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March 24, 2008, 6:47 pm

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The Whispering Arch

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A massive archway, seemingly crafted in a single piece, occupying the half-mile width at the end of the Tenebrae Canyon. It is said that here, one can hear whispers of some Other place, if one waits long enough.

Overview

Koriel, the first-born of the Lost Gods and Crafter of Chaos, shaped this archway as his final work upon the face of True Kuramen; to those with enough Power, it is a gateway between True Kuramen and the strange twin world of Far Kuramen. Few mortals have the power to open the Arch entirely, but those with some measure of power, such as Mages, can thin the barrier between the two at times, enough that whispery sounds and strange breezes can leak between the worlds.

Whisps often congregate here, the divine power of the mighty arch sufficient to keep even a massive community sated without even beginning to diminish the power it bears from Koriel’s touch.



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Random Idea Seed View All Idea Seeds

       By: CaptainPenguin

Recently, agents of a necromancer's guild known as the Guild of Morticians have been seen slinking around the graveyards in the metropolis of Jeffsport. They have been seen with many small undead creatures, leading to speculation that someone may be digging up the corpses and selling them to the Guild of Morticians. The Jeffsport Civil Authorities Office and various splinter groups thereof, including the famous Blue Lampsmen (the Jeffsport city guard), have issued a bounty of 100 silver pieces for information leading to the capture of whoever is selling the corpses to the necromancers, and a 30 gold piece bounty on any member of the Guild of Morticians.

Ideas  ( Plots ) | July 5, 2003 | View | UpVote 0xp


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