Login or register. (You can now login/register with your social networks.)

NPCs
Scenario Based
Mystical
4.58
6 Votes

35xp


Hits: 3261
Comments: 9
Ideas: 0
Rating: 4.5833
Condition: Normal
ID: 3077

Submitted:

Updated:
September 14, 2006, 7:59 pm

Vote Hall of Honour
Cheka Man

You must be a member to use HoH votes.
Author Status

Options


Print Friendly and PDF

The Wrath of Anut-Khanut

By:

Within the lost tomb of Abu Khanut, Agarn the Impulsive brought the forgotten priest’s curse down upon his student, Alain Piercetongue.  Now the wrath of an ancient god stalks the desert sands.

     When the Gaarajin profane
      The Hall of the Vulture’s Servant
     Their Doom shall fly on Wings
   As the Vulture and Call
   With the Vulture’s Voice
   —
from the prophecies of Ix

When their nightly travels are done, the superstitious Gohhi tribesmen pitch their woolen tents, gather around small fires of dried camel dung and exchange yarns of the land’s ancient past.  The frigid nights of the Sallvian Desert seem a little colder as the old legends of monsters and djinni unfold.  One of their more terrible tales is that of the creature that they have named the “Wrath of Anut-Khanut”.  They speak of this fell predator devouring entire tribes of the desert folk, striking down any in its path that wield the unclean magics of the decadent city folk (“Al Gaarajin” in the tribesmen’s Sallvian dialect). 

Despite their tales, none of the tribes realize that this bane of wizardry was once a wizard itself.  Many years ago, a gifted young mage named Alain Piercetongue was in the deepest, most inaccessible part of the great Sallvian Desert studying the Necromantic Mysteries of the ancient Sallvian Pharaohs.  Deep in the ruins of an ancient priest’s tomb, he and his mentor, the reckless mage Agarn the Impulsive, had drawn a set of protective diagrams around the ceremonial jewelry of the tomb’s inhabitant, the long-dead priest Abu Khanut. In the torchlight, the priestly vestments glittered with gold and jewels.  The glittering eyes of the primitive vulture god, Anut-Khanut, looked out from the chalcedony band of the priest’s gleaming golden headgear.  Blessings of forgotten gods and goddesses were couched on his rotting mantle in imperishable golden thread.  The priest’s golden pectoral was the most impressive of all the precious ornaments.  Its intricately designed inlays of agate and malachite danced with color in the torchlight. 3069

As the ritual unfolded, Alain became more and more concerned:  The necromantic energies that they had summoned did not appear to be fully contained by the triune binding circle they had drawn.  He questioned Agarn, but Agarn demanded that the ritual continue. The expedition’s patron, Vetthes the Corpulent, had required that Agarn complete the ancient rituals of the vulture god before they removed any of the priest’s vestments from the tomb.  Only those rituals, insisted the well-fed antiquary, would ensure that the priest’s curse would not descend on all who touched the relics.

With a low hissing noise, the warding circles began to burn with cold, green fire.  As the two mages watched in horror, the ghostly flames enveloped the relics in the circles and began to spread toward the frightened men.  Reacting instinctively, Agarn intoned a protective chant he had half deciphered from the tomb’s inscriptions.  The dire energy of the curse was pushed toward the other man, surrounding him in a pulsing nimbus of vile green.  His body jerked and twitched as the curse’s power sank into his tissues and he fell unconscious to the floor.

Agarn was briefly at a loss, but never one to hesitate, he instantly formed a plan.  He leapt to the center of the warding circles and seized the items within.  Quickly, he placed the priestly vestments on his stricken comrade.  In papyrus scrolls hidden within the ruins, he had read that the agate pectoral had the power to summon the curative might of the ancient vulture deity Anut-Khanut.  If only he had correctly interpreted the hieroglyphics, Alain might yet be saved!

Placing his hand on the pectoral, he began intoning the magic verse he suspected would summon the necklace’s curative power.  As he worked, Alain began struggling toward consciousness.  Groggy, he realized what Agarn was attempting and screamed out, “No! Stop, you fool!” Bare seconds later, his body was transformed as the power of the forgotten vulture god rose within him.  Decayed wings of black feathers sprang from his back and his hands and feet reshaped into birdlike claws.  With agonizing crunching noises, his head reshaped itself to resemble that of a desert vulture.  Beneath the mantle of the ancient priest, his flesh began to peel away, revealing dead grey tissue beneath.  Corded muscle swelled across his chest while his abdomen and legs withered.  The feathered tail of a huge raptor spread behind him as he lurched to his feet.  His massive vulture’s beak began croaking curses at his erstwhile mentor as he began wrenching the ancient priest’s relics off of his transformed body.

Agarn, concluding that it was time to go, grabbed the heavy golden pectoral and fled for his life.

Alain the Accursed
Perched high on the ancient monuments of the Sallvians, the avian undead once known as Alain Piercetongue hunts the endless dunes.  Tortured and warped, he endlessly seeks the mage that inflicted this torment upon him.  He has occasional moments of lucidity, when he realizes that his target must be long dead by now.  Unfortunately, these glimpses of sanity last mere moments before the curse grips him again.  When he can, he will ask for help from those he meets, warning them to flee before his sanity fades again.  Unfortunately, Alain cannot speak the dialect of the Gohhi nomads, so few have understood his cries as anything but demonic croaking.  To the nomads, he is a demon, a fiend called by the gods to punish those who would offend them by the arrogant use of magic. 

