantry fighting vehicles). Elite teams often have access to helicopter transport.

  • Special Teams Units
    Sometimes the abilities of a basic squad are not able to meet a mission profile. While the standard squad, often alone, or in larger numbers are fully suited for support work with local and national security forces and for defensive purposes, another type of squad is needed. These are the VI-TAC-SEC-STU.

    Infiltraitor Squad
    Less based on firepower and presence and more in electronics and stealth, this squad of 5 men is trained in computer warfare, espianoge and reconaissance. Weapons are specialized and much smaller, or even non-present, while communication and transportation factors are more signifigant. Teams from this department refer to themselves as A Teams, an obscure reference to a TV program.

    Demolitions Squad
    Subtlty is non-existant with this heavily armed squad. Consisting of 10 troops, this unit deploys with conventional and improvised explosives. They can move into an area and collapse buildings, destroy targets with vindictive force, and deploy heavy weapons such as large calibre rifles, guided missle weapons and other toys.

    Vehicle Units
    Attached to motorpools and aerodromes, these are the basic squads of pilots, crewmembers, mechanics and support staff. The VUs are the second largest group within V-TAC, mostly due to the numbers of support personel. The vehicle units are deployed in basic formations that either match local unit tactics or follow guidelines of US and Israeli armored combat. Fighter units are deployed in 12 craft ‘wings’ and tanks in 12 vehicle platoons.


    Hammers and Nails
    The basic philosophy behind VI-TAC-SEC is that problems can be solved with the right tools, or nails and hammers. The organizations operates with a proportionate responce plan, matching forces with rivals as this elicts much less reaction on the global scene. Videos of rioters facing riot troops is less emotionally charged that rioters facing the rows of tanks that the organization can deploy. Responcibity is a big factor in the distribution of ‘hammers’ to units and their administrators.

    VI-TAC-SEC does hire out its squads as security and defence contrators, modern mercenaries. These are seldom if ever the elite squads or special teams units. Rather, they hire the standard squad, often in large numbers for completing missions, defending contested areas and the like. Many militaries will hire these forces to safeguard important locales such as supply depots and supply lines to free up traditional forces for combat purposes. Not surprisingly, the U.S. is the primary employer of VI-TAC-SEC security contractors.

    Mood, Tone, and Theme
    Ugly words from English class, I know, but they have a purpose.

  • The mood, or climate, general feeling of VI-TAC-SEC is organization, a sense of position and hierarchy. Each member of the squad has a role to play, each squad has its own job. No one is unsure of their purpose or goal. This should foil nicely to the often chaotic and lak of purpose of PCs. These are normal men and women who have jobs, families and the like, but are still part of a great entitiy that gives them stability.
  • The tone, or the writer’s attitude (IE mine) is pragmaticism and discipline, VI-TAC-SEC is a large and smooth running machine, and its gotten there by learning, making mistakes and adapting. Unlike the traditional goobahs of video games, this security group doesnt make mistakes like hiding behind crates of explosives, exploding barrels or the other video game cliches.
  • Finally, the theme, or the underlying idea of the literary work is that while there are certainly flamboyant mercs and operatives, the majority of security contractors calmly and efficiently play out their roles as soldiers, police, and warriors for hire. For every band of eccentric yet effective, authority defying operatives, likely PCs, there are dozens that work unnoticed.



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    Comments ( 8 )
    Commenters gain extra XP from Author votes.

    Voted Cheka Man
    October 30, 2006, 13:25
    0xp
    The troopers should have a baton as well, in case they get attacked by rioters with face masks on.
    Scrasamax
    October 30, 2006, 13:38
    0xp
    Added, and good call Cheka
    Voted valadaar
    October 30, 2006, 13:43
    0xp
    I think this is a really well documented organization, my only problem with it is that is seems a little too big and powerful to be able to maintain a low profile. It feels like 'S.H.E.I.L.D' or Cobra.
    Voted manfred
    October 30, 2006, 13:47
    0xp
    Now if you need a megacorporation to oppose or work for (or both even), you are in the right place. Plenty of details, many potential secrets, and stuff for the common men or superhero to think about. A nice modern post.
    Voted Murometz
    October 30, 2006, 21:50
    0xp
    I dont write stuff like this, but I love reading modern day posts!

    What manfred and valadaar said. Plenty of details, well documented, fully explained. Basically, a ready-made, drop-down org. to annoy my PC's! You obviously know your way around weapons and para-military lingo.

    dang it! You are motivating me to do a modern piece now too!
    Voted MoonHunter
    November 1, 2006, 11:46
    0xp
    Odd double post
    MoonHunter
    November 1, 2006, 11:46
    0xp
    Lovely. Complete detail, everything you might need.

    *rant*
    You know, if someone put this much effort and detail into a fantasy organization, it would of score a good half dozen 5s. However, since it is modern/ post modern, it scores crap.
    */rant*

    I voted extremely high. Others voted low for lack of poety. It is hard to wax poetically about a modern submission because modern times is about details and facts, not histories.
    Voted Iain
    November 12, 2006, 14:33
    0xp
    Superb - everything you need to drop it straight into a modern game, or a one-off modern session.

    Regions

    Freetext



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