-or- Register at the Citadel
Items
Armor
Heroic

4

6 Votes

27xp

ID: 650
Hits: 4855
Comments: 2
Ideas: 0
Rating: 4
Condition: Normal
Submitted:
June 17, 2005, 11:26 pm
Updated:
December 6, 2005, 2:24 am


HoH not available due to level or sub is not 10 days old
Thunderheart
By: Siren no Orakio

A Breastplate containing a Shard of the Storm, and blessed with its powers… after a fashion.

Forged in a time long forgotten, the Thunderheart is a solid breastplate, of the most archaic of designs. No matter the conditions in which it is found, it is always the most brilliant of polished silvers, so bright that even the faintest light reflects from it with an actinic glare. In the precise center of that nigh-glowing chest is set and sealed a fragment of metal, pointed at the end and perhaps four inches long and an inch broad, bearing a gentle curve, obviously the remnants of a sword even more ancient than the armor itself. The metal itself is marked with a strange pattern of runes, a incomprehensible holy script from ages long forgotten - May she who dons Her Power have the swiftness of Lightning, the strength of the Gale, and the Heart of the Thunder.

Though in its natural state, the breastplate is sized for a smaller-than-normal human female, any sentient creature brave enough to don it will find that it fits, and well. Light as a feather, Thunderheart will not encumber its wearer, though it will still hamper motion as any other suit of mail.

Magical Properties:

Perhaps the first of the Shards of the Storm to be found, the chunk of shattered metal set in the Breastplate is also perhaps the largest, consisting of a full fifth of Typhoon. Unlike the others, the finding of this piece of the Blade was no accident, for it was found not by some rogue or curious magi, but rather, by a shaman of the Storm Queen himself, a man whom, in an organized religion, might be named the highest leader. Shortly after her horrible battle with the Mad One, he found himself near the edge of the howling, bleeding land where his Mistress had nearly perished, knowing that it was his duty to return as much of Her power to Her as he could. Trusting in his sense of the Mistress’s presence, he passed through the Chaos as only one of Her minions might, unerringly homing in on the enormous shard first, the only he could sense. Yet, as he found it, and reached out for it, he found that its nigh-overwhelming power was responsible for drowning out all the others. Girding himself with ritual chant and prayer, he reached out and took it, resolving to take the blade-shards to his Mistress one by one if so required. Yet, it came to pass that this was not enough.

As he bore the shard towards the place where the North Wind leaves the Earth for the Sky, that place where the Kingdom of the Wind might be most easily accessed, the Shard’s power began to overcome his mind. It was not long at all before he was quite mad indeed, his augmented magics spiraling out of his control and bringing devestation to the countryside. In this state, he was eventually captured by a small division of knights sent to investigate the mysterious destruction. The ravings of the mad-man revealed, in time, the nature of the artifact that he carried, and as it was claimed by the captain of the knights, a woman of some formidable training in the mystic, it occured to her that to give the shattered thing a new form might contain its power.

And so she commissioned a breastplate to be fashioned around it, and she himself chanted the magics that might bond the holy artifact to the steel, thinking all the while of the strength and speed of the storm that might come to the wearer. The success of her plan was beyond her wildest dreams.

As the Captain of the knights drew the finished breastplate about himself, she screamed once in pain, before falling to the floor, flailing and convulsing with a thunderous sound.   It was many long minutes of thrashing and flailing at the men who attempted to remove the device from her body before she began to settle slightly, her body slowly becoming acclimated to the touch of the Storm…

And share the Breastplate with that storm the wearer does. As Thunderheart is donned, its spell begins, the wearer of the armor takes significant damage as the wind tears across his skin and the lightning slams through his flesh. To wear the armor means excruciating pain, so much so that to bear it for more than a day or three(Depending on the sturdiness and willpower of the wearer) will almost always result in death, and simply wearing it should cause frequent checks against the effects of constant agony. Natural healing and swift regeneration while Thunderheart is borne are also nigh impossible, the wind and lightning serving to hold open wounds, though instant magical healing has a chance of success. Finally, it bears all the ill mental effects of any other itm=247.

Though it exacts its uncaring price, Thunderheart is not witohut its benefits. First, the lightning that runs through the body enhances the speed of the wearer’s reflexes, though it slightly hampers fine motor control, resulting in a jerky sort of highly accelerated motion. Second, the gale that storms through the armor imparts significantly additional strength to that motion. Thirdly, any time the armor is breached, the lightning will ‘escape’ along any metallic weapon used to open that breach, potentially shocking and stunning the wielder. Finally, the sheer pain of wearing the armor can grant a situational bonus to checks against mind reading magics and mental domination magics - the sheer presence and volume of the agony makes it difficult for another mind to bear being in contact with the wearer of Thunderheart.



User Submitted Ideas (0)

Please register to add an idea. It only takes a moment.


Suggested Submissions
Desert of Divine Despair By: Siren no Orakio
Locations » Area » Other

The ruins of the lands that bore the confrontation between the Mad God of Avarice and the Storm Queen, this place has been soaked by the divine essence of two of the most chaotic gods.

Eye of the Typhoon By: Siren no Orakio
Items » Jewelry » Magical

A shard of Typhoon set into an exceedingly large amber, this powerful pendant grants clarity of sight and temper to the wearer, as well as several other powers over the storm.

Monsoon and Typhoon By: Siren no Orakio
Items » Melee Weapons » Magical

The divine weapons of the Storm Queen, these enormously potent weapons are both the Source and the Destiny of the Shards of the Storm, the physical manifestations of the destructive capacity of the wind and rain.

Shards of the Storm By: Siren no Orakio
Items » Other » Campaign Defining

The shattered remnants of a divine weapon, a certain amount of power remains in these bits of celestial metal.

Winter's Bounty By: Siren no Orakio
Items » Transports » Heroic

A mid-sized sailing ship with an embedded Shard of the Storm.

Comments ( 2 )
Commenters gain extra XP from Author votes.
Extra bonuses go to those that spend all votes in between refreshes.

Voted EchoMirage
2005-06-18 02:06 AM
0xp
Power comes at a cost... make sure you can pay.
Voted Anteaus
2005-06-18 08:25 AM
0xp
Good Item. I like the history of the Artifact, and the fact that it is well balanced. One thing that I would like to know is how well putting the Shard in the breastplate accualty worked in containing the maddness that aflicted the shaman? And in any case, after a few wearings of the breastplate, would not the pain caused by it drive the wearer mad.

Join Now!!

Please register to vote or leave a comment



Random Idea Seed View All Idea Seeds

You come upon a ruined building in the back section of a city park (or other out of the way area of the city). The ruins are fairly overgrown. All that is really standing is a doorway and its frame. If you pass through the opened door, you travel to a different world. If the door closes, there may not be a doorway back to get you back.
By: MoonHunter | UpVote

Creative Commons License
Individual submissions, unless otherwise noted by the author, are licensed under the
Creative Commons Attribution-NonCommercial-ShareAlike 3.0 Unported License
and requires a link back to the original.

We would love it if you left a comment if you use an idea!
PayPal
Powered by Lockmor 4.0 with Codeigniter | Copyright © 2012 Strolen's Citadel
A Role Player's Creative Workshop.
Read. Post. Play.
Optimized for anything except IE.
0.0211