When he is filled with the fury of his curse, Alain truly embodies the Wrath of Anut-Khanut. It burns with particular ferocity toward tomb robbers and wielders of magic.  The grave goods of the ancient Sallvians call to him, drawing him to those who despoil tombs.  He is similarly able to sense those who use magic without reverence for the gods and will hunt them relentlessly.

Filled with fury, he swoops down, using the sun’s glare to obscure his approach. Ravenous for flesh, especially if it is decayed or withered by the sun, his razor-sharp beak fiercely shreds at the flesh of anyone that dares stand before him.  Possessed of the vulture god’s spirit, he will cry out in Ancient Sallvian as he attacks, “Die Blasphemers!  You are an affront to the gods!”  The violent spirit will kill anyone that it can reach, then will devour the bodies.  Even a scratch from the creature’s filth-encrusted claws or powerful beak can be lethal, as anyone injured will be exposed to the deadly infections of hundreds of corpses. 

Even more deadly than his befouled claws are the forgotten magics wielded by the tormented spirit.  His call can summon flocks of ravenous vultures to his service or hordes of flesh devouring scarabs.  In hours of darkness, he can cloak himself in shadow; in the burning sunlight, he can torment foes with thirst.  Foes already wary of his approach will discover the fiendish monstrosity attacks with the cunning of madness and the ferocity of starvation.



Additional Ideas (0)

Please register to add an idea. It only takes a moment.

Join Now!!



Gain the ability to:
Vote and add your ideas to submissions.
Upvote and give XP to useful comments.
Work on submissions in private or flag them for assistance.
Earn XP and gain levels that give you more site abilities.
Join a Guild in the forums or complete a Quest and level-up your experience.
Comments ( 9 )
Commenters gain extra XP from Author votes.

Voted Cheka Man
September 13, 2006, 15:51
0xp
The dead must sleep safer with him around.
Voted Murometz
September 13, 2006, 17:13
0xp
Wow..This eerily mirrors (in tone) a thirty page piece AG and I are working on. And I was all set on creating a vulture god too! Phooey!

Well, no matter. Nice work Wulfhere! Very nice visuals. I get some kind of Robert E. Howard meets Indiana Jones vibe here. Very enjoyable read!

pulpy horror of sorts.
Wulfhere
September 13, 2006, 17:18
0xp
Sorry to step on your toes there. You should still make your vulture god: After all, the worship of Anut-Khanut was supplanted later by better, shinier vulture gods with cooler names. (Darn it! I wanted this to be a humorous post originally, but it insisted on turning into a horror/pulp piece.)
Murometz
September 13, 2006, 17:28
0xp
I'll take my vulture gods any way I can get them. :D

And you certainly stepped on NO toes, my man. Its just eerie in its similarity (again, atmosphere-wise, we dont actually have a vulture-god)

Instead we have The Screaming Serpent and His Dark Majesty. (sorry AG, just one plug ;))

Anyhoo, I like this a lot.
Voted valadaar
September 13, 2006, 18:58
0xp
Wow. Truely impressive. I really like it.

Wouldn't want to meet him though...
Voted Scrasamax
September 14, 2006, 8:18
0xp
I like this piece, once again showcasing the hubris of accomplished mages. I like this primitive vulture god avatar and am curious to see the newer shinier vulture gods.
Wulfhere
September 18, 2006, 11:15
0xp
>>>>
...once again showcasing the hubris of accomplished mages.
>>>>

Or, in this case, half-accomplished mages...
Voted MoonHunter
September 15, 2006, 8:54
0xp
This has some excellent points though. A nice bit of dramatic hooks, good descriptions, and clear writing.

Undead vulturoid... who would of thought? The vulture god might be an adjunct to The Raven of the Aviontix Gods. The bird gods are an interesting concept.
Voted Shadoweagle
September 18, 2006, 7:27
0xp
I don't tend to give em out, but hey: 5/5. This submission really appeals to me.

Wulfhere: What I like about your submissions, is that they are a fresh breath: After so long here, you begin to subconsiously pick up the writing styles of the people who post often. This is not those subs a BAD thing; on the contrary, most of the people in this site make top-quality material, but having a new person in with great ideas and a fresh way of presenting them makes posts all the more interesting.

Link Backs



Random Idea Seed View All Idea Seeds

       By: Scrasamax

Alchemical Gold - popular in the weapons of the nobility, this allows for gold to be used in their swords and lances without the fear of the metal bending, deforming or otherwise breaking in combat.

Ideas  ( Items ) | April 20, 2005 | View | UpVote 0xp


Creative Commons License
Individual submissions, unless otherwise noted by the author, are licensed under the
Creative Commons Attribution-NonCommercial-ShareAlike 3.0 Unported License
and requires a link back to the original.

We would love it if you left a comment when you use an idea!
PayPal
Powered by Lockmor 4.1 with Codeigniter | Copyright © 2013 Strolen's Citadel
A Role Player's Creative Workshop.
Read. Post. Play.
Optimized for anything except IE.
0.0